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- 4/4/2003 5:00:50 AM   
challenge

 

Posts: 465
Joined: 10/10/2001
From: Austin, TX
Status: offline
I tend to order reinforcements too late to do any good. I just can't seem to get the time lag from call to arrival right. The last game I played was a nightmare using the Russians vs Germans in mid '42. By the time I realized I needed help and called for some heavy tanks, the battle was over except for the mop-up. I ended up an f9 before they arrived -- there was only three or four turns left. Even if they arrived on the board I would never have gotten them to the front on time.

This was against Brian, forget what his handle is, and it was his first fight against a human. I learned two things. One: noobs can be better than you expect; two: Russians in pre '43 don't do squat if not on the defense.

Good fight, though

;)

Remembered the handle: Darkcloak

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Challenge

War is unhealthy for die-stamped cardboard and other paper products.

(in reply to Bernie)
Post #: 31
Your Worst Blunder - 4/11/2003 9:29:31 PM   
Kirk

 

Posts: 29
Joined: 5/2/2002
Status: offline
My worst blunder was actually pretty funny. I was playing a game of SP (the original version) and was trying to cross a bridge and take some objective hexes on the other side. There was a squad on the bridge that I decided to blow to smithereens with a 150mm gun. I can see it now..."Colonel, we have good news and bad news for you. First, the good news. We attacked the squad on the bridge with our artillery and completely destroyed the enemy. Now for the bad news. The artillery also destroyed the bridge we needed to cross. We cannot meet our objectives." Needless to say, the game was over and I had a good laugh.

(in reply to Bernie)
Post #: 32
Re: Your Worst Blunder - 4/12/2003 11:20:54 AM   
Buzzard45


Posts: 364
Joined: 1/11/2003
From: Regina, Canada
Status: offline
[QUOTE]Originally posted by Kirk
[B]My worst blunder was actually pretty funny. I was playing a game of SP (the original version) and was trying to cross a bridge and take some objective hexes on the other side. There was a squad on the bridge that I decided to blow to smithereens with a 150mm gun. I can see it now..."Colonel, we have good news and bad news for you. First, the good news. We attacked the squad on the bridge with our artillery and completely destroyed the enemy. Now for the bad news. The artillery also destroyed the bridge we needed to cross. We cannot meet our objectives." Needless to say, the game was over and I had a good laugh. [/B][/QUOTE]

:D :D :D :D :D
Been there!! Done that!!!:D
:D :D :D :D :D
Sucks doesn't it.
Its good to hear from another former SP1 player.

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" Look alive!! Here comes a Buzzard"
POGO

(in reply to Bernie)
Post #: 33
- 4/13/2003 10:29:23 AM   
WhiteRook

 

Posts: 276
Joined: 4/9/2002
From: Minneapolis, MN
Status: offline
My worst blunder, gee I have had so many it really is hard for me to pin just one down! :D :D
I think on general terms the one thing that hoses me off the most is not paying enough attention to where I am clicking in the heat of battle! :o
I have drove trucks into mine fields, tanks into buildings, had very very experianced units wiped-out in one turn by forgetting to un-highlight them before clicking on an un-surpressed pillbox or bunker! :mad:
Lead my infantry into my own rolling barrages! The list just goes on and on I tell ya! ;)

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Post #: 34
- 4/13/2003 10:40:08 AM   
Irinami

 

Posts: 746
Joined: 9/4/2002
From: Florida, USA
Status: offline
Bingo, White Rook. Lately, as the Germans in Turncoats!, I fragged a good Rifle Squad with an Engineer Squad by Z-firing into the Rifles' hex... instead of X'ing some smoke onto them! :eek:

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Newbies!!
Wild Bill's Tanks at Munda Mini-Campaign. The training campaign for comb

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Post #: 35
- 4/13/2003 11:24:28 AM   
Nuclear Winter

 

Posts: 7
Joined: 3/31/2003
Status: offline
hehe I can see it:
´´Frederick! You see those brave soldiers of the Reich there? Smoke them! NO!!! NOT THIS KIND OF SMOKE!TURN THIS FLAMETHROWER DOWN!´´
Hehe, as a newby, I do a lot of marching over mines... I detect it, then in a moment of distraction next turn I march over the mines and send some brave soldiers to Valhalla faster than they should... :rolleyes:

(in reply to Bernie)
Post #: 36
- 4/13/2003 12:38:51 PM   
Klinkenhoffen

 

Posts: 248
Joined: 1/30/2003
Status: offline
Playing a PBEM recently. The cat, furry kind not steel kind, jumps on to the mouce and advances a squad forward.

Poor old squad gets chopped to into little bits by machine gun, cat gets thrown out the window.:mad:

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It's all gone horribly wrong !

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Post #: 37
- 4/14/2003 12:16:29 AM   
Bernie


Posts: 1779
Joined: 3/15/2002
From: Depot HQ - Virginia
Status: offline
[QUOTE]Originally posted by Klinkenhoffen
[B]Playing a PBEM recently. The cat, furry kind not steel kind, jumps on to the mouce and advances a squad forward.

Poor old squad gets chopped to into little bits by machine gun, cat gets thrown out the window.:mad: [/B][/QUOTE]

Obviously an enemy infiltrator! :D

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What, me worry?

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Post #: 38
- 4/17/2003 10:14:20 PM   
Jim1954

 

Posts: 1393
Joined: 5/15/2002
From: Dallas
Status: offline
Venturing into the AoW forum and actually posting something. That place can get strange.

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Jim1954
KMC/T

(in reply to Bernie)
Post #: 39
- 4/23/2003 8:34:15 PM   
Sonni

 

Posts: 61
Joined: 7/3/2002
From: Finland
Status: offline
[QUOTE]Playing a PBEM recently. The cat, furry kind not steel kind, jumps on to the mouce and advances a squad forward.[/QUOTE]

This happens also to me frequently, as my cat likes to sit in my lap when I use the computer. I have tried to teach her that she is doing much harm when she jumps on top of the mouse, especially to her big steel sisters (love those katz), but no results yet... Especially annoying is when she steps on the keyboard and presses the D-key when you have just flanked something and have a great shooting position.

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Post #: 40
- 4/24/2003 7:28:13 PM   
sandman20

 

Posts: 848
Joined: 7/8/2002
From: Finland
Status: offline
I have made plunders all the time, but this one happened recently.

I've PBEM in progress with Gary Tatro. I play by Italy, he play by India.
Well, I had an Ammo dump and some 75mm's Onboard. And bad thing was that they were all in the same hex:rolleyes: .

Suddenly some Indian infiltrators appeared from somewhere and KABOOM, no artillery & Ammo dump anymore, all gone in few seconds and now I'm almost without artillery support.:eek:

I wont do this anymore, I'm quite sure about that...I don't even know why I put them all in the same hex.:D :D

(in reply to Bernie)
Post #: 41
Just to keep this thread alive - 6/1/2003 3:49:50 PM   
sztartur2


Posts: 672
Joined: 7/24/2002
From: Budapest,Hungary
Status: offline
I have made many mistakes, here is the one which is on the top of the list.

I played a game with H2H, me comanding the germans opponent commanding the russians in 1944. This alone may be enough to lose a game.

I had cca 40 tanks and assault guns, grouped together and some cavalry on the two flanks, and I had some recon units and a few artillery. No AT and AA guns, no APCs and no regular infantry.

I started my advance in the open terrain in the center. (I red Guderian's book about armour warfare which tells to use armor concentrated. :) ) There was _NO_ infantry with them at all.
What happend in turn 3-6 is the whole group was hit by a massive artillery barrage. Then came the soviet infantry. Then came the tanks. My force was no more.

A lesson learned in the art of combined arms warfare.

_____________________________

"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu

(in reply to Bernie)
Post #: 42
- 6/1/2003 10:33:00 PM   
Black Sabot

 

Posts: 55
Joined: 5/3/2003
From: Netherlands
Status: offline
Defending a small village from the AI, I suddenly felt the need to retreat an engineer squad safely in cover in a nice solid stone house. No movement points left, however.
No problem, I'll just drive up this halftrack, click, vrrrooaarrr, crash.
***structure collapses***, *SO engineers destroyed*
Halftrack promptly gets shot by an AT gun :mad:

_____________________________

I've done this a thousand times and never been hurt.
(much)

(in reply to Bernie)
Post #: 43
- 6/4/2003 9:53:23 PM   
Sonni

 

Posts: 61
Joined: 7/3/2002
From: Finland
Status: offline
Now I have had my definitely worst blunder.

I don't have much experience in PBEM, only bout 5 battles so far.

Me and my friend agreed to play a 10000 pts battle on a 100 x 160 map (or something like that, at least it was 2 mapscreens). I was playing Germans and he was playing the Brits, it was something like 6/44. I bought what I thought was a combined arms task force, and in fact it was a one.

My worst plunder was the deployment. The upper part of the map had a large hill dominating it, and the lower part had a large town. I planned the deployment carefully and decided to rush the hill with most of my panzers, and with a SS PzGr Mech. Company. To the lower part I deployed 2! Tigers, 2 hetzers, 2 Flakpanzers and 2 regular PzGr. Mot. Companies, and a engineer company with some blitz trucks.

My plan was to take the outskirts of the town at turn one, and to dominate the main road with the tigers. I thought once I am in the town, I have no need for those panzers, the mass of infantry will do the trick.

When the battle started, I moved my trucks from the starting line toward the city, and they all got like 2 hexes away from the buildings. I sent the files to my opponent.

When I got the next turn, my both tigers were burning, and there was like 20 blitz trucks burning. My opponent had some Achilles & Fireflys in the town, many armored cars and maybe 2 companies of mech. infantry. I watched the replay and I didn't know should I laugh or cry, as it was so easy for my opponent to destroy everything. after two turns I had no troops anywhere near the town, EVERYTHING WAS GONE!!!! None of my troops got in the town, except a few squads that retreated to a building.

Lesson learned: don't rush at turn 1, especially with blitz trucks

:o

How stupid can you get?

- Sonni -

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(in reply to Bernie)
Post #: 44
TANKS AREN'T ALL THAT... - 6/7/2003 1:50:21 PM   
STEELER13

 

Posts: 141
Joined: 6/7/2003
From: PHILADELPHIA
Status: offline
[B][COLOR=blue]Yo All,
A long time ago, when I had just mastered SP1(or so I thought), I began PBEM with a guy named C.Mitch Hagmaier, who also designed many many scenarios for SP1. After a game or two which we had two draws he offered to play pbem scenarios he was designing. One was the Russians mopping of the Germans after Bagration. I, as the Russians, won a bit too easily and I made the MISTAKE of saying, give me a company of tanks against infantry and the tanks will always win. He took me up on that by sending me his next scenario.
This time it was also July 1944, but American tanks against retreating German infantry===>in the hedgerows! His scenario was beautifully designed with a single road leading through several squared fields bordered with heavy vegetation. I thought, hey, he wants me to take the road, I will surprise him and just crash thru the hedgerows and get the obejectives at the end. Man, big mistake...he had 37mm AT guns, PanzerSchreck teams, a few guys with a satchel charge, even a few guys with grenades and a flamethrower. HE SLAUGHTERED ME. In desperation, I even sent a tank up the road, and actually almost achieved the objective except a 20mm AA nailed me at a corner 5 hexes from the final objective! Needless to say, I was completely humbled! :eek:
I then went to the books he recommended and read up on the Hedgerow campaigns, and realized what a bloody mess it really was and I had a new understanding of why it took 2 months and a second landing to get from Normandy to Falaise.
If Mitch is out there, or anyone knows his email, please let me know. I also highly recommend his Kursk series of scenarios, especially the first one as very balanced and can be played either side against AI with a tough fight.[/B] [/COLOR]

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BEST WISHES,
STEELER



(in reply to Bernie)
Post #: 45
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