hellfish6
Posts: 843
Joined: 6/15/2008 Status: offline
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quote:
ORIGINAL: Mgellis quote:
ORIGINAL: mikmyk Hi We've added a bunch of things now that should in theory allow for some pretty long duration scenarios and would like to know everybody's experience with this and what kinds of things we can add to improve this. Please let us know. I know I'll be working with it to see how it does. Thanks! Mike I am really excited about the possibilities here. To me, a "long" scenario is "anything long enough that I might have to worry about refueling, getting magazines reloaded, etc." So, instead of one convoy mission, imagine four escort groups that each have to guide a convoy back and forth five or ten times over a period of a couple of months, with fifty or sixty enemy submarines scattered around the Atlantic...in short, the ability to fight a war (or at least a campaign) instead of a battle. It is also a good solution to the "dynamic campaign" problem. If several linked scenarios can simply be written as one scenario, because it is possible to refuel and resupply existing ships, not to mention adding units that might not have been available at the beginning of the scenario via lua scrips and/or very long ready times, one can have dynamic campaigns--they just happen to be written as one very long scenario. (In fact, to be honest, having tried to write sets of linked scenarios, I suspect this will actually work better than a group of linked scenarios...not to mention that it saves the devs from what I suspect would be some truly nightmarish coding adventures trying to retrofit the game so that it can search a scenario for losses and then edit other scenarios on the fly. I'm not a programmer, but I suspect that would be a rather hellish task. And it also means, by the way, that they will now be free to do other cool things with the game.) I am definitely going to try to put together some of these long scenarios. First, I have to finish updating all the early scenarios I've written that have polygon errors and other issues, but I'm looking forward to trying my hand at this. Concur - that is my thinking too. I'm still way too uncomfortable with LUA to really experiment with it, though. Might be fun to do something like the excellent, excellent Yankee Team scenario, but as a DD commander who has to spend 3-weeks on patrol off RVN doing NGFS or VBSS/whatever/etc. Or an FFG captain in the Tanker Wars for a month.
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