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Railways as Production centres

 
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Railways as Production centres - 9/7/2016 2:18:29 PM   
stefankollers

 

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I know it's possible to bomb Railway yards which are in cities, what I was wondering does this slow down or stop the movement of troops if damaged ? And if it does, how long does it take to repair ? I was going to try a little "interdiction" to perhaps stop/slow down Factories heading east and the flow of troops heading west. Anyone any thoughts on this or tried it ? Thanks for reading.
Post #: 1
RE: Railways as Production centres - 9/7/2016 3:23:57 PM   
morvael


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From: Poland
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No, it doesn't slow down in this way. It just reduces amount of rail capacity available globally.

(in reply to stefankollers)
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RE: Railways as Production centres - 9/7/2016 3:25:13 PM   
Aditia

 

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damaged railways should impact total usable railway points, so yes this will limit your opponent in rail movement.

I have no clue on the effectiveness of this though, it wont be great, but maybe not completely out of the realms of viability

(in reply to stefankollers)
Post #: 3
RE: Railways as Production centres - 9/7/2016 3:32:11 PM   
stefankollers

 

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Ok thanks for the help and advice, now going away to see which cites they are located in. Maybe something to consider for a Patch or for the new edition perhaps ?

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Post #: 4
RE: Railways as Production centres - 9/7/2016 10:08:24 PM   
Michael T


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From: Queensland, Australia.
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Bombing of Soviet rail yards in WITE is not a viable ploy. The effect is minimal.

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Post #: 5
RE: Railways as Production centres - 9/8/2016 3:40:05 AM   
Peltonx


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quote:

ORIGINAL: Michael T

Bombing of Soviet rail yards in WITE is not a viable ploy. The effect is minimal.


WitW/WitE 2.0




So happy I am not testing 2.0



MT come on man ----- you really have no idea do you?

Red and GG are same as u






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Beta Tester WitW & WitE

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Post #: 6
RE: Railways as Production centres - 9/8/2016 3:41:39 AM   
Peltonx


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quote:

ORIGINAL: morvael

No, it doesn't slow down in this way. It just reduces amount of rail capacity available globally.


so wrong

MT wrong







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Beta Tester WitW & WitE

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Post #: 7
RE: Railways as Production centres - 9/8/2016 3:43:25 AM   
Peltonx


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Respect you both but really how can you miss something so simple?






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Post #: 8
RE: Railways as Production centres - 9/8/2016 4:42:05 AM   
Michael T


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Joined: 10/22/2006
From: Queensland, Australia.
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quote:

you really have no idea do you?


Are you saying that bombing rail yards in WITE 1.0 is a good idea?

I don't know anything about WITE 2.0. I am not a tester.

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Post #: 9
RE: Railways as Production centres - 9/8/2016 6:23:19 AM   
Icier


Posts: 564
Joined: 7/15/2014
From: a sunny beach nsw
Status: offline
I may be wrong, but I was always under the impression that the reducing of the rail capacity,
effect the supplies to front line troops & that its has an overall effect all along the front.

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Those are my principles, and if you don't like them... well, I have others.

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Post #: 10
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