Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Returning air groups to correct mission from rest

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the West >> The War Room >> Returning air groups to correct mission from rest Page: [1]
Login
Message << Older Topic   Newer Topic >>
Returning air groups to correct mission from rest - 12/15/2015 7:30:41 PM   
Phleem

 

Posts: 12
Joined: 12/15/2015
Status: offline
Hi all,

I am finding the process of switching air groups in and out of rest state very clumsy, even using the Commander's Report filters and mission settings commands.

Going into rest is very easy and efficient using the filter for 0-60 morale, and then setting all those group to "rest" with the mission setting control.

The problem is when you are moving air groups out of rest you have to look and see if they should be night only or day/night. Several of the air HQs have a mix of Day/Night and Night/Only, and what I'm doing now is sorting all groups by morale and then scanning down looking for resting groups with morale > 60 and setting them back to DN or NO individually. Does anyone have any advice for the least clumsy way to put your resting units back into action?

Thanks.
Post #: 1
RE: Returning air groups to correct mission from rest - 12/15/2015 7:42:45 PM   
szmike

 

Posts: 345
Joined: 8/30/2009
Status: offline
1. Set all aircraft filtered by type or command to DN or night/day only
2. Filter morale <X groups and set them to rest.

Some missions only occur at day or night so DN setting doesn't matter then.

< Message edited by szmike -- 12/15/2015 8:45:10 PM >

(in reply to Phleem)
Post #: 2
RE: Returning air groups to correct mission from rest - 12/15/2015 8:26:02 PM   
Phleem

 

Posts: 12
Joined: 12/15/2015
Status: offline
Thanks for the reply, but you are describing how to set air groups to rest, which as I note in my original post is easy. It is setting them back that I have trouble with. I don't want to set my Night Fighters in any groups or all of RAF BC to DN I don't think, do I?

(in reply to szmike)
Post #: 3
RE: Returning air groups to correct mission from rest - 12/15/2015 9:59:03 PM   
carlkay58

 

Posts: 8650
Joined: 7/25/2010
Status: offline
You can as long as they are assigned ADs that take place only at night. You can also filter by command (RAF BC for example) or by aircraft type (NF) before changing the mission types.

(in reply to Phleem)
Post #: 4
RE: Returning air groups to correct mission from rest - 12/15/2015 10:47:43 PM   
Harrybanana

 

Posts: 4097
Joined: 11/27/2004
From: Canada
Status: offline
Follow these steps:

1. Filter so you are only displaying air groups with morale 1 to 69 (or whatever other range you want).
2. Set Mission to "Rest"
3. Filter so you are now displaying air groups with morale 70 to 99.
4. Set Mission to Day and Night.
5. Click on NF so that you are now only displaying only your NFs with morale of 70 to 99 (all of which will have been set to "D/N" by step 4 above).
6. Now set mission to "Night Only".
7. Clear All Filters.

You should now have all your air groups at 1 to 69 morale set to "Rest"; all of your NFs with morale 70 to 99 set to "NO" and all of you other air groups with morale 70 to 99 set to "D/N". The whole process will take less than 30 seconds.

I realize you are already doing steps 1 and 2; not sure from your post if you are doing steps 3 and 4.

(in reply to carlkay58)
Post #: 5
RE: Returning air groups to correct mission from rest - 12/16/2015 2:16:05 PM   
szmike

 

Posts: 345
Joined: 8/30/2009
Status: offline
quote:

ORIGINAL: Phleem

Thanks for the reply, but you are describing how to set air groups to rest, which as I note in my original post is easy. It is setting them back that I have trouble with. I don't want to set my Night Fighters in any groups or all of RAF BC to DN I don't think, do I?


Nope, you first set them up how you want them (inluding those already resting), only then set chosen groups to rest. All others are then already set.

< Message edited by szmike -- 12/16/2015 3:16:52 PM >

(in reply to Phleem)
Post #: 6
RE: Returning air groups to correct mission from rest - 12/16/2015 5:51:45 PM   
Phleem

 

Posts: 12
Joined: 12/15/2015
Status: offline
Ah, I see what you mean. So basically what Harrybannana said, but if you set the NFs and everything else first, then you don't have to use the high morale filter to get them off rest. So this:

1. Everything to DN
2. All NFs to NO
3. Filter to morale less then 60 (or whatever), and set to RS

Something like that is exactly what i was hoping for.

Also, I noticed that Harrybanna described his version of this in his most excellent posts titled "Decisively Beating the AI" in the AAR forum. There are answers to other questions I was going to ask, including "How many units should I transfer from England to the Med?" and "What should I do with this huge pile of airplanes in England?"


(in reply to szmike)
Post #: 7
RE: Returning air groups to correct mission from rest - 2/26/2016 11:23:29 PM   
cato12

 

Posts: 246
Joined: 7/19/2011
Status: offline
How do I set the filter so it only displays groups with 0-60 morale?

(in reply to Phleem)
Post #: 8
RE: Returning air groups to correct mission from rest - 2/27/2016 1:30:20 AM   
LiquidSky


Posts: 2811
Joined: 6/24/2008
Status: offline


At the bottom is a filter that says umm...morale. (or something like that) Maybe pct morale.

Anyways...click on it and you get a text box. Type in 0.

Then you get another one...type in 60

Now it is filtering showing only 0..60 range for morale.

I think it came in a fairly early patch, so if you are running the vanilla game, you wont see the filter

_____________________________

“My logisticians are a humorless lot … they know if my campaign fails, they are the first ones I will slay.” – Alexander the Great

(in reply to cato12)
Post #: 9
RE: Returning air groups to correct mission from rest - 2/27/2016 2:19:39 AM   
bairdlander2


Posts: 2264
Joined: 3/28/2009
From: Toronto Ontario but living in Edmonton,Alberta
Status: offline
How about adding a way to change mission setting from FB-F to FB in the CR report??

(in reply to LiquidSky)
Post #: 10
RE: Returning air groups to correct mission from rest - 2/27/2016 9:24:33 AM   
Helpless


Posts: 15793
Joined: 8/27/2004
Status: offline
quote:

How about adding a way to change mission setting from FB-F to FB in the CR report??


It is already possible by clicking on FB(-F) on the Type row.

_____________________________

Pavel Zagzin
WITE/WITW/WITE-2 Development

(in reply to bairdlander2)
Post #: 11
RE: Returning air groups to correct mission from rest - 4/5/2016 11:03:02 PM   
SeaJunk

 

Posts: 30
Joined: 7/21/2004
From: CA, USA
Status: offline
It would be nice if morale could be included in the air doctrine as a two value parameter.
Squadrons would fly until morale hit the low value then rest until they hit the high value.

(in reply to Helpless)
Post #: 12
RE: Returning air groups to correct mission from rest - 4/8/2016 2:44:49 PM   
LiquidSky


Posts: 2811
Joined: 6/24/2008
Status: offline


Actually there is a way to do that in the Air Doctrine screen...just not directly.

Morale loss to a squadron is related to how many planes are damaged and destroyed.

It is probably also effected by how many enemy planes they shoot down/destroy.

For bombers...this ratio is always in favour of the enemy fighters/flak.

In the Air Doctrine screen...under the mission of your choice...you can change the Pct Fly number.

This is the percentage of planes (per squadron) that must be available before they can be selected to fly this mission. Change the value to something high...like 80%. Now if you suffer damage/losses...those planes will no longer fly, and will not have lost a lot of morale.


_____________________________

“My logisticians are a humorless lot … they know if my campaign fails, they are the first ones I will slay.” – Alexander the Great

(in reply to SeaJunk)
Post #: 13
RE: Returning air groups to correct mission from rest - 4/8/2016 4:35:49 PM   
Helpless


Posts: 15793
Joined: 8/27/2004
Status: offline
Another point would be that air group mileage allowance is function of morale, so if morale drops - air unit flies less.

< Message edited by Helpless -- 4/8/2016 4:37:00 PM >


_____________________________

Pavel Zagzin
WITE/WITW/WITE-2 Development

(in reply to LiquidSky)
Post #: 14
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the West >> The War Room >> Returning air groups to correct mission from rest Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.578