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Opponent wanted - 4/7/2003 10:51:00 PM   
lupodargento

 

Posts: 12
Joined: 4/16/2002
From: Italy
Status: offline
hello soldiers,
Even if I'm involved in a big multiplayer campaign, I would like to play some PBEM fights vs. human players ...
Is anybody available out there?
I will accept any challenge, no matters time\nation\defend or attack mode.
I'm not that veteran , but I learn quickly...
Post #: 1
- 4/8/2003 8:37:35 AM   
VikingNo2


Posts: 2918
Joined: 1/26/2002
From: NC
Status: offline
What version 7.1 or H2H


How about Italy vs UK

(in reply to lupodargento)
Post #: 2
- 4/8/2003 10:41:56 PM   
challenge

 

Posts: 465
Joined: 10/10/2001
From: Austin, TX
Status: offline
I'm game. I usually use German, but lately I've been branching out so sides and date are open. I prefer C&C ON (am I the only one?), and you may want to limit how much artillery you let me use, please list version (7.1 or h2h) and pick your fight preferences.

_____________________________

Challenge

War is unhealthy for die-stamped cardboard and other paper products.

(in reply to lupodargento)
Post #: 3
hello guys - 4/9/2003 1:57:08 PM   
lupodargento

 

Posts: 12
Joined: 4/16/2002
From: Italy
Status: offline
hello Viking & Challenge

I own both H2H and 7.1, so we can use the one you prefer.

Viking: ok for ITA vs. BRI, will it be an early NA battle or a late one in italian paeninsula?
Do you have any other preference? (I mean arty limitation, or C&C mode, etc.) and what about the kind of battle?, meeting eng or advance7delay or assault?

Challenge: I never used C&C on, but it can be the right time to start ...

Let me say that I don't like fights with a lot of powerful artillery, and we should agree about the use of special forces BEFORE starting.

One last thing : It happened that I fought advance\delay battles and my foe got many mines ... that's not correct for me, as I think that this kind of battle is intended as an advance versus an enemy that did not have time to entrench and dig in his forces.
Anyway, any setting can be agreed.

Let me know what you think and feel free to start sending the PBEM files if you have something ready, otherwise we will make all up.
my email is [email]ugoterzi@libero.it[/email] and please don't use slot 3, 4 and 5

(in reply to lupodargento)
Post #: 4
- 4/9/2003 2:20:26 PM   
VikingNo2


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Joined: 1/26/2002
From: NC
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I prefer a 10% arty limit, and I will set up a early battle.

CC Off

No Mines unless placed by your engineers

Air, let me know I was thinking two sections

Infiltrators, I like them but tell me what you prefer, it depends on the size of the battle


I like larger battles, let me know

(in reply to lupodargento)
Post #: 5
- 4/9/2003 2:24:50 PM   
challenge

 

Posts: 465
Joined: 10/10/2001
From: Austin, TX
Status: offline
I suggest you take a small run against the AI with CC on to get the feel... It does play differently.

The major difference is that you have to plan your objectives instead of just reacting to events. It costs Command points to change the objective -- an so the direction -- of your formations. As a result you have to consider depth in the line so you have a reserve to respond with.

It adds to the feel of the battle when you can't instantly respond to a surprise. It also costs Command Points to change from a defensive to advance posture for the units and formations. Calling in artillery also costs points.

The up side, for me at least, is that the command structure that was part of the National Doctrine is more accurately modeled. For example, the American and German forces have fewer squads for each officer than say the Russians. As a result, they respond easier to changes in objectives. CC follows the chain of command through the platoon to the company to the battlion command. Independent formations -- those not part of a company -- go from the formation command directly to the A0 unit.

It gives a slight advantage against the AI, but against another human it could mean the difference between winning and not. I prefer it, but I'm willing to work without it.

I'll wait, because I think you're about to have your hands full with Viking

_____________________________

Challenge

War is unhealthy for die-stamped cardboard and other paper products.

(in reply to lupodargento)
Post #: 6
here I am - 4/9/2003 2:37:41 PM   
lupodargento

 

Posts: 12
Joined: 4/16/2002
From: Italy
Status: offline
Ok Viking, I'll wait your setup.

10% art
2 air sec
6k pts each is enough?( for meeting engagement)
infiltrators only if it is an assault.

we never talked about paratroopers ... we don't have to do if you'll not get them....

(in reply to lupodargento)
Post #: 7
don't worry - 4/9/2003 2:44:05 PM   
lupodargento

 

Posts: 12
Joined: 4/16/2002
From: Italy
Status: offline
I see Challenge.

Maybe you're right, it's better if I'll practice a little with the AI about the use of CC, it's not easy stuff.
( and I think it could be boring for you to be my trainer in discovering what means having it on...).
Anyway, if you can stand getting a challenge with this option off, I'll be happy to fight any battle with you ( I like germans too, but recently I started exploring the skills of other armies)

(in reply to lupodargento)
Post #: 8
- 4/9/2003 4:57:02 PM   
lupodargento

 

Posts: 12
Joined: 4/16/2002
From: Italy
Status: offline
ops Viking, I've just seen that in another room you are thinking about a 20k x60 turns scenario .... is this what you mean for LARGE fight?
I never tried a so big one, anyway we can build it up.

(in reply to lupodargento)
Post #: 9
- 4/10/2003 1:59:19 PM   
VikingNo2


Posts: 2918
Joined: 1/26/2002
From: NC
Status: offline
I'll set it up tomorrow, long day at work

(in reply to lupodargento)
Post #: 10
- 4/12/2003 12:42:30 AM   
lupodargento

 

Posts: 12
Joined: 4/16/2002
From: Italy
Status: offline
I'll be available on monday, I'll be out 3 days

(in reply to lupodargento)
Post #: 11
- 4/14/2003 11:33:52 PM   
VikingNo2


Posts: 2918
Joined: 1/26/2002
From: NC
Status: offline
try this

(in reply to lupodargento)
Post #: 12
- 4/15/2003 12:41:32 AM   
lupodargento

 

Posts: 12
Joined: 4/16/2002
From: Italy
Status: offline
I'm just back , Viking.
I'll open and take a look at the battle tomorrow , but you didn't give me your email. Do we have to post every turn on this forum?

(in reply to lupodargento)
Post #: 13
- 4/15/2003 2:54:03 AM   
VikingNo2


Posts: 2918
Joined: 1/26/2002
From: NC
Status: offline
[email]gregoryjj@hawaii.rr.com[/email]

Please email so I can put you in my address book;)

(in reply to lupodargento)
Post #: 14
PBEM - 4/27/2003 5:11:12 AM   
totola

 

Posts: 24
Joined: 4/27/2003
From: italy
Status: offline
Hello, i'm italian and i like to use Germans or Soviet (Japan and Italian too, but i don't know the troops very well)...
U use the PBEM program or simply send e-mail with files attached?
( ciao Lupo!)
Bye
Totola

(in reply to lupodargento)
Post #: 15
- 4/28/2003 10:49:01 PM   
lupodargento

 

Posts: 12
Joined: 4/16/2002
From: Italy
Status: offline
ciao totola, scrivo in italiano così facciamo prima....
le partite via email si giocano di solito con file PBEM.
scegli uno scomparto (slot) nella sezione salvataggi, mi pare dalla 4 alla 15, e poi ci collochi la battaglia che vuoi giocare
quando devi inviare la mossa, è sempre meglio zippare i 4 file corrispondenti che trovi nella directory SAVE del gioco
ok?

ciao

(in reply to lupodargento)
Post #: 16
Già - 4/28/2003 11:11:52 PM   
totola

 

Posts: 24
Joined: 4/27/2003
From: italy
Status: offline
Sì lo sapevo, anche se non li comprimevo i files...
Se ti va di cominciare una battaglia...
Ciao
Totola

(in reply to lupodargento)
Post #: 17
quando vuoi - 5/24/2003 2:38:06 PM   
lupodargento

 

Posts: 12
Joined: 4/16/2002
From: Italy
Status: offline
scusa totola... ho letto solo ora il tuo messaggio, ma cavolo avevo inserito la email notification .... e non mi è arrivato nulla!

sono disponibile a tutto .... sempre che anche tu lo sia ancora, visto il tempo passato:
la mia email è [email]ugoterzi@libero.it[/email]

(in reply to lupodargento)
Post #: 18
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