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RE: Mike's first mod

 
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RE: Mike's first mod - 3/17/2015 3:45:56 PM   
decourcy2

 

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Updated at the top for real this time.
As a bonus the P51B/C-1 starts one month later.

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RE: Mike's first mod - 3/17/2015 4:38:02 PM   
decourcy2

 

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Denniss, would i break anything if I added a '44 production, 1 size, TA154 factory as a night fighter? I would assume you could still manually pick it even if no aircraft is specifically set to upgrade to it?

I guess after thinking about it i would have a 4 size factory in Wuppertal and a 1 size factory in Posen. Wuppertal of course to show the importance of the proper resin. Start production in May '44. Or thereabouts.


< Message edited by decourcy2 -- 3/17/2015 5:56:00 PM >

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Post #: 32
RE: Mike's first mod - 3/17/2015 10:53:36 PM   
decourcy2

 

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Denniss, sorry about bugging you so much.

Today's question is the Bf109G5. Do you...
A. Have it folded into the G6 production
B. Have it folded into the G6/AS production
Or
C. Totally skipped it.

It is hard to tell with the whole German thing of calling a repaired aircraft new production, but I see 340-60 or so G5's going to units between late April '43 and late July '44. Call it 5 or 6 production per week.

What are your thoughts on this?

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Post #: 33
RE: Mike's first mod - 3/18/2015 1:00:39 AM   
Denniss

 

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G-5 = pressurized G-6 = calculated into G-6 production. The G-5/AS were usually new-built G-5 rebuilt with AS engine whereas the G-6/AS were mostly built as such, at least from early Summer 44 on. 475 G-5 were built, I don't have the number of conversions on hand.
G-6/AS does not only contain the 325 built as such but also multiple hundred G-14/AS, more than 1k of the G-14/AS merged into G-10.

Might be of interest for you, still have to look into Bf 110 cruise speeds:
He 111H-3 and foreign variants - endurance +90 to 475
He 111H-6, H-11, H-16, H-20 and variants - endurance +75 to 445
Ju 88A-4 and variants - cruise speed -13 to 236, endurance +50 to 210
Ju 88D-1 and variants - cruise speed -13 to 236, endurance +65 to 365, max alt + ~500 to 30k
Ju 87D-3, D-1 and foreign Ju 87D - cruise speed -10 to 195, endurance +20 to 200

0038 Ju 188A - cruise speed -5 to 265, endurance +25 to 175
0071 Ju 87B - cruise speed -15 to 187, endurance +20 to 130
0072 Ju 87D-3 - cruise speed -10 to 195, endurance +20 to 200
0073 Ju 87G - cruise speed -2 to 185, endurance +20 to 200
0075 Ju 88C-2 - cruise speed -10 to 233, endurance +80 to 400
0076 Ju 88C-6 - cruise speed -22 to 236, endurance +65 to 365
0078 Ju 88G-1 - cruise speed -14 to 260, endurance +30 to 250
0085 Ju 88A-17 - cruise speed -10, endurance +65 to 365
0092 Ju 87D-5 - cruise speed -15 to 193, endurance +20 to 200
0096 Ju 188D - cruise speed -5 to 265, endurance +25 to 175
0097 Ju 88A - cruise speed -6 to 230, endurance +60 to 240
0187 Ju 87R - cruise speed -15 to 187, endurance +20 to 130
0457 Ju 88C-6a - cruise speed -19 to 236, endurance +65 to 365
0459 Ju 188A-3 - cruise speed -4 to 263, endurance +25 to 175
0460 Ju 188F-2 - cruise speed -4 to 263, endurance +25 to 175
0462 Ju 88C-6 '44 - cruise speed -19 to 239, endurance +65 to 365
0463 Ju 88G-6 - cruise speed -7 to 270, endurance +30 to 250
0464 Ju 88G-6 '45 - cruise speed -7 to 270, endurance +30 to 250
0465 Ju 88D-5 - cruise speed -6 to 233, endurance +60 to 240, climb -50
0566 Kittyhawk II - add 100 imports from P-40F
0604 Beaufort I - build limit/expansion of 5/1 added, upgrade changed to Beaufighter TF.X, ends 4/43 now
0610 Blenheim VD - build limit/expansion of 7/1 added, remove upgrade to Wellington X
0631 Wellington III - build limit/expansion set to 5/1

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Post #: 34
RE: Mike's first mod - 3/18/2015 3:20:08 PM   
decourcy2

 

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Thank you for posting all of that. After my initial exuberance i lowered the Ju88 endurance to about your level as well. The He 111 is looking pretty impressive now!


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Post #: 35
RE: Mike's first mod - 3/24/2015 2:44:22 AM   
decourcy2

 

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Newest update for .21 official release.
This has all of Denniss and my changes from the previous couple of posts, so I am still ahead of the official Matrix patch.

As a bonus I added the Ta154 night fighter for Germany. Allied fan boys need not fear, almost every other change I have made is a boost to the Allied side. The Ta 154, for those who do not know, was the German answer to the Mosquito. It was an all wood small two seater night fighter/intruder. It has a base armament as an intruder and then two options for heavier bomber destroyer equipment.

It has two factories, One in Wuppertal, size 4, this represents the resin production. Also a size 1 in Posen that will not expand, as that was the main production site.

I was tempted to add Erpo210 but was not sure if I should.

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Post #: 36
RE: Mike's first mod - 3/24/2015 11:13:06 AM   
Denniss

 

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How did you limit the Posen factory to 1?
Factories always raise to element build limit if not damaged.

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Post #: 37
RE: Mike's first mod - 3/24/2015 4:21:34 PM   
decourcy2

 

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I made the max factory size for the Ta 154 '4' but I left the increase factory rating '0'.
Was that bad?

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Post #: 38
RE: Mike's first mod - 3/24/2015 5:07:32 PM   
Denniss

 

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If it works then no problem.

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Post #: 39
RE: Mike's first mod - 6/9/2016 5:25:53 PM   
goodpoints

 

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quote:

ORIGINAL: decourcy2

Yeah, the G-6 was a disaster. I have read accounts from a half dozen British and American aces who flew 109's and they tell about it's problems. I have read German accounts from production chiefs trying to cancel the 109 because the Luftwaffe did not want it but they couldn't because of Messerschmitt's political pull.

For example, the Fw190 is known as a poor turner, it's theoretical turn rate was much less than the Bf109. This dies not tell the whole story though; because of the narrow cockpit the pilot was only capable of exerting very limited force on his controls. Unfortunately for him at 300mph the elevators were unmovable by a 109 pilot. Unmovable. All of that theoretical turn rate was useless.
On the 190 the theoretical turn rate was poor but due to good design even at 300mph the pilot could turn at the max theoretical rate, or near enough.

The 109 was aerodynamically a nightmare, and the G series particularly the 6 and later were overloaded. Supposedly the -10 was a bit cleaner and the -14 more so but i have very little first hand reports of those two models, and remember they were quite late war.


If you're trying to convince anyone but yourself that your mod provides improved historical accuracy, I suggest you cite more specific sources than "accounts I have read" or wikipedia.

Where is the documentation of your specific changes? Have you tested your modifications by doing trial runs of inputting historical air doctrine and seeing if the results align with historical attrition rates? We're not playing DCS here, I don't care how technically accurate each individual 109 is. I care about if the game's Luftwaffe is historically plausible on an operational level.

< Message edited by goodpoints -- 6/9/2016 5:28:48 PM >

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Post #: 40
RE: Mike's first mod - 6/9/2016 9:15:38 PM   
jacktimes2


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Why would you drag up a year-plus-old thread to say something like that?

< Message edited by jacktimes2 -- 6/9/2016 9:21:54 PM >

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