Les_the_Sarge_9_1
Posts: 4392
Joined: 12/29/2000 Status: offline
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Hmm that Veldor, is the hotseat you are currently sitting on eh. Ok it appears you and Lars can talk the tech speak that goes zoom right over my head hehe. What precisely do you envision as required for a commercial grade game? Ok put another way, what would you consider to be required, to translate actual ASL into a computer design, such that buying a computer program with the description Computer ASL Beyond Valour (I assume it would be a bit much to make the game all in one go, just like Combat Leader is assumed to need that approach), would imply, that playing the game on the computer was defacto no different than playing the board game, with the exception I don't need my tweezers to play it? Now just to open up that question abit further, in ASL if I want a unit to move from hex A to hex B to hex C I am doing all the math consulting all the charts, while my opponent, is conducting Defensive fire if any. I am dealing with all the variables that are encountered during the move like always. Put another way, if I have not got the manual, and have not read the manual, well I won't have any basis for where to move the counters. What is your vision to recreate the game on the computer? I would be actually annoyed, maybe even offended, perhaps call it sacriledge if I clicked on a unit, and I got a shaded area denoting movement potentials. [SIZE=4]Heretic!! Burn Him!![/SIZE] Ok what I am saying, is if I want to play Steel Panthers, why not just accept it, and play Steel Panthers (or soon Combat Leader). ASL without all that which makes it ASL, would really be an incredible waste of time (especially when a gamer can play Steel Panthers). Additionally when the market is going to respond with "Duhhh why not just play Steel Panthers eh". Aside from ASL requiring a rather hefty dose of Miscellaneous counters during play (yes I would like to be able to click a button and poof all the Prep Fire counters magically go to the unit storage tray, I'm not totally nuts), where does it become significantly different from software in other wargames that employ "counter images". The Operational Art of War is a good example of a good game that relies on counters (a lot of counters). Aside from ASL requiring the user be able to rotate the counter image, would it be much of a leap to add that function? (would it?, remember I am not code literate). I am sure by now, there are some thinking, ahh just another elitist board gamer, doesn't want to do anything to make the game accessible to a novice wargamer. Hmm lets examine what we are talking about here. Computer ASL. Ok right off the bat you are assuming you can even get a novice interested in the most well known scariest manualed wargame in existence. Computer ASL has no future ever being a novice wargame. If you can swing it, you will have blown me away though. But I think the only market for computer ASL will be the johnny come latelys that were not buying ASL from the mid to late 70's and on through the 80's. The hard core gamer, that will appreciate a 100 dollar (don't think for a second your game is going to be doable at the common mainstream dollar value) option, instead of the 2-3000 dollar approach will be a willing client. I am going to reeeeally try and check into JASL and see what the AI is like now. Although I think I would refrain from trying to make an AI capable of playing anything but small sized scenarios. I currently can't picture anyone sufficiently gifted to design an AI that can run Red Barricades. Board games will likely always be with us, some things are like realitives, they never go away. I think if MMP ended up with a Computer ASL product, it would be just as fun to make money from it, as it is to make money from the board game. M current local ASL opponent, doesn't even have a computer, and doesn't appear interested in getting one eh. He is willing to make a 30-60 minute drive for a 3 hour game though. There are a lot of people out there, (which the computer world seems to wish to ignore), that will never see this conversation, because they are to busy with non computer based entertainment :)
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I LIKE that my life bothers them, Why should I be the only one bothered by it eh.
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