HexHead
Posts: 464
Joined: 2/9/2010 From: I'm from New Hampshire; I only work in cyberspace Status: offline
|
I'm not a big fan of getting overly involved in a historical discussion on the main forum, but it does happen because we're modelling something historical. Has anyone here read A Genius for War: The German General Staff 1870 - 1945? Excellent book, could be out of print, written in the '70s or early '80s. The author was involved in US Army Command and General Staff examinations of the record in Europe in WWII. To paraphrase from the foreword - "One of the reasons I wrote this book was that in engagement after engagement, at regimental, battalion and company levels, the Germans won, or stalemated the Allies, in engagements where, 'on paper', they should have lost." The Germans invented the General Staff. Their system for training and educating officers was superb. In essence, their junior officers were excellent, and not in a small part because of the leadership by senior officers - who led according to their experience and skills engendered by their officer development (i. e., the staff system). There was also a book published about four or five years ago, an examination of the war in general - the author felt that, everything else being equal (boy, there's a caveat for you), the German soldier was probably the best among the major combatants. As Bill Mauldin wrote in his wartime book, Up Front, the GI will call him a lousy kraut, a stinking Hun, a no good SOB - but no one says he isn't good. Whether the game is an acceptable model is another point - so far, in my limited playing, I'm not seeing supermen. The Axis units do seem to be stubborn, very stubborn, indeed. Unrealistically so? I don't know, but I don't think so.
< Message edited by HexHead -- 5/15/2016 6:29:22 PM >
_____________________________
"Goddamn it, they're gittin' away!!" - unknown tincan sailor near the end of Leyte Gulf, when Kurita retired
|