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RE: Testing thread for Public Beta 1.03b : Balance Adjustments

 
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RE: Testing thread for Public Beta 1.03b : Balance Adju... - 3/28/2016 11:55:31 PM   
baloo7777


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Playing SP as Germans using v1.03m, was penalized -3 pp for unit out of theater on the same turn that unit arrived at 2 Army HQ? Is this a bug or WAD? (I tried to include a couple screen shots & I have a saved turn).





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JRR

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RE: Testing thread for Public Beta 1.03b : Balance Adju... - 3/28/2016 11:59:28 PM   
baloo7777


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This is the other screenshot. The unit was deployed to Vilnius.






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< Message edited by baloo7777 -- 3/29/2016 12:01:37 AM >


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JRR

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RE: Testing thread for Public Beta 1.03b : Balance Adju... - 3/29/2016 3:49:48 AM   
baloo7777


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I think I found the problem. I think I upgraded to 1.03m after starting on the previous update. Anyways, it appears I have 2 of the 56th division on the map at the same time (see below).




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RE: Testing thread for Public Beta 1.03b : Balance Adju... - 3/30/2016 11:05:12 AM   
Vic


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Hi,

thanks for reporting this 56th double. It will have to wait on an answer till Cameron comes back from holidays. anybody else experience any double units? Might it have been caused by the unit having been cut-off and not removed (for later deployment with 2nd army)?

@All

My question at all. Anybody running this v1.03m on windows XP?

I would really like some confirmation it is running as intended on old XP systems.

Best wishes,
Vic

< Message edited by Vic -- 3/30/2016 11:06:32 AM >


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(in reply to baloo7777)
Post #: 124
RE: Testing thread for Public Beta 1.03b : Balance Adju... - 3/30/2016 4:41:02 PM   
baloo7777


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quote:

ORIGINAL: Vic

Hi,

thanks for reporting this 56th double. It will have to wait on an answer till Cameron comes back from holidays. anybody else experience any double units? Might it have been caused by the unit having been cut-off and not removed (for later deployment with 2nd army)?

@All

My question at all. Anybody running this v1.03m on windows XP?

I would really like some confirmation it is running as intended on old XP systems.

Best wishes,
Vic


Hello. I placed the 56th DIV in the southern front on rail on the turn it was to be withdrawn (I check for that each turn), and I am pretty sure it failed to withdraw at that time. Then I lost track of it and it's Army HQ moved out of range, so that probably didn't help. It was not cutoff by enemy units though, it was far from the front lines. I do have a couple saves in a row once I found the problem. Also, I got a consecutive turn with the same -3 pp loss and that's when I noticed the 2 56th DIVS. I moved the one in the south to the center front and did not get the penalty the next turn, and the turn after that the one from the south (now in the center) was withdrawn.

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Post #: 125
RE: Testing thread for Public Beta 1.03b : Balance Adju... - 3/30/2016 7:24:51 PM   
jpth1

 

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v1.03m won't run in my XP system, v1.02g runs fine.

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Post #: 126
RE: Testing thread for Public Beta 1.03b : Balance Adju... - 3/31/2016 9:04:30 AM   
Vic


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quote:

ORIGINAL: jpth1

v1.03m won't run in my XP system, v1.02g runs fine.


Thanks for reporting! Expect v1.03m3 by monday. It should fix the XP issue.

Best wishes,
Vic

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Post #: 127
RE: Testing thread for Public Beta 1.03b : Balance Adju... - 4/4/2016 10:41:29 AM   
Vic


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Uploaded v1.03m3. Which should run normally on Windows XP as well.

@jpth1,
If you would be so kind could you give a test on your XP system as well?

Best wishes,
Vic

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RE: Testing thread for Public Beta 1.03b : Balance Adju... - 4/4/2016 11:13:34 AM   
Templer_12


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quote:

ORIGINAL: Vic

Uploaded v1.03m3. Which should run normally on Windows XP as well.

@jpth1,
If you would be so kind could you give a test on your XP system as well?

Best wishes,
Vic

All we need to replace is the exe file?
I can't see date changes on the other files.

< Message edited by Templer -- 4/4/2016 11:15:01 AM >

(in reply to Vic)
Post #: 129
RE: Testing thread for Public Beta 1.03b : Balance Adju... - 4/4/2016 4:23:56 PM   
RandomAttack


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From: Arizona
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What are the changes in M3?? Is it just the Win XP fix? Don't seem to be updating the front page with what has changed in M1-M3..

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Post #: 130
RE: Testing thread for Public Beta 1.03b : Balance Adju... - 4/4/2016 9:04:53 PM   
jpth1

 

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Runs ok with my XP.

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Post #: 131
RE: Testing thread for Public Beta 1.03b : Balance Adju... - 4/5/2016 10:06:52 AM   
Vic


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M2,M3 are very minor changes. Though the XP fix is quite big.

Otherwise nothing new. Did fix the issue with to many ZOC points being counted (reported in other thread).

best wishes,
Vic


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Post #: 132
RE: Testing thread for Public Beta 1.03b : Balance Adju... - 4/8/2016 11:33:46 PM   
Franciscus


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Many thanks for the DPI options, they are very nice and work OK

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Post #: 133
RE: Testing thread for Public Beta 1.03b : Balance Adju... - 4/9/2016 7:50:53 PM   
Vic


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quote:

ORIGINAL: Franciscus

Many thanks for the DPI options, they are very nice and work OK


Yeah sometimes slow, but I do not forget players unhappy with something. :)

The bigger your actual screen resolution the more options will be provided all the way up to 200% DPI.

Best wishes,
Vic

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Post #: 134
RE: Testing thread for Public Beta 1.03b : Balance Adju... - 4/15/2016 11:27:42 PM   
Doraniner


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From: Canada
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Is there a way to read the War Diary after it pops up at the start of the turn ? If not, maybe it should be implemented. I really like
to read it and would like to be able to view it whenever I want.

(in reply to Vic)
Post #: 135
RE: Testing thread for Public Beta 1.03b : Balance Adju... - 4/17/2016 5:44:41 PM   
kosmoface

 

Posts: 111
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- Why does the patch alter partially derKuenstlers-Map Mod? How can I modify DerKuenstlers graphics to make it work a again?

- Do we get more keyboad commands or is this difficult to implement? (looking for the "Radio" und "Supply Layer" Button here, and one for "Attack" would be nice).

- The red H for the soldiers war diary division is only seen on the nato counters. I use the small non-nato-counters and see nothing. No very helpful to spot his division quickly. Would be nice to find a solution for all views. :)

- in the Radio Report we see in how many battles a unit was involved, can we see how many it won?

- Can we have Mouse-scrolling in the left REPS field maybe?

< Message edited by kosmoface -- 4/18/2016 2:32:23 PM >

(in reply to Doraniner)
Post #: 136
RE: Testing thread for Public Beta 1.03b : Balance Adju... - 4/19/2016 9:17:36 AM   
Vic


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Hi Doraniner,

Sounds like a good idea to me. But will require some more involved code. I'll discuss with Cameron when he's back upcoming monday.

Hi kosmo,

Sorry about that mod, but there was no way to keep it functioning with the new textures graphics system. It would be quite easy for Kuenstler to update it though since only the graphics found in graphics/Barb/Textures and graphics/Barb/Improvements are new. In many ways it is an improvement though since the seamless 8x8 hexes textures allow for much less repetition of the base backdrops.

Adding scrolling by mouse wheel of listboxes to the to-do list.

'SPACE' key should commence your attack. See the help => combat tutorial

Best wishes,
Vic



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(in reply to kosmoface)
Post #: 137
RE: Testing thread for Public Beta 1.03b : Balance Adju... - 4/19/2016 11:54:14 AM   
kosmoface

 

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Thanks a lot, Vic!

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Post #: 138
RE: Testing thread for Public Beta 1.03b : Balance Adju... - 4/19/2016 3:12:20 PM   
Doraniner


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Thank you Vic...

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Post #: 139
RE: Testing thread for Public Beta 1.03b : Balance Adju... - 4/19/2016 7:29:30 PM   
Vic


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Public beta is finished. v1.03m3 has been renamed v1.03p and has become the official patch 1.03p.

Thanks for all the tests everybody participating in all those little public beta versions.

We made it to the letter M, over half the alphabet, not bad at all ;)

Best wishes,
Vic

< Message edited by Vic -- 4/19/2016 7:31:17 PM >


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(in reply to Doraniner)
Post #: 140
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