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Panzer Battles:Normand and 2GM Tactics (Kickstarter) Reviews

 
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Panzer Battles:Normand and 2GM Tactics (Kickstarter) Re... - 7/31/2016 5:46:53 PM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
AWNT reviews John Tillers recent release Panzer Battles: Normandy and Draco Ideas current Kickstarter 2GM Tactics.

LINK TO REVIEWS

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RE: Panzer Battles:Normand and 2GM Tactics (Kickstarter... - 7/31/2016 6:03:20 PM   
wings7


Posts: 4591
Joined: 8/11/2003
From: Phoenix, Arizona
Status: offline
Thanks Jason!

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Please come and join and befriend me at the great Steam portal! There are quite a few Matrix/Slitherine players on Steam! My member page: http://steamcommunity.com/profiles/76561197988402427

(in reply to wodin)
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RE: Panzer Battles:Normand and 2GM Tactics (Kickstarter... - 8/2/2016 6:26:50 PM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
No problem...

Coming soon is Steam and Iron with Campaign expansion by NWS Review, The Great War by PSC review, Descent by FFG review (something abit different), BrickMania Panzer III Review, Three military sets from Cobi Review, Gato Leader by DVG review, U Boat Leader by DVG Review, 13 Days by Jolly Roger Games Review (board game about Cuban Missile crisis), ONUS Rome vs Carthage Review, Espana '20 Volume 2 Review, OST by Flying Pigs Games Review and new releases from Thomas Gunn Review...plus other bits and pieces!

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RE: Panzer Battles:Normand and 2GM Tactics (Kickstarter... - 8/5/2016 9:24:25 AM   
NavalNewZ


Posts: 118
Joined: 8/19/2009
From: New Zealand
Status: offline
Thanks for the review, and thanks for pointing out that JT has dropped the DRM. This was sufficient for me to purchase PzB Normandy, and a decent game it seems to be. Would anyone happen to know why in the first tutorial, an engineer unit becomes isolated early on, when it doesn't seem to be cut off from a supply source? Furthermore, if you look through the documentation, you won't find a definition of 'isolated', or 'isolation', even though the effects of it are explained. Yeah, and a bunch of other stuff, but I don't know where the main hub of JTS activity is to ask these questions.

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..there seems to be something wrong with our bloody ships today

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Post #: 4
RE: Panzer Battles:Normand and 2GM Tactics (Kickstarter... - 8/5/2016 10:23:31 AM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
Blitz forum

http://www.theblitz.org/message_boards/forumdisplay.php?fid=280

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Post #: 5
RE: Panzer Battles:Normand and 2GM Tactics (Kickstarter... - 8/5/2016 5:40:52 PM   
NavalNewZ


Posts: 118
Joined: 8/19/2009
From: New Zealand
Status: offline
Thank you

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..there seems to be something wrong with our bloody ships today

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Post #: 6
RE: Panzer Battles:Normand and 2GM Tactics (Kickstarter... - 8/7/2016 3:10:48 AM   
Missouri_Rebel


Posts: 3065
Joined: 6/19/2006
From: Southern Missouri
Status: offline
Thanks. Posted a question on the review page. Hopefully I can get some clarification.

(edit) Figured it out

< Message edited by Missouri_Rebel -- 8/7/2016 5:53:33 AM >


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**Those who rob Peter to pay Paul can always count on the support of Paul
**A government big enough to give you everything you want is a government big enough to take from you everything you have-Gerald Ford

(in reply to NavalNewZ)
Post #: 7
RE: Panzer Battles:Normand and 2GM Tactics (Kickstarter... - 8/7/2016 4:24:02 PM   
DampSquib


Posts: 425
Joined: 3/8/2010
From: UK
Status: offline
Cheers Jason, glad to read that the drm has gone.

(in reply to Missouri_Rebel)
Post #: 8
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