tango4
Posts: 52
Joined: 6/19/2014 Status: offline
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Hi guys, I have some trouble understanding some radar angles displayed in game. The example I have here is using this aircraft: #2345 - Rafale M -- France (Navy), 2011-0, F3 using the latest DB. Using Baloogan database viewer I can see that the RBE-2 Arc search angle is pretty narrow, something like the one of the RDY from the Mirage 2000-5 (#20 - Mirage 2000-5F -- France (Air Force), 2012-0, -) Using the editor, I create a scenario adding just one Rafale and one Mirage 2000-5. Then I switch radars on. The strange thing is that arcs displayed in game are totally different ! The one from the 2000-5 matches what I expected according to baloogan db viewer. The one from the rafale is really wide, exactly like the Engage Arc of the RBE2. I really don't understand why ? The idea I had was: *The Rafale is equipped with a passive IRST (called OSF) which according to baloogan db has the same range as the radar (100Nm) in the IR channel, and has an Arc search angle that looks exactly like what I see inside command. But it is a passive sensor, so it should be diplayed all the time if that was the case, and when I turn the radar off, nothing is displayed. (And I guess passive sensors are never displayed, but not 100% sure). *Or perhaps baloogan website is using an old Db and something has changed regarding the rafale ? Another related question: Is there any way of knowing sensor search angles from inside the game ? I could not find it in the feature request poll (only weapon engagement arc) but if it is not listed there, I would find it as a very nice addition. Any help understanding that would be much appreciated !! All the best. Charles PS: if my question is not clear do not hesitate to ask, I'll try my best to rephrase if necessary.
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