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RE: Directive 21 v2.0

 
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RE: Directive 21 v2.0 - 6/11/2014 2:13:23 PM   
Lobster


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From: Third rock from the Sun.
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quote:

ORIGINAL: TPOO

Well I think it is pretty clear from my post the me and Steve are the scenario designers. I think I have the right to not want mods of my scenario uploaded and discussed on the forum. No one is restricting anyone from starting their own threads on the forum.
Myself and Steve are more than happy to take any suggestions for changes to D21 into consideration but ultimately we have to be the ones to make the changes.


I am well aware that you are probably the scenario co-designer. But you most certainly did tell him he couldn't post about modding the scenario. He can talk about modding a scenario all he wants whether you like it or not. It's would be up to the forum moderator whether or not to allow that post.

(in reply to TPOO)
Post #: 151
RE: Directive 21 v2.0 - 6/12/2014 4:09:16 PM   
Alpha77

 

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Well ok, I´ll test my changes if time then make a new thread or mail the scen designers :)

2.3 seems improved anyway - PO seems more aggressive, with some tweaks this will be some more challenge for the German player

Noticed some problems on the SOV side with supply btw. in 43 after I ended game and checked the other side. But as it seems it is not wished to write about it in this thread I PM you guys later perhaps with more details (if wanted at all)

But it seems the interest for this game (I mean TOAW) isn´t very great anymore judging from the forum..... that´s a pity it´s such a nice system.

< Message edited by Alpha77 -- 6/12/2014 5:14:38 PM >

(in reply to Lobster)
Post #: 152
RE: Directive 21 v2.0 - 6/12/2014 5:40:29 PM   
Oberst_Klink

 

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quote:

ORIGINAL: Alpha77

Well ok, I´ll test my changes if time then make a new thread or mail the scen designers :)

2.3 seems improved anyway - PO seems more aggressive, with some tweaks this will be some more challenge for the German player

Noticed some problems on the SOV side with supply btw. in 43 after I ended game and checked the other side. But as it seems it is not wished to write about it in this thread I PM you guys later perhaps with more details (if wanted at all)

But it seems the interest for this game (I mean TOAW) isn´t very great anymore judging from the forum..... that´s a pity it´s such a nice system.

Au contraire Kamerad!

Most of us are simply waiting for 3.X and look, you are constantly updating the modern .eqp, I am beta-testing and still planning on doing this -> http://gefechtsstand.wordpress.com/2012/07/01/upcoming-schwerpunkt-kharkov-project/

Klink, Oberst

< Message edited by Oberst_Klink -- 6/12/2014 6:41:10 PM >


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(in reply to Alpha77)
Post #: 153
RE: Directive 21 v2.0 - 6/12/2014 8:36:56 PM   
BigDuke66


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At least I'm waiting the next patch to get going at all.

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Post #: 154
RE: Directive 21 v2.0 - 6/12/2014 9:00:36 PM   
Freyr Oakenshield


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Unfortunately, I'm playing a few rather long scenarios. I reckon I'll still be playing them when the patch comes out...

Would it be a good idea to update in the middle of playing FitE1 and D21? Or could that screw the games up?

< Message edited by Freyr Oakenshield -- 6/12/2014 10:01:47 PM >

(in reply to BigDuke66)
Post #: 155
RE: Directive 21 v2.0 - 6/12/2014 11:18:40 PM   
Lobster


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From: Third rock from the Sun.
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Probably. We've had hints of some of the changes and they would not work with old scenarios...unless. Unless there is an option to play under the old game rules.

(in reply to Freyr Oakenshield)
Post #: 156
RE: Directive 21 v2.0 - 6/15/2015 12:31:54 PM   
Cfant

 

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Hi guys!

I want to start a new game of D21 against Elmer (together with two other guys - a Heeresgruppe for each of us ). TOAW has the version 1.1 for TOAW 3.4 included. Here you talk about v2.0. What's the newest version? And where do I get it?

Thanks a lot!

(in reply to Lobster)
Post #: 157
RE: Directive 21 v2.0 - 6/15/2015 2:24:07 PM   
sPzAbt653


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v2.3 can be found here : Link no longer valid

< Message edited by sPzAbt653 -- 5/23/2018 10:08:36 PM >

(in reply to Cfant)
Post #: 158
RE: Directive 21 v2.0 - 6/15/2015 7:12:49 PM   
Cfant

 

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Thank you :)

(in reply to sPzAbt653)
Post #: 159
RE: Directive 21 v2.0 - 6/16/2015 8:57:39 AM   
Cfant

 

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Is there an OOB for the german forces of the scenario?

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Post #: 160
RE: Directive 21 v2.0 - 6/16/2015 2:18:43 PM   
sPzAbt653


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There used to be one floating around somewhere, I suspect when I lost a computer I lost it. However, recently when we did the TGW scenario we used the D21 OOB as a reference and that produced the attached file. Only the larger units are included as for TGW we combined as much as we could. Pay no attention to the notes at the bottom [everything below the 'Formation Count = 125] as they only applied to TGW. Maybe you can use this:

Attachment (1)

(in reply to Cfant)
Post #: 161
RE: Directive 21 v2.0 - 6/16/2015 5:28:28 PM   
Cfant

 

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Thank you :) Could this be the right OOB? https://mauzesblog.wordpress.com/201...der-of-battle/

By the way, there will be an AAR, in german, but pictures tell more then words ;)

http://www.si-games.com/forum/showthread.php?t=28110

(in reply to sPzAbt653)
Post #: 162
RE: Directive 21 v2.0 - 7/6/2015 9:23:00 PM   
simcityrefund

 

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does this work against ai on the latest 3xbb exe? Are the scenarios where Directive21 2.3 was donwloaded from upgraded or just the Directive21 that is upgraded? what scenario can be played from that site agaisnt the ai? When I started the directive21 2.3 I had wrong equipment text pop up whathapen?

< Message edited by ifailmore -- 7/6/2015 10:28:17 PM >

(in reply to Cfant)
Post #: 163
RE: Directive 21 v2.0 - 7/6/2015 9:29:38 PM   
governato

 

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ALL scenario that play with TOAWIII (v3.4 or older) are fully playable with 3XBb. It is this simple.


(in reply to simcityrefund)
Post #: 164
RE: Directive 21 v2.0 - 7/7/2015 6:16:04 AM   
sPzAbt653


Posts: 9511
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From: east coast, usa
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quote:

Are the scenarios where Directive21 2.3 was donwloaded from upgraded or just the Directive21 that is upgraded? what scenario can be played from that site agaisnt the ai? When I started the directive21 2.3 I had wrong equipment text pop up whathapen?


Regarding the download site [Dizium], compare the version # of what you have to the version # on the site, that will tell you if there is a later version available.

PO Versions are stated as such in the scenario briefings.

EQP File Error - Go back to page 1, post #22. Start there and eventually you should be able to figure it out.

(in reply to simcityrefund)
Post #: 165
RE: Directive 21 v2.0 - 7/8/2015 1:09:14 PM   
Numdydar

 

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Do you think this will be updated to use the new features in the new patch that just came out?

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Post #: 166
RE: Directive 21 v2.0 - 7/8/2015 2:12:40 PM   
sPzAbt653


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What do you suggest ?

(in reply to Numdydar)
Post #: 167
RE: Directive 21 v2.0 - 7/8/2015 5:09:51 PM   
Oberst_Klink

 

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quote:

ORIGINAL: sPzAbt653

What do you suggest ?


This?

Was sollen wir tun?

Klink, Oberst


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(in reply to sPzAbt653)
Post #: 168
RE: Directive 21 v2.0: THANKS! - 7/13/2016 1:27:05 PM   
serumph

 

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I am going to start a new game because at Turn 9 an entire Russian armored division interdicted the rail line supplying Army Group Centre and the staff had insufficient rear area coverage to detect it, much less eliminate it. Franz Halder has cleaned house, and we are go, again. Thanks again to the designers of this brilliant solitaire scenario! Playing 2.3!

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Post #: 169
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