Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Combat animations can not turned ON, but only in PBM

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Tech Support >> Combat animations can not turned ON, but only in PBM Page: [1]
Login
Message << Older Topic   Newer Topic >>
Combat animations can not turned ON, but only in PBM - 6/18/2016 4:49:20 PM   
Alpha77

 

Posts: 2116
Joined: 9/24/2010
Status: offline
It works fine in AI games but we started a PBM recently and combat animations always revert to OFF as soon the PBM file is loaded, even if they are ON in preferences (both player put it on and it reverts to off for both).

See my screen from preferences: Also if you press F5 it says "....is locked"






Attachment (1)
Post #: 1
RE: Combat animations can not turned ON, but only in PBM - 6/18/2016 7:09:24 PM   
geofflambert


Posts: 14863
Joined: 12/23/2010
From: St. Louis
Status: offline
I've never run into this. Can you each show us your flag settings on the executable?

(in reply to Alpha77)
Post #: 2
RE: Combat animations can not turned ON, but only in PBM - 6/18/2016 7:12:44 PM   
geofflambert


Posts: 14863
Joined: 12/23/2010
From: St. Louis
Status: offline
I never use hot keys or the F keys. What does F5 do? I see, F5 toggles it off if it's on. Don't do that!





Attachment (1)

< Message edited by geofflambert -- 6/18/2016 7:23:05 PM >

(in reply to geofflambert)
Post #: 3
RE: Combat animations can not turned ON, but only in PBM - 6/18/2016 8:54:50 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
Just guesses, but the "locked" message may be because you opponent has to make the next change - i.e. you have sent him a file and until he sends one back and you run it, the settings are locked.

You have delays set for the combat animations but if you opponent has them set to 0.0 seconds, that may result in skipped animations.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Alpha77)
Post #: 4
RE: Combat animations can not turned ON, but only in PBM - 6/19/2016 7:12:06 AM   
Chris21wen

 

Posts: 6249
Joined: 1/17/2002
From: Cottesmore, Rutland
Status: offline

quote:

ORIGINAL: BBfanboy

Just guesses, but the "locked" message may be because you opponent has to make the next change - i.e. you have sent him a file and until he sends one back and you run it, the settings are locked.

You have delays set for the combat animations but if you opponent has them set to 0.0 seconds, that may result in skipped animations.


..also with them turned on, I think.

(in reply to BBfanboy)
Post #: 5
RE: Combat animations can not turned ON, but only in PBM - 6/19/2016 4:33:57 PM   
Alpha77

 

Posts: 2116
Joined: 9/24/2010
Status: offline

quote:

ORIGINAL: Chris H


quote:

ORIGINAL: BBfanboy

Just guesses, but the "locked" message may be because you opponent has to make the next change - i.e. you have sent him a file and until he sends one back and you run it, the settings are locked.

You have delays set for the combat animations but if you opponent has them set to 0.0 seconds, that may result in skipped animations.


..also with them turned on, I think.


I send him the screenshot so can do the same prefs I have... also told him to turn it on before save.
Lets see if it works again

(in reply to Chris21wen)
Post #: 6
RE: Combat animations can not turned ON, but only in PBM - 6/29/2016 4:54:30 AM   
sval062


Posts: 78
Joined: 4/15/2009
Status: offline
Hi,

Did you finally fix this issue?
Assuming it is yes, I would be interested to know how you proceed since I have the same one.

(in reply to Alpha77)
Post #: 7
RE: Combat animations can not turned ON, but only in PBM - 6/29/2016 7:08:25 AM   
Chris21wen

 

Posts: 6249
Joined: 1/17/2002
From: Cottesmore, Rutland
Status: offline

quote:

ORIGINAL: sval

Hi,

Did you finally fix this issue?
Assuming it is yes, I would be interested to know how you proceed since I have the same one.


Japan player turns them on, saves and sends the new turn to the Allied player who also has to turn them on, save and sends the turn back.

(in reply to sval062)
Post #: 8
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Tech Support >> Combat animations can not turned ON, but only in PBM Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.266