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Immobilized AFV

 
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Immobilized AFV - 4/15/2016 2:43:53 AM   
sstratto

 

Posts: 19
Joined: 3/25/2016
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Have you seen that an immobilized vehicle cannot turn its turret? The pop up says needs to expend 1 movement point to turn turret. Not really possible when immobilized.

Thanks
Post #: 1
RE: Immobilized AFV - 4/15/2016 3:30:55 AM   
Peter Fisla


Posts: 2503
Joined: 10/5/2001
From: Canada
Status: offline

quote:

ORIGINAL: sstratto

Have you seen that an immobilized vehicle cannot turn its turret? The pop up says needs to expend 1 movement point to turn turret. Not really possible when immobilized.

Thanks



This is fixed in the upcoming UPDATE1

(in reply to sstratto)
Post #: 2
RE: Immobilized AFV - 4/16/2016 12:27:17 AM   
sstratto

 

Posts: 19
Joined: 3/25/2016
Status: offline
Thanks - loving the game

(in reply to Peter Fisla)
Post #: 3
RE: Immobilized AFV - 4/16/2016 2:21:32 AM   
Peter Fisla


Posts: 2503
Joined: 10/5/2001
From: Canada
Status: offline

quote:

ORIGINAL: sstratto

Thanks - loving the game


That's nice to hear, thank you! :)

(in reply to sstratto)
Post #: 4
RE: Immobilized AFV - 5/8/2016 10:47:38 AM   
Big Ivan


Posts: 1963
Joined: 6/9/2008
From: Mansfield, Ohio USA
Status: offline
Kind of saw the same issue with a StuG III (L) that in a scenario design I'm working on was immobilized as part of the setup.

The computer didn't like it, kept on kicking back a message that it couldn't turn the hull to target.

Computer got stuck in a loop, finally had to scrub playing scenario and tweak the design.

Thanks!

_____________________________

Blitz call sign Big Ivan.

(in reply to Peter Fisla)
Post #: 5
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