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[ANSWERED] Auto enemy?

 
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[ANSWERED] Auto enemy? - 3/27/2016 10:17:09 PM   
trujillocorreo

 

Posts: 44
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Hello friends.
I have been working on the build 807 and I have noticed in a scenario where I'm working. When you load the same side B automatically assumed hostile stance against the A side despite the initial position is unfriendly. I deleted and deactivated possible events that trigger the change of posture and bug persists.

Regards!

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< Message edited by emsoy -- 3/28/2016 7:21:54 AM >
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RE: Auto enemy? - 3/27/2016 10:34:51 PM   
thewood1

 

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Ran it...You have Col as unfriendly to Ven...Ven hostile to Col.

As soon as the scenario starts, Ven fire missiles at Col and then Col becomes Hostile to Ven. Pretty straight forward.

(in reply to trujillocorreo)
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RE: Auto enemy? - 3/27/2016 11:14:16 PM   
trujillocorreo

 

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quote:

ORIGINAL: thewood1

Ran it...You have Col as unfriendly to Ven...Ven hostile to Col.

As soon as the scenario starts, Ven fire missiles at Col and then Col becomes Hostile to Ven. Pretty straight forward.



Hello thewood1

Side A: Colombia. Side B: Venezuela.
The scenario is designed so that both sides are unfriedly, until this initial position change events.
The point is that when loading the scenario assumes Venezuela as hostile to Colombia without events are triggered. And consequently missile attacks.
The scenario worked well before upgrading to the new build, is not whether it is a bug or am I doing something wrong.

Thank you.

(in reply to thewood1)
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RE: Auto enemy? - 3/27/2016 11:26:17 PM   
thewood1

 

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My point is that the scen you provided has Ven as hostile before I even hit start. I have a copy of 805 and the same thing happens. Ven is hostile to Col from the start.

(in reply to trujillocorreo)
Post #: 4
RE: Auto enemy? - 3/27/2016 11:26:58 PM   
thewood1

 

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Changed Ven to Unfriendly to Col, saved, reloaded, and it stays that way.

(in reply to thewood1)
Post #: 5
RE: Auto enemy? - 4/18/2016 4:30:51 PM   
trujillocorreo

 

Posts: 44
Joined: 3/15/2014
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Hello friends.

I managed to find the bug in v.1.11 RC's. If an attack mission to a bridge is created, regardless of the previous position of the sides and even though the mission is inactive, always automatically loading the scenario the attacker side changes the position to the enemy's camp attacked. I've only detected this behavior in attack missions bridges.

(in reply to thewood1)
Post #: 6
RE: Auto enemy? - 4/18/2016 11:34:19 PM   
Rory Noonan

 

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Joined: 12/18/2014
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First, this is a seperate issue. So you need a seperate thread. Second, you need to post a save for a bug report.

(in reply to trujillocorreo)
Post #: 7
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