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RE: Global War AAR in Pictures

 
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RE: Global War AAR in Pictures - 4/2/2016 11:07:14 PM   
AlbertN

 

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With so many Italians oversea and them being "stuck" there pratically; I'd not attack Egypt at all.
I'd land closeby Tripoli with 3 Divisions, send in a HQ and debark it later on and take Tripoli at first; and then I'd see to Sardinia (1 resource) and next jump is Italy proper.
Germany may divert troops from Russian focus to there to help the staggering Italians with the bulk of their army guarding a sort of "useless" spot til they can rail back to Europe via Turkey if ever.

The mopping up of Egypt and Persia can come on later.

And I'd use the UK CVs to hunt down Italian ships in ports via Port Strike. They've nowhere to hide.

(in reply to rkr1958)
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RE: Global War AAR in Pictures - 4/2/2016 11:33:33 PM   
rkr1958


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Turn 13. Sep/Oct 1941. Trade Adjustments.

With the USA passing the War Appropriations Bill and, not only not being able to save an oil point for two turns in a row but having to consume a saved oil point this turn, the USA reduce the oil from 3 to 2 the number of oil points given to the CW. The reason that the oil being sent was reduced only by 1 and not two was in anticipation of the USA selecting option 23, "Freeze Japanese assets", which would free up another non-oil resource for production within the USA.




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Ronnie

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RE: Global War AAR in Pictures - 4/2/2016 11:41:39 PM   
rkr1958


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Turn 13. Sep/Oct 1941. Initiative.

Well this was a close one. The axis won the first roll 9 - 1. The allies elect to re-roll, but now with a +1 modified to the axis roll. Compensating for that somewhat was that the allies win a tie. Both sides roll a 7 and the allies, won win a tie, go first. No wait, +1 modified! The axis win the roll 8 to 7 and it's the axis who elect to go first.




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Ronnie

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RE: Global War AAR in Pictures - 4/2/2016 11:46:45 PM   
rkr1958


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Turn 13. Sep/Oct 1941. Axis #1. Weather.

With things seemingly going so well for the axis they make a crappy weather roll which results in rain in both the Arctic and North Temperate. At least the weather roll wasn't a total disaster, which would have been storms in both zones instead of rain.




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Ronnie

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RE: Global War AAR in Pictures - 4/3/2016 1:34:59 AM   
brian brian

 

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The Wehrmacht made more than the 2 noted Division/ZoC errors.

The Tank-Destroyer Division was quite lucky the turn ended, and I'm not sure why it was diverted back to the mop-up operation in Memel. It does not give a blitz bonus, and where it was sitting, the Russians could have advanced out of Memel and likely eradicated the 5 BP unit at 6:1 odds unless the Luftwaffe was able to scramble something to help out.

That is one of the best German units to eradicate early in the war if the Allies can because usually the Germans will have a hard time replacing such an expensive unit before Production Multiples rise significantly. Conversely, it is fairly valuable for the Germans when they have to eventually take on Russian Armor somewhere, and is an ideal unit to move forward on a breakthrough where Russian Armor could conceivably counter-attack.



The Kriegsmarine might also dodge a bullet in that some of their U-Boats in Lorraine are not (in WiF) in bomb-proof pens. Bomber Command &/or Fleet Air Arm should plaster any U-Boats not careful enough to base in Brest.

Edit: Lorient

The Regia Marina can operate from a single base safely enough with a single old FTR2 for protection from Fleet Air Arm, generally. But with Il Duce going all-in in recreating the Roman Empire through the Middle East, his navy should be mostly at sea fighting to keep supplies flowing. Germany could probably reinforce success here (a bit more air and a mobile land unit or two) as this front is achieving fantastic success for the Axis economy as well as opening what should be a Second Front against the Soviets, though this appears to be completely unexploited so far. The Persian CAV should have drawn at least 2-3 Soviet units to it's locale by this point and possibly block oil shipment out of Baku. A little long-range Italian air support for it (ideally with a a combo ATR-Bomber flying out of Syria perhaps) could possibly make that a reality.

Mussolini's only real hope of holding such an Empire against the steadily marshalling forces of the Commonwealth is for a German breakthrough to the critical land border south of the Caucasus, and Mussolini could go all-in at times with Emergency HQ Supply and risking his remaining Battleships trying to keep operations in the Levant alive until the Wehrmacht can open a land supply route.

< Message edited by brian brian -- 4/3/2016 4:56:35 AM >

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RE: Global War AAR in Pictures - 4/3/2016 3:12:57 AM   
brian brian

 

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General Oops there in that Vichy Syria couldn't host Italian air, though I would still harass the Russians with the Persians and make the over-arching Axis goal to now consolidate their luxury grab of all that oil. Some Bf-110G, Ju88C and especially some Fw190A flying out of Libya would certainly help make the Levant an active threat - a good illustration of why I won't build the SYNTH plants till the middle of the game.

Another oops in that the Russians would need a Combined to supply the Baltic and whack the Pz Jg I, but they are so low on units they may have been able to do it. That would have helped the Viipuri garrison withdraw as well. German double move makes it all irrelevant now though.

I know a good player who thinks 1941 Barbarossa is so dangerous that the Allies should pass on all re-roll chances, and always move second, in 39 - J/A 41 in hopes of havi g their best possible shot at moving first in S/O 41 - the turn of doom for the Russians if the sun shines on the Steppes.



I hope the Allies have a lot of Convoy Points headed towards the Arctic....

< Message edited by brian brian -- 4/3/2016 3:20:46 AM >

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RE: Global War AAR in Pictures - 4/3/2016 5:03:00 AM   
rkr1958


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brian brian - thanks for your comments. It may take me a while to digest all of them, but I'd like to follow up on a couple of them.

quote:

ORIGINAL: brian brian
The Kriegsmarine might also dodge a bullet in that some of their U-Boats in Lorraine are not (in WiF) in bomb-proof pens. Bomber Command &/or Fleet Air Arm should plaster any U-Boats not careful enough to base in Brest.
I thought u-boats could always choose not to participate in combat even in port. Is this true only for Brest? So the RAF could port attack the subs in Lorraine with the Germans declining to add them to the combat? If so, I need to get the port repaired back to full capacity pronto and base the German u-boats there.

quote:

ORIGINAL: brian brian
... the Russians could have advanced out of Memel and likely eradicated the 5 BP unit at 6:1 odds unless the Luftwaffe was able to scramble something to help out.
The Soviet 6-3 corps there was both disorganized and out of supply. With respect to the AT division, I didn't realize that it only defended with 1 factor. I always though it was equivalent to an armor, or mech, division. I guess not?

quote:

ORIGINAL: brian brian
I hope the Allies have a lot of Convoy Points headed towards the Arctic....
The Finns have cut the rail line to Murmansk. When Archangel freezes in that means at most the allies can only send one BP per turn to the Soviets through the Arctic? To Murmansk only? Or, is there another way?

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RE: Global War AAR in Pictures - 4/3/2016 5:15:06 AM   
AlbertN

 

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Only -MAJOR- ports have the sub pens - so that subs can opt to not be targetted of bombing runs (Port Strikes).

You can supply your 6-3 CORP by placing Soviet ships from Leningrad in sea as you do not play with Limited Oversea Supply.
Any ARTILLERY unit - that is not a Self-Propelled Artillery unit has a combat factor of 1; unless stacked with another non artillery combat unit.

Murmask should grant 3 BPs per turn. 2 per Major port and 1 per the City itself; even if cut out via rail (which in MWiF is pratically very easy to accomplish, but not as much in regular tabletop WiF where the "map" is different.)

(in reply to rkr1958)
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RE: Global War AAR in Pictures - 4/3/2016 5:16:23 AM   
rkr1958


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Turn 13. Sep/Oct 1941. Italy. RM. Red Sea.

Italy takes a naval, puts two heavy cruisers into the Red Sea and elects to initiate combat. The Italian RM is rewarded by the decisions in that they not only find but manage to surprise the RN on patrol there.






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< Message edited by rkr1958 -- 4/3/2016 5:17:31 AM >


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Ronnie

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RE: Global War AAR in Pictures - 4/3/2016 5:18:19 AM   
rkr1958


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Turn 13. Sep/Oct 1941. Italy. RM. Red Sea. Naval Combat. Round 1.

The Italian RM cruisers manage to drive off the two RN heavy cruisers. If not for the RAF the Italians would control the sea area.




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Ronnie

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RE: Global War AAR in Pictures - 4/3/2016 5:19:22 AM   
rkr1958


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Turn 13. Sep/Oct 1941. Italy. RM. Red Sea. Naval Combat. Round 2.

Without air, round 2 sees the RM deciding to end the combat in the Red Sea.




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Ronnie

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RE: Global War AAR in Pictures - 4/3/2016 5:22:46 AM   
rkr1958


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Turn 13. Sep/Oct 1941. Italy. Red Sea.

Loss of CW RN presence in the Red Sea results in the loss of supply to CW territorials in Ethiopia and Somaliland. That is, while the Indian fighter unit can keep supply running to British and Indian units they can't to other non-British units.




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Ronnie

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RE: Global War AAR in Pictures - 4/3/2016 5:27:08 AM   
rkr1958


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Turn 13. Sep/Oct 1941. Italy. RM. Eastern Med.

The Italians restore their naval presence, for now, in the East Med. Both sides decline to initiate combat. The Italians for the obvious reason and the CW because they're biding their time until next impulse in which they can move additional and overwhelming air and naval forces to the sea area.




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Ronnie

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RE: Global War AAR in Pictures - 4/3/2016 5:28:37 AM   
rkr1958


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Turn 13. Sep/Oct 1941. Italy. RM. Italian Coast.

The Italians move out a garrison to the Italian coast. This garrison is headed to Sardinia.




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Ronnie

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RE: Global War AAR in Pictures - 4/3/2016 5:32:42 AM   
rkr1958


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Turn 13. Sep/Oct 1941. German U-boats. Italian Subs. North Atlantic.

The Germans take a combine and move 4 u-boats units sitting in Kiel out to sea. Three of the four units make their way to the North Atlantic and link with an Italian sub unit to devastate CW convoys there. 4 CPs are sunk and 2 are forced to abort leaving 2 CPs in the area. The RN decides to abort and save the 2 CPs left in the area.

The fourth German u-boat could only make it to the Faeores Gap. Also, the Germans have two more u-boats sitting in Lorraine.




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Ronnie

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RE: Global War AAR in Pictures - 4/3/2016 5:35:19 AM   
rkr1958


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Turn 13. Sep/Oct 1941. Italian Subs. Cape St. Vincent.

One Italian sub unit can only make it as far as Cape St. Vincent. This unit decides not to initiate combat but intends to serve as an impediment to RN transports and convoys trying to move through the area.




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Ronnie

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RE: Global War AAR in Pictures - 4/3/2016 5:36:53 AM   
rkr1958


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Turn 13. Sep/Oct 1941. Romania. The Black Sea.

A Romania destroyer flotilla tries but fails to initiate combat against the lone Soviet CP there.




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Ronnie

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RE: Global War AAR in Pictures - 4/3/2016 5:39:47 AM   
rkr1958


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Turn 13. Sep/Oct 1941. Germany. The Eastern Front, North.

The Germans use the combine to move 6 air units to the front and to finally isolate Vitebsk.




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Ronnie

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RE: Global War AAR in Pictures - 4/3/2016 5:40:17 AM   
rkr1958


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Turn 13. Sep/Oct 1941. Germany. The Eastern Front, South.




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Ronnie

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RE: Global War AAR in Pictures - 4/3/2016 5:56:15 AM   
rkr1958


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quote:

ORIGINAL: Cohen

Only -MAJOR- ports have the sub pens - so that subs can opt to not be targetted of bombing runs (Port Strikes).
So, would Brest need to be repaired in order to provide that protection?

quote:

ORIGINAL: Cohen
You can supply your 6-3 CORP by placing Soviet ships from Leningrad in sea as you do not play with Limited Oversea Supply.
Sure, but the 6-3 corps was also disorganized when I moved the 2-6 division there.

quote:

ORIGINAL: Cohen
Any ARTILLERY unit - that is not a Self-Propelled Artillery unit has a combat factor of 1; unless stacked with another non artillery combat unit.
So if alone does the 2-6 AT division defend with 1 or 2 factors?

quote:

ORIGINAL: Cohen
Murmask should grant 3 BPs per turn. 2 per Major port and 1 per the City itself; even if cut out via rail (which in MWiF is pratically very easy to accomplish, but not as much in regular tabletop WiF where the "map" is different.)
Good to know.

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RE: Global War AAR in Pictures - 4/3/2016 7:12:08 AM   
AlbertN

 

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quote:

So, would Brest need to be repaired in order to provide that protection?


Yes.
Given I am used to play without the Optional requiring ENG units to repair things.
These are combat ENG units, not civilian engineers for regular infrastructure. Besides there are way too few ENG units in the game to have them around to repair factories and ports all around.

quote:

Sure, but the 6-3 corps was also disorganized when I moved the 2-6 division there.


True enough, though if the turn ends and the Soviets gain initiative (not that they'd take a Combined to supply the unit but it's a risk).

quote:

So if alone does the 2-6 AT division defend with 1 or 2 factors?

1

Said that, I'd have still taken a Land Impulse with Germany and not a Combined.
You could have moved Finn-HQ and cut the way back to Leningrad to these Soviet units with the MOT.
Eventually, attacked DneprCity that is undermanned.
And shuffling land units forward +4 planes in my eyes is much better than to take a Combined to move submarines which eventually would not even find.




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RE: Global War AAR in Pictures - 4/3/2016 5:51:47 PM   
rkr1958


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Cohen, Thank!

I need to change my signature to add something to the effect, "I'm passionate about playing MWiF even though I suck at it. I can't even win against myself!"

EDIT: signature changed to reflect the sentiment above.

I'm like the avid golfer who rarely, if ever, breaks a 100 but keeps playing the game because it's fun. You guys are like the "golf pros" who try to help and I appreciate every tip you give. Thanks for following and please keeping them coming.

< Message edited by rkr1958 -- 4/3/2016 6:05:33 PM >


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Ronnie

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RE: Global War AAR in Pictures - 4/3/2016 6:23:24 PM   
Courtenay


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quote:

ORIGINAL: Cohen
quote:

So if alone does the 2-6 AT division defend with 1 or 2 factors?

1



Of course, if attacked by an armored unit (ARM, MECH, HQ-ARM), it would be doubled to 2.

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I thought I knew how to play this game....

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Post #: 773
RE: Global War AAR in Pictures - 4/3/2016 7:39:04 PM   
rkr1958


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Turn 13. Sep/Oct 1941. Allied #3. CW Naval. Red Sea.

The CW takes a naval and decides successfully to initiate combat in the Red Sea.




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Ronnie

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RE: Global War AAR in Pictures - 4/3/2016 7:41:35 PM   
rkr1958


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Turn 13. Sep/Oct 1941. Allied #3. RN. Red Sea. Naval Gun Battle.

Another naval gun battle in the Red Sea but this time the result is reversed. The two Italian heavy cruisers are forced to abort, which puts the Italian 3-3 in Eritrea out of supply.




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Ronnie

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RE: Global War AAR in Pictures - 4/3/2016 7:42:27 PM   
rkr1958


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Turn 13. Sep/Oct 1941. Allied #3. RN. Red Sea.

The RN once again asserts its dominance in the Red Sea.




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Ronnie

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Post #: 776
RE: Global War AAR in Pictures - 4/3/2016 7:44:33 PM   
rkr1958


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Turn 13. Sep/Oct 1941. Allied #3. RN. The Italian Coast.

The RN moves modest force but with fair air cover into the Italian Coast in attempt to gain control of that area. The attempt fails as the Italian RM is able to avoid combat.




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Ronnie

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RE: Global War AAR in Pictures - 4/3/2016 7:45:58 PM   
rkr1958


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Turn 13. Sep/Oct 1941. Allied #3. RN. Eastern Med.

The RN moves overwhelming air and naval forces into the Eastern Med and attempts to force combat with the Italian and axis air and naval forces there. However, the axis are able to avoid combat.




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Ronnie

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Post #: 778
RE: Global War AAR in Pictures - 4/3/2016 7:46:50 PM   
rkr1958


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Turn 13. Sep/Oct 1941. Allied #3. RN. Cape St. Vincent.

Neither side attempts to initiate combat here.




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Ronnie

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Post #: 779
RE: Global War AAR in Pictures - 4/3/2016 7:49:17 PM   
rkr1958


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Turn 13. Sep/Oct 1941. Allied #3. RN. North Atlantic.

In the North Atlantic the CW is able to replace the 4 CPs sunk and 4 of the 6 CPs forced or choose to abort. The RN also provides significant ASW support to the convoys in the zero box.

The RN elects not to initiate combat.




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Ronnie

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