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September 1942 - 5/12/2016 9:57:44 PM   
STEF78


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Turn 67, 24th september 1942

Some minor fights in secondary areas such as Leningrad....



... but the main theater is around Orel. The pocket is almost cleared and the germans are pushing forward to the north-east.



I give some ground, mud should appear within 2 weeks


(in reply to STEF78)
Post #: 211
RE: September 1942 - 5/13/2016 2:38:21 AM   
EwaldvonKleist


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From a noob point of view, this soviet army looks like an impenetrable wall of men/guns/tanks/trenches/rivers/fortified areas/bad and good vodka/diehard stalinists etc. Looks like it needs a lot of practice to pull out the encirclements despite this wall of steel. I would never even see a chance here.

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Post #: 212
RE: September 1942 - 5/13/2016 6:15:39 PM   
STEF78


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quote:

ORIGINAL: EwaldvonKleist

From a noob point of view, this soviet army looks like an impenetrable wall of men/guns/tanks/trenches/rivers/fortified areas/bad and good vodka/diehard stalinists etc. Looks like it needs a lot of practice to pull out the encirclements despite this wall of steel. I would never even see a chance here.

The CV aren't shown at this scale but with Inf Divs at contact, the german player can break a 3 hexes deep defence.

In fact the wall is thick on the first line, correct on the second, other units (except stacks ready for counterattacks) are mostly here for digging

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Post #: 213
RE: September 1942 - 5/17/2016 6:38:51 PM   
Mamluke


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Man, I really starting to miss this AAR, I need my fix! how far will the Germans go? how strong will the Soviets be come winter?


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Post #: 214
October 1942 - 5/17/2016 9:39:25 PM   
STEF78


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Turn 68, 1st october 1942

Mud is close now... all pictures are before my moves

some sectors of the front are quiet such as Baku



other minor sectors are active such as Leningrad



But the main fight remain between Tula and Voronejh. The german have cleared the pockets and are pushing north east...



Orel is lost







< Message edited by STEF78 -- 5/17/2016 9:43:18 PM >

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Post #: 215
october 1942 - 5/17/2016 9:42:24 PM   
STEF78


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quote:

ORIGINAL: Mamluke

Man, I really starting to miss this AAR, I need my fix! how far will the Germans go? how strong will the Soviets be come winter?



Thanks for reading and commenting the AAR

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Post #: 216
RE: September 1942 - 5/18/2016 9:24:32 AM   
ericv

 

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quote:

ORIGINAL: Mamluke

Man, I really starting to miss this AAR, I need my fix! how far will the Germans go? how strong will the Soviets be come winter?




same here

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Post #: 217
October 1942 - 5/23/2016 8:59:48 PM   
STEF78


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Turn 69, 8th october 1942

Fight intensity is weaker as mud is close.

South of Leningrad, the germans managed to re-establish a straight front line



Near Stalingrad, some of my units crossed the Volga, they were heavily push back.




(in reply to ericv)
Post #: 218
Summer 1942 campaign - 5/23/2016 9:07:12 PM   
STEF78


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An overview of the summer 1942 campaign,

I really enjoyed playing this part of WITE!

Some thoughts:
- I did a mistake while allowing him to cross both Don and Donets with his first breakthrough. I was over confident.
- Bobo was keen on maintaining a strong momentum during the summer. The early fall of Grozny was a real surprise and he was close from taking Baku
- The return of soviet destroyed units is a huge game changer. Without this rule, the front would be at least at the Oka and Stalingrad would have Fallen.
- As usual, pocketing units is the key...
- Always short of AP



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Post #: 219
RE: Summer 1942 campaign - 5/23/2016 9:56:01 PM   
EwaldvonKleist


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Interesting, well done overview. Almost entirely historical:
+Leningrad. You can maybe debate the "hitler did not want it" topic but its definitely an advantage
+much better in the south
+center is debatable but it looks more stable than historical

-no Stalingrad
-no Voronezh

So maybe a small advantage for german player (who will most likely not allow a Stalingrad (unluckily).
Thx for the AAR!

(in reply to STEF78)
Post #: 220
RE: Summer 1942 campaign - 5/24/2016 7:02:53 PM   
STEF78


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quote:

ORIGINAL: EwaldvonKleist
...for german player (who will most likely not allow a Stalingrad (unluckily)...

At this stage of the war, german army is very strong and OKH is well driven.

The typical line of defence is one german Inf Divs (or 2 at hot spots) with Pzd/mot in reserve.

I tried an attack on a single CV13 .... and got 2 reserve activations! Each with a full strength division.

I will have to better prepare my attacks....

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Post #: 221
RE: Summer 1942 campaign - 5/24/2016 7:29:25 PM   
EwaldvonKleist


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Yes if you look at the army strength it is probably a big advantage for german player?
+he got some pockets. As far as i know there were no big pockets after charkow 1942 anymore for german side, instead it was a grind with a good loss ratio for german side (still not high enough)
+his army is not bleed and will grow further. I think losses were discussed a lot in the WITE forum (?) but german players maybe don't bleed his army like Hitler did to get stalingrad.

So if the game is a very good simulation, it should be very hard now to get to berlin in May 1945 Stef 78 if your opponent is not so nice to allow some pockets

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Post #: 222
RE: Summer 1942 campaign - 5/24/2016 7:45:13 PM   
jwolf

 

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quote:

ORIGINAL: EwaldvonKleist

So if the game is a very good simulation, it should be very hard now to get to berlin in May 1945 Stef 78 if your opponent is not so nice to allow some pockets


My bet is that Stef can do it. What I have found in WITE (and I believe this is the consensus opinion) is that the offensive side is favored. Basically, logistics are easier than they were in real life; while both sides benefit, this is more important for the attacker. It will take time for the Red Army to get going -- probably an entire season of painful grinding along the front -- but once they begin to make regular progress the pace will accelerate.

It's up to Stef, of coure, but I forecast a hard Soviet push toward Stalino that will force German withdrawal from essentially all that was gained in 1942.

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Post #: 223
RE: Summer 1942 campaign - 5/25/2016 9:05:06 AM   
821Bobo


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Stef you have wrong intel info

The small pocket near Astrakhan was formed by 1. Pz Army that has been redeploying from Caucasus and not by 4. Pz Army operating near Stalingrad.

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Post #: 224
RE: Summer 1942 campaign - 5/25/2016 5:09:38 PM   
chaos45

 

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you can always launch spoiling attacks to draw in the German reserves so your main attack gets through. Just need to make sure they arent super weak as I think they made the reserve activations take minimum odds into account.

Its still a way through attrition you can slowly start to drive the Germans back.

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Post #: 225
RE: Summer 1942 campaign - 5/25/2016 8:00:59 PM   
STEF78


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quote:

ORIGINAL: 821Bobo

Stef you have wrong intel info

The small pocket near Astrakhan was formed by 1. Pz Army that has been redeploying from Caucasus and not by 4. Pz Army operating near Stalingrad.

Red Orchestra is no longer active.... we are curently working to crack Enigma...

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Post #: 226
RE: Summer 1942 campaign - 5/25/2016 8:03:31 PM   
STEF78


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quote:

ORIGINAL: chaos45

you can always launch spoiling attacks to draw in the German reserves so your main attack gets through. Just need to make sure they arent super weak as I think they made the reserve activations take minimum odds into account.

Its still a way through attrition you can slowly start to drive the Germans back.

Sure it will work later, but not end 1942.

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Post #: 227
RE: Summer 1942 campaign - 5/26/2016 2:03:32 AM   
Farfarer61

 

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Either drive on Rostov aka repeat history, or, move everything to the big right hook, take Leningrad if you want, but just rotate down through the Baltics toward Berlin. Don't worry about any more Axis offensives, in fact tempt a lunge at Moscow for style points. Those Axis troops in Kazakhstan will feel a bit silly when the family Schloss in east Prussia is billeting Mongolian Armour. :)

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Post #: 228
RE: Summer 1942 campaign - 5/27/2016 7:53:12 PM   
STEF78


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quote:

ORIGINAL: Farfarer

Either drive on Rostov aka repeat history, or, move everything to the big right hook, take Leningrad if you want, but just rotate down through the Baltics toward Berlin. Don't worry about any more Axis offensives, in fact tempt a lunge at Moscow for style points. Those Axis troops in Kazakhstan will feel a bit silly when the family Schloss in east Prussia is billeting Mongolian Armour. :)

Good idea... but the first task will be to move german stacks...
At the moment german army is really very strong.

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Post #: 229
November 1942 - 5/27/2016 8:01:31 PM   
STEF78


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Turn 74, 12th november 1942

Mud is over and snow is back. As usual, this period was very quiet. Of course both OOB were climbing but time is definitely on russian side.



And this result was achieved despite huge losses in units due to the great encirclements we suffered.



But my main surprise at the opening of the turn was that the germans were fully on the defensive. It's up to me!


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Post #: 230
November 1942 - 6/2/2016 6:52:44 PM   
STEF78


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Turn 74, 12th november 1942

I did a try to check german resistance against weak Inf Div.

Offensive was not optimal (multiple font commnanding, no Art div on support), but the defence was! 2 divs reacted as reserve! I will have to do better during the next weeks...


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Post #: 231
The wall, November 1942 - 6/3/2016 9:06:44 PM   
STEF78


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Turn 75, 19th november 1942

Second try against the german wall. Results are as bad as the first time despite better coordination (not perfect...) and increased artillery. I will gather art divs, optimize command structure and concentrate more rifle corps full of engineers. Unfortunatly, I have only 60 AP per week.



AP cost for creation of rifle corps will decrease to 10 in january 1943!!

And the OOB, I have more than 100K guns!


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Post #: 232
December 1942 - 6/5/2016 10:05:58 PM   
STEF78


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Turn 77, 3rd december 1942

Week after week, russian army is getting stronger. We build art divs, tank corps, rifle corps all filled with sapper, heavy tanks... regiments.

Early december we got our first success against the german front line.

Leningrad

North of Novgorod, 227th fascist division is badly beaten by our brave soldiers!



Kursk

Very promissing victories here! Even the Pzd/Mot reserves couldn't hold our offensive.



Bryansk

Some german units aren't cooperative!





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Post #: 233
December 1942 - 6/7/2016 9:05:22 PM   
STEF78


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Turn 78, 10th december 1942

The battle for Kursk is still going on. Nothing spectacular but 3000 arts show their efficiency.


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Post #: 234
RE: December 1942 - 6/10/2016 3:21:54 PM   
jwolf

 

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It looks like a long slow grind, with Stalinesque casualty levels needed. But at least the Germans are firmly on the defensive now.

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Post #: 235
RE: December 1942 - 6/11/2016 3:25:14 PM   
STEF78


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quote:

ORIGINAL: jwolf

It looks like a long slow grind, with Stalinesque casualty levels needed. But at least the Germans are firmly on the defensive now.

At the beginning, it will be a slow grind but don't forget that WITE is a snowball game. The richer get richer!

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Post #: 236
RE: December 1942 - 6/11/2016 5:57:08 PM   
Dinglir


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Question: What does the color coding of your units show?

_____________________________

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To do is to be -- Jean-Paul Sartre
Do be do be do -- Frank Sinatra

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Post #: 237
RE: December 1942 - 6/12/2016 8:18:27 AM   
RKhan


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I'm curious what you find to be the most efficient mix and number of support units in your armies, and how it has changed since June 1941 as new units become available.



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Post #: 238
RE: December 1942 - 6/13/2016 4:00:59 PM   
jwolf

 

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quote:

ORIGINAL: Dinglir

Question: What does the color coding of your units show?


The colors in the box show which front the unit belongs to. Soviet OOB, in broad terms, goes STAVKA >> Front >> Army >> Smaller units, with support units possible at all levels. The units with a red background are elite Guards units. There is a similar system for the Axis units.

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Post #: 239
RE: December 1942 - 6/13/2016 4:11:35 PM   
Dinglir


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quote:

ORIGINAL: jwolf
The colors in the box show which front the unit belongs to. Soviet OOB, in broad terms, goes STAVKA >> Front >> Army >> Smaller units, with support units possible at all levels. The units with a red background are elite Guards units. There is a similar system for the Axis units.


So, it's the color code I'm used to. This does surprise me, as it seems Stef doesn't really care to keep his units grouped together. Look at the image above: on a frontline stretch of 13 hexes, Stef has no less than five Fronts present. Doesn't this simply mean that his units will have a harder time allocating support units to battle due to being spread out and getting a large cohesion bonus when attacked.

Personally, I have always thought that the benefits of keeping units together is fairly obvious. As Stef doesn't really car, there must be some other explanation that I have overlooked.

_____________________________

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Do be do be do -- Frank Sinatra

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