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[WAD] Auto-detectable facilities don't always show up in scen editor

 
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[WAD] Auto-detectable facilities don't always show up i... - 4/9/2016 5:50:41 PM   
Gizzmoe


Posts: 155
Joined: 8/24/2005
From: Germany
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Open attached scen with scen editor.

Steps:
1. Switch to side Red
2. Add auto-detectable facility
3. Switch to Blue
4. Start then pause scen

The facility shows up for Blue.

Repeat steps 1-4, the second facility you have just added will not show up for Blue. Re-setting the second Red facility to auto-detect doesn't help. Once you reload the scen and press Start it does show up for Blue.

Attachment (1)

< Message edited by emsoy -- 4/10/2016 5:56:42 AM >
Post #: 1
RE: [B811] Auto-detectable facilities don't always show... - 4/9/2016 6:13:25 PM   
thewood1

 

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Emulating you, I have tried to break it. I can't. I have tried adding as undetectable and changing it to detectable, adding detectable from the start, etc. Every time I hit start, it is detected. You do have to hit start...it seems obvious to most, but detecting only works if the game is running.

A suggestion to not be so quick on bug reports unless you are sure or you can describe better what you did to break it. I swear you don't play the game, you just try to break things. I suggested this already but you seem to have ignored it. Take a step back. Play some simple scenarios. Enjoy the actual game. Stop wasting your time and the devs time. If you were batting better than 50%, you'd enjoy a little more credibility. Try not being a "me too" on bug reports, entering nit-picks, entering false bug reports, etc. Life would be easier for most of us.

Again maybe there is a bug here, but following your directions doesn't present it and following my standard process for adding units doesn't reveal it. You are wasting everyone's time.

(in reply to Gizzmoe)
Post #: 2
RE: [B811] Auto-detectable facilities don't always show... - 4/9/2016 6:24:19 PM   
Gizzmoe


Posts: 155
Joined: 8/24/2005
From: Germany
Status: offline
quote:

ORIGINAL: thewood1
You do have to hit start...it seems obvious to most, but detecting only works if the game is running.


Yes, I mention that in Step 4.

quote:

A suggestion to not be so quick on bug reports unless you are sure or you can describe better what you did to break it.


I have described it in detail, I tried it four times on my system before posting it, always with the same result, I have even restarted Command just to make sure.

quote:

Again maybe there is a bug here, but following your directions doesn't present it and following my standard process for adding units doesn't reveal it.


But thanks for trying to replicate it. Maybe it's an isolated case on my PC.

(in reply to thewood1)
Post #: 3
RE: [B811] Auto-detectable facilities don't always show... - 4/9/2016 6:50:44 PM   
thewood1

 

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Joined: 11/27/2005
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It takes a few seconds of running to detect...maybe 2. I have added 18 facilities...no problems. Get a grip on how you are playing the game. Spend more time learning and less bug hunting.

btw, what are the odds of it being some specific issue with your install alone? I would say pretty out there. I think its a lot more likely something you did. If you want someone to replicate it, give specific units and a slightly more detailed process.

(in reply to Gizzmoe)
Post #: 4
RE: [B811] Auto-detectable facilities don't always show... - 4/9/2016 7:01:57 PM   
Gizzmoe


Posts: 155
Joined: 8/24/2005
From: Germany
Status: offline
quote:

ORIGINAL: thewood1
It takes a few seconds of running to detect...maybe 2.


Even when I wait 10 secs, it doesn't appear.

quote:

btw, what are the odds of it being some specific issue with your install alone? I would say pretty out there.


Yup.

quote:

If you want someone to replicate it, give specific units and a slightly more detailed process.


I tried it with Inf units, tanks, AAA, airport facilities and so on, whenever I add a second auto-detect facility to Red it isn't visible for Blue. Take two of the first facility entries (A/C Camouflaged Parking Spot (1x Large Aircraft)), it doesn't work for me. Only after scen reload it is visible when I start the mission.

(in reply to thewood1)
Post #: 5
RE: [B811] Auto-detectable facilities don't always show... - 4/9/2016 7:26:53 PM   
ComDev

 

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Hmmm tried it real quick and was able to reproduce it intermittently, with only two units per side. Will dig into...

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(in reply to Gizzmoe)
Post #: 6
RE: [B811] Auto-detectable facilities don't always show... - 4/9/2016 7:33:54 PM   
Gizzmoe


Posts: 155
Joined: 8/24/2005
From: Germany
Status: offline
Did some more tests, when I run it at 1x for a minute it appears for Blue, a quicker way is to set it to 5x No-pulse for one or two secs, then it appears as well.

< Message edited by Gizzmoe -- 4/9/2016 7:42:04 PM >

(in reply to ComDev)
Post #: 7
RE: [B811] Auto-detectable facilities don't always show... - 4/9/2016 7:40:20 PM   
Gizzmoe


Posts: 155
Joined: 8/24/2005
From: Germany
Status: offline
deleted


< Message edited by Gizzmoe -- 4/9/2016 7:41:24 PM >

(in reply to Gizzmoe)
Post #: 8
RE: [B811] Auto-detectable facilities don't always show... - 4/9/2016 8:36:17 PM   
thewood1

 

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I have run it now 27 times and it has appeared every single time.

Times ranged from almost instant to up to a minute. It does appear faster, with a small sample size, if you have time acceleration. But if you wait, it will appear.

(in reply to Gizzmoe)
Post #: 9
RE: [B811] Auto-detectable facilities don't always show... - 4/9/2016 10:02:52 PM   
Gizzmoe


Posts: 155
Joined: 8/24/2005
From: Germany
Status: offline
quote:

ORIGINAL: thewood1
It does appear faster, with a small sample size, if you have time acceleration. But if you wait, it will appear.


Yes. I can totally live with the time-compression workaround.

(in reply to thewood1)
Post #: 10
RE: [B811] Auto-detectable facilities don't always show... - 4/9/2016 11:05:09 PM   
thewood1

 

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It's not a work around. It works without tine compression. It's just variable up to a minute. As far as I remember, its always been like that. I just never noticed the first one is always instant.

(in reply to Gizzmoe)
Post #: 11
RE: [B811] Auto-detectable facilities don't always show... - 4/9/2016 11:37:58 PM   
Gizzmoe


Posts: 155
Joined: 8/24/2005
From: Germany
Status: offline
quote:

ORIGINAL: thewood1
It's not a work around. It works without tine compression.


"Workaround" in a sense that I don't have to wait a RL minute if I don't want to, I can use TC instead.

quote:

It's just variable up to a minute. As far as I remember, its always been like that.


Interesting, I wouldn't have reported that if I had known that. Well, emsoy said that he'll dig into that, we'll see what the result is going to be.


< Message edited by Gizzmoe -- 4/9/2016 11:40:18 PM >

(in reply to thewood1)
Post #: 12
RE: [B811] Auto-detectable facilities don't always show... - 4/10/2016 1:28:49 AM   
thewood1

 

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Joined: 11/27/2005
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I a so glad you have him wasting time on this stuff...just like in the other threads.

(in reply to Gizzmoe)
Post #: 13
RE: [B811] Auto-detectable facilities don't always show... - 4/10/2016 5:55:40 AM   
ComDev

 

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Joined: 5/12/2006
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Yeah this is WAD, new auto-detectable contacts are processed every 60 sec.

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Developer "Command: Modern Air/Naval Operations" project!

(in reply to thewood1)
Post #: 14
RE: [B811] Auto-detectable facilities don't always show... - 4/10/2016 7:15:41 AM   
Gizzmoe


Posts: 155
Joined: 8/24/2005
From: Germany
Status: offline
I could have sworn that it was quicker before and indeed, in 1.10 they are processed every second.


< Message edited by Gizzmoe -- 4/10/2016 7:19:39 AM >

(in reply to ComDev)
Post #: 15
RE: [B811] Auto-detectable facilities don't always show... - 4/10/2016 8:09:28 AM   
ComDev

 

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Joined: 5/12/2006
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Correct

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(in reply to Gizzmoe)
Post #: 16
RE: [B811] Auto-detectable facilities don't always show... - 4/10/2016 2:45:01 PM   
Primarchx


Posts: 3102
Joined: 1/20/2013
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I just noticed this, too. Glad it's WAD.

(in reply to ComDev)
Post #: 17
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