spartaincw
Posts: 1
Joined: 3/30/2020 Status: offline
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If anyone is stilling having issues, what johanwanderer said totally works, I was able to get around 650 ships in on one screen which was using around 1,750MB. Before, for me it would crash around 1,200MB-1,400MB. I'm sure I could get more in, but I ran out of money. Because it is a 32 bit game, in theory, it has access to all 4MB, but as with x86, part of that would need to be used for system. It seem there is either a limit hardcoded into the game, or some sorta problem with windows 10 and running 32 bit. Either way, running that program adds a flag that allows use of all 4MB. In theory, of course, I hit 3 fps way before I hit 1,600MB usage so that would be hard to test for me at least.
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