How easy it is to beat up on a small programming team. Frustration is understandable but as I understand it is one programmer and he clearly is not responsible for marketing decisions. Having a programming background I am completely sympathetic to the coder's situation. Their biggest mistake was ever sending out screenshots early on. That set expectations and now they are paying. But personally I think we should ease up, there are many other games out in the universe. This will arrive someday.
Yes. Their failure was publish two early screenshots which called the attention from many people because even in the early stage, it looked awesome and very close to a old CC game. The type of game that all we have been waiting for many time.
About the game, it continues being at developing and we will know more about it when the time comes. Not before.
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I just don't understand what all the secrecy about this game is. Why can't the developers just give us updates, blogs, anything.
Your fans are here, just waiting to read anything. Having the years go by with absolutely zero progress to the public makes your "not vaporware" statement very hard to believe.
I just don't understand what all the secrecy about this game is. Why can't the developers just give us updates, blogs, anything.
The unique failure was show some from the game too soon. If you check around the world, you will see how most of the games without early access are not showed before they are released.
ORIGINAL: Nomada_Firefox The unique failure was show some from the game too soon. If you check around the world, you will see how most of the games without early access are not showed before they are released.
No offense mate but this is absolutely false and, by the way, they just show us a single meager screenshot...
< Message edited by TDefender -- 5/10/2016 3:11:22 PM >
False? how many games have you seen? most of the games do not show absolutely nothing before they are released. I go to tell you a example. The creators from Titan Falls are working in a SW game and we have not seen a single image.
The unique exceptions to this rule are games with betas or earlyaccess.
When it is released, it should be ground breaking with a new engine, and ideas from the community.
And I suppose you ascertained that from vaporware. It may not be vaporware in the future, but for now IT IS vaporware.
Ageod got started using a single programmer who in just 2 years or so, developed the AGE game engine. After that, Ageod popped out title after title for years. We were not that lucky.
It will be interesting to see if TBF or AoC, both using the same engine, both being developed by long time CC veterans, gets published first. Until then Ive got a couple dozen untouched CC mods to keep me occupied.
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+1 on the Mods. I too am going through my CC Mods till the launch of TBF.
quote:
ORIGINAL: mickxe5
It will be interesting to see if TBF or AoC, both using the same engine, both being developed by long time CC veterans, gets published first. Until then Ive got a couple dozen untouched CC mods to keep me occupied.
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It will be interesting to see if TBF or AoC, both using the same engine, both being developed by long time CC veterans, gets published first. Until then Ive got a couple dozen untouched CC mods to keep me occupied.
I do not see AoC being published before if it has not a publisher and clearly they are not a biggest team, they have not any chance from finish the game before or to finish it at less time than the time used at develop the CC BF.
Remember, with AoC, they have published stuff fast because they needed sell it to one publisher (one thing without success by the moment) and clearly it remembered to the first alpha screenshots from BF. With one exception, the CCBF looked as a CC and AoC does not look as a CC.
Any info??? is a little strange see other titles in future offering images and here the same old lack of anything...
Please tell me one game at developing with a publisher where you can know a lot of information few time before the release. Do not count early access.
Because I do not know too many titles making it. Or......do I know one single title publishing a lot of stuff before it is finished? I do not remember one.
Games publishing stuff before they are finished, they are showing it to the public because they are searching a publisher or they are early access games.
Please tell me one game at developing with a publisher where you can know a lot of information few time before the release. Do not count early access.
Again mate? Are you really serious? most of games, even "here" coming from Matrix/Slithering gave some pre-release (no on early access and even several months before the release) screenshots and gameplay info. Order of Battle: Pacific, Gary Grisgy's titles, Decisive Battle series, Pike and Shots, Sengoku Jidai: Shadow of Shogun , all Ageod's games and so on
Please tell me one game at developing with a publisher where you can know a lot of information few time before the release. Do not count early access.
Again mate? Are you really serious? most of games, even "here" coming from Matrix/Slithering gave some pre-release (no on early access and even several months before the release) screenshots and gameplay info. Order of Battle: Pacific, Gary Grisgy's titles, Decisive Battle series, Pike and Shots, Sengoku Jidai: Shadow of Shogun , all Ageod's games and so on
Sorry but most of the games from Slitherine/Matrix, they are not showed before the enter in the last beta. Other publishers make similar things.
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It is clear that there is nothing going on with this game. The only time the sole developer EVER posts is when he is trying to defend himself from the understandably frustrated and skeptical customer base.
Oh yes, many games provide information as the game is being developed. Mount and Blade II for example - a developer blog has been on going for the past 2 years. In this blog they do things like communicate and answer questions. Sometimes they even post screenshots. It's an amazing process to behold, a steady stream of monthly updates and information.
Groundbreaking.
This game has 1 developer and a few freelance artists. That shows us where its at on the priority list for Matrix/Slithering.
I understand you are frustrated with the lack of updates. There is some discussion going on now about making a progress update for the community, and hopefully that will occur in the relatively near future.
I understand you are frustrated with the lack of updates. There is some discussion going on now about making a progress update for the community, and hopefully that will occur in the relatively near future.
Steve
How Pathetic,
"There's some discussion." he says.
Some
Just some.
One can only assume that this game isn't going anywhere.
If it was the only natural reaction would be for them to be "EXCITED" about giving an update.
Maybe it would be more interesting if we discuss the characteristics of the Flux Capacitor,That I'm going to install in my Duesenberg Once I buy the car that is.
One can only assume that this game isn't going anywhere.
If it was the only natural reaction would be for them to be "EXCITED" about giving an update.
Instead..................they are discussing it.
Or perhaps they're working to make this game as good as it can be?
It's not "pathetic" to not release a game that's unfinished. Yes, we all want a new 3D Close Combat game NOW. But I'd much rather wait a couple years and have a decent game than have them release something far too early and screw this up. It should be done when it's done and not a moment early. The more work they put in now the more benefit we'll see later when the game is released.
On the flip side, I did suggest a couple years ago that a simple development diary would be ideal, even if it was only updated once every few months. I still think it's the simple solution here. Paradox does it with their games, as do the developers of Unity of Command http://unityofcommand.net/blog/ - in their case, there's sometimes MONTHS between updates, but you don't hear people complaining about their next game not being released yet.
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