Dysta
Posts: 1909
Joined: 8/8/2015 Status: offline
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Tested with SP1 database and ini. I cannot make that far because an unarmed DL struck by an AGM from Wing Loong, but boarded 2 vessels within the designated area before the retaliation happens. Extremely inspiring, this also made my want to continue the Chinese Coast Guard scenario design that involved in a middle of SCS massive holocaust. Notes/ideas: - I saw some randomly circling still and crashing civilian aircrafts during the scenario, and it keep prompt the responsibility of cause messages. A more refined civilian air traffic maybe? - A blind charge by target vessels toward the area does indeed luring players to believe it's just a normal coast guard operation, and I like that deception for beginners. But a 'destroyer'(was it intentionally 'amplify' the Chinese threat by marking the frigate as destroyer at the mission log?)'s endless FCR emissions make everyone believe it's an obvious pre-attack attempt. I know it's a military based game, but it's far too obvious to make experienced players expect some missile exchanges. Maybe you should try to add more unfriendly marked vessels that ended up an 'innocent' passage, and will eventually returns for more challenging and deceiving Coast Guard luring? As well as more 'scheduled' FCR emission from a Chinese warship rather than prolonged? - No Chinese Coast Guard/Maritime Surveillance vessel at all, a straight-up murder attempt. Maybe after the first boarding, one or two CCG will try to intercept the JCG vessels aggressively for 'release the subject'? (Hint: If Chinese Coast Guard reach the captured vessel, after a duration it will retake and set course back to China, as well as player will suffer greater score penalty). - WD-1K's strafing does have the fear-factor to cruise around the AO, but I think it also should fire the script if JSDAF found and intercept (without attacking) it, it will force to return back to airbase, and China will launch another WD-1K to annoy the pilots. - Never seen what these Chinese subs doing there, but I believe it's a retaliative preparation with SLASMs against JCG vessels (consider flanking toward it and fire torps is far too slow). I might thinking, what if China use torps to attack innocent vessels, smokescreen it as a 'engine failure/fuel tank ignition' with open broadcasting, and force to trigger the 'rescue operation' to distract player and investigate it? But over all, a rather simple scenario setup that never made me heartbeat for a whole hour, very thoughtfully planned, just a bit too downright violent if get out of hand.
< Message edited by Dysta -- 7/4/2016 5:31:28 PM >
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