Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

AI not using its attacks

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Tigers on the Hunt >> Tech Support >> AI not using its attacks Page: [1]
Login
Message << Older Topic   Newer Topic >>
AI not using its attacks - 4/8/2016 2:25:50 AM   
sstratto

 

Posts: 19
Joined: 3/25/2016
Status: offline
I don't know if anyone else has noticed this . . .

In a couple of scenarios, I have noticed that the AI did not use it shots in defensive fire, direct fire or advance fire phase. In one instance, there was a tiger in woods looking straight at an american tank (8-10 hexes away in open) and no other targets. The American tank shot at the Tiger, missed. Germans turn, no reaction. American tank shoots again and misses. Still no fire back from the Germans. It took a full 2 turns before the american tank finally popped the German. It never fired once at the American tank. It did shoot at some infantry in woods at about the same distance.

Another instance, a squad and officer moved next to a half squad and support weapon (panzerfaust). It did not shoot at the American stack. Next German direct fire phase, the half squad did not fire again. Finally on defensive fire, the Americans broke the German half squad.

I also saw this in the tutorial. The ordnance (gun) did always take the shots it was allowed.

Post #: 1
RE: AI not using its attacks - 4/8/2016 3:21:03 AM   
genesismwt


Posts: 176
Joined: 2/25/2016
From: The middle of flyover country
Status: offline
I have noticed this also. Sometimes, I wonder if the AI just doesn't show all of the enemy's out-of-command. Or, else the AI has a table of actions that it rolls on, with do nothing as one of the actions.

_____________________________

The game is afoot!

Mike

(in reply to sstratto)
Post #: 2
RE: AI not using its attacks - 4/8/2016 4:21:53 AM   
Gerry4321

 

Posts: 874
Joined: 3/24/2003
Status: offline
Peter said there is some randomness there. But when there is a VL empty and it doesn't advance in there it is pretty bad. Also when it is attacking it typically chooses to fire rather than move. (I do realize it is harder to program the AI to attack.)

(in reply to genesismwt)
Post #: 3
RE: AI not using its attacks - 4/8/2016 7:08:29 AM   
sstratto

 

Posts: 19
Joined: 3/25/2016
Status: offline
If there is a table with no-action as a choice, the value must be a bit too high - we should not be noticing it. It should be a one off every so often. I know that a number of us have seen it so it must be occurring more often than intended.

Of course if not all of the out of command markers are shown, that could explain some of it. It still would not explain why the AI would choose to fire at infantry in woods over an armored vehicle that could kill you in the open and not moving.

I too appreciate the difficulty in programming an competitive AI. Overall I am very impressed and pleased at the progress of the community and the game.

(in reply to Gerry4321)
Post #: 4
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Tigers on the Hunt >> Tech Support >> AI not using its attacks Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.578