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[ANSWERED] Sadly we cannot use soviet military maps as overlay layer

 
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[ANSWERED] Sadly we cannot use soviet military maps as ... - 6/22/2016 8:51:10 PM   
Zaslon

 

Posts: 283
Joined: 6/14/2015
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A picture better than thousand of words.




Any possibility of change a bit the colour of the player side?

Thank you very much.

Attachment (1)

< Message edited by Zaslon -- 6/23/2016 9:56:17 AM >


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Kids think about Iran and Amateurs think about Russia, but professionals think about China
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RE: [Not a bug] Sadly we cannot use soviet military map... - 6/22/2016 8:55:38 PM   
ComDev

 

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Joined: 5/12/2006
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Fun concept

Have you tried to go to 'C:\Matrix Games\Command Modern Air Naval Operations\Symbols\NTDS' or where ever you got Command installed, open the various symbols in MS Paint, and edit as you see fit?

Does that solve your issue?

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Developer "Command: Modern Air/Naval Operations" project!

(in reply to Zaslon)
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RE: [Not a bug] Sadly we cannot use soviet military map... - 6/22/2016 10:07:11 PM   
Rory Noonan

 

Posts: 2816
Joined: 12/18/2014
From: Brooklyn, NY
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I don't see the problem?

Seems like you CAN use Soviet military maps as overlays, but like anything need to be mindful it may not be the best choice.

(in reply to ComDev)
Post #: 3
RE: [Not a bug] Sadly we cannot use soviet military map... - 6/22/2016 10:42:39 PM   
mikmykWS

 

Posts: 11524
Joined: 3/22/2005
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Yeah the catch is getting all layers to match. Nightmare on the dev side too but we do our best.

Thanks!

Mike

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RE: [Not a bug] Sadly we cannot use soviet military map... - 6/23/2016 9:53:44 AM   
Zaslon

 

Posts: 283
Joined: 6/14/2015
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Well Apache, As you can see (maybe your screen or your visual acuity are better than mine, if its the case, pick both colours with Gimp of Photoshop and compare it) there are not enought contrast between the colour of the player symbol and the sea colour (I cannont delete sea for several cartographic reasons).

And of course, it's a personal choice. Playing "blue" have no sense, but this sim is more than play NATO always.

quote:

ORIGINAL: emsoy

Fun concept

Have you tried to go to 'C:\Matrix Games\Command Modern Air Naval Operations\Symbols\NTDS' or where ever you got Command installed, open the various symbols in MS Paint, and edit as you see fit?

Does that solve your issue?

Answering the last question. What do you think? ;)

Thanks all.



_____________________________


Kids think about Iran and Amateurs think about Russia, but professionals think about China

(in reply to ComDev)
Post #: 5
RE: [Not a bug] Sadly we cannot use soviet military map... - 6/23/2016 12:34:43 PM   
Rory Noonan

 

Posts: 2816
Joined: 12/18/2014
From: Brooklyn, NY
Status: offline

quote:

ORIGINAL: Zaslon

Well Apache, As you can see (maybe your screen or your visual acuity are better than mine, if its the case, pick both colours with Gimp of Photoshop and compare it) there are not enought contrast between the colour of the player symbol and the sea colour (I cannont delete sea for several cartographic reasons).

And of course, it's a personal choice. Playing "blue" have no sense, but this sim is more than play NATO always.

quote:

ORIGINAL: emsoy

Fun concept

Have you tried to go to 'C:\Matrix Games\Command Modern Air Naval Operations\Symbols\NTDS' or where ever you got Command installed, open the various symbols in MS Paint, and edit as you see fit?

Does that solve your issue?

Answering the last question. What do you think? ;)

Thanks all.




Sorry, I thought you were asking for the symbols to be changed by the devs on everyone's system in a future version.

The military map you have looks great, mind sharing the source?

(in reply to Zaslon)
Post #: 6
RE: [Not a bug] Sadly we cannot use soviet military map... - 6/23/2016 8:40:36 PM   
Zaslon

 

Posts: 283
Joined: 6/14/2015
Status: offline
Of course not, my bad for not express with precision what I have in my mind.

The maps are taken from here: http://maps.vlasenko.net


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Kids think about Iran and Amateurs think about Russia, but professionals think about China

(in reply to Rory Noonan)
Post #: 7
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