Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Pat vs Ronnie GW AAR

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> World in Flames >> After Action Report >> RE: Pat vs Ronnie GW AAR Page: <<   < prev  32 33 [34] 35 36   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Pat vs Ronnie GW AAR - 9/5/2016 2:39:04 AM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline
Turn 15. Jan/Feb 1941. Allied #15. RN. Italian Coast.

The RN sends a 4 heavy cruiser raiding force into the Italian Coast and attempt to initiate a naval combat. Allied search roll 9 and axis search roll 8. No contact made by either side.




Attachment (1)

_____________________________

Ronnie

(in reply to rkr1958)
Post #: 991
RE: Pat vs Ronnie GW AAR - 9/5/2016 6:19:38 PM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline
Turn 9. Jan/Feb 1941. Allied #15. Naval Reorg.




Attachment (1)

_____________________________

Ronnie

(in reply to rkr1958)
Post #: 992
RE: Pat vs Ronnie GW AAR - 9/5/2016 6:21:33 PM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline
Turn 9. Jan/Feb 1941. Allied #15. End of Turn Check.

The turn ends. The Soviets put their pact chit in the defensive pool.

What are the instructions for the two German chits and for moving any chits?




Attachment (1)

_____________________________

Ronnie

(in reply to rkr1958)
Post #: 993
RE: Pat vs Ronnie GW AAR - 9/5/2016 11:40:50 PM   
ashkpa


Posts: 1507
Joined: 1/16/2014
Status: offline
Both go to the defensive pool. If my total defensive markers are over 10 move a 1 chit to the offensive pool.

(in reply to rkr1958)
Post #: 994
RE: Pat vs Ronnie GW AAR - 9/5/2016 11:54:16 PM   
ashkpa


Posts: 1507
Joined: 1/16/2014
Status: offline
for return to base.
JP, the carriers return to Tokyo.
GE sub drops a box. The fleet in Faeroes Gap returns to Bordeaux.
Axis air units in the 2-box of the W. Med drop to the 1-box.
The Italians in the Italian Coast drop to the 3-box.
Keep 4 CPs in the Baltic and the rest return to Kiel.
The GE amph and Transport also return to Kiel.

I think that does all of the Axis return to base information.

(in reply to ashkpa)
Post #: 995
RE: Pat vs Ronnie GW AAR - 9/6/2016 12:50:21 AM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline

quote:

ORIGINAL: ashkpa

Both go to the defensive pool. If my total defensive markers are over 10 move a 1 chit to the offensive pool.
Put 2 chits in the defensive pool, which resulted in a total of 12. So I moved a 2-chit to the offensive pool. I hope that's what you wanted?


_____________________________

Ronnie

(in reply to ashkpa)
Post #: 996
RE: Pat vs Ronnie GW AAR - 9/6/2016 12:56:27 AM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline
Turn 9. Jan/Feb 1941. End of Turn. USA Entry Options.

The USA chooses to Freeze Japanese assets (option 23).

I assume you want excess CPs in the Japanese Coast to go to Tokyo?





Attachment (1)

_____________________________

Ronnie

(in reply to rkr1958)
Post #: 997
RE: Pat vs Ronnie GW AAR - 9/6/2016 12:59:41 AM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline
Turn 9. Jan/Feb 1941. End of Turn. Return to Base Question.

I'm still in the CW stay at sea phase. I'm about to go watch the Ole Miss vs Clemson game. I do have a question.

I've set the RN ships that will stay at sea in the Bay of Biscay and the North Sea. Whichever route the 3 KM ships in the Faeroes gap choose to go to Bordeaux the RN will attempt to intercept.

Through which sea area do you wish to go?

Any instructions if the force is successfully intercepted?





Attachment (1)

_____________________________

Ronnie

(in reply to rkr1958)
Post #: 998
RE: Pat vs Ronnie GW AAR - 9/6/2016 1:43:50 AM   
ashkpa


Posts: 1507
Joined: 1/16/2014
Status: offline
quote:

Put 2 chits in the defensive pool, which resulted in a total of 12. So I moved a 2-chit to the offensive pool. I hope that's what you wanted?


I should have had two 1-chits already in the defensive pool (at least that is what it looks like in my saved game). I wanted one of them moved over. If it is easy to correct, do so, otherwise continue to play on.

(in reply to rkr1958)
Post #: 999
RE: Pat vs Ronnie GW AAR - 9/6/2016 1:45:34 AM   
ashkpa


Posts: 1507
Joined: 1/16/2014
Status: offline
quote:

Through which sea area do you wish to go?

Any instructions if the force is successfully intercepted?

Go through the Bay of Biscay (I have to, to get to Bourdeux - they are not going to Brest). I have to stay in the 0-box. I will try to avoid combat and will abort after 1 round of combat.

< Message edited by ashkpa -- 9/6/2016 1:47:46 AM >

(in reply to rkr1958)
Post #: 1000
RE: Pat vs Ronnie GW AAR - 9/6/2016 1:48:04 AM   
ashkpa


Posts: 1507
Joined: 1/16/2014
Status: offline
quote:

I assume you want excess CPs in the Japanese Coast to go to Tokyo?

Yes

(in reply to rkr1958)
Post #: 1001
RE: Pat vs Ronnie GW AAR - 9/6/2016 11:39:47 PM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline

quote:

ORIGINAL: ashkpa

quote:

Put 2 chits in the defensive pool, which resulted in a total of 12. So I moved a 2-chit to the offensive pool. I hope that's what you wanted?


I should have had two 1-chits already in the defensive pool (at least that is what it looks like in my saved game). I wanted one of them moved over. If it is easy to correct, do so, otherwise continue to play on.
Alright ... I "exchanged" the 2-chit that I "originally" moved from the defensive to the offensive pool for a 1-chit. After the fix, this is what the makers look like.




Attachment (1)

_____________________________

Ronnie

(in reply to ashkpa)
Post #: 1002
RE: Pat vs Ronnie GW AAR - 9/7/2016 12:39:56 AM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline
Turn 9. Jan/Feb 1941. French RTB. Possible Bug.

I encountered a possible bug during the French RTB, which I posted and provided a save in the Tech forum.

The upshot is that I can't find any place in range to which to return the French DB-7. Also, I appear unable to destroy it using the "backspace" key with the unit "in hand". So, we're stuck unless ...




Attachment (1)

_____________________________

Ronnie

(in reply to rkr1958)
Post #: 1003
RE: Pat vs Ronnie GW AAR - 9/7/2016 12:55:21 AM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline
Turn 9. Jan/Feb 1941. French RTB. Possible Bug. Workaround.

In a scene out of the Twilight Zone eposide, "King Nine Will Not Return" I edited the game file to move the French DB-7 unit from the 0-box of the North Sea to a hex in the Tenere Desert in Niger. I also changed the status of the air unit from organized to disorganized. This move allows us to continue our game with the French DB-7 and her crew in a state of limbo in the Niger desert.




Attachment (1)

_____________________________

Ronnie

(in reply to rkr1958)
Post #: 1004
RE: Pat vs Ronnie GW AAR - 9/7/2016 1:01:07 AM   
ashkpa


Posts: 1507
Joined: 1/16/2014
Status: offline
quote:

This move allows us to continue our game with the French DB-7 and her crew in a state of limbo in the Niger desert.

Wait a few turns. I'll overrun the unit before too long

(in reply to rkr1958)
Post #: 1005
RE: Pat vs Ronnie GW AAR - 9/7/2016 1:10:16 AM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline
Turn 9. Jan/Feb 1941. End of Turn. RTB, Germany.

The RN fails to intercept the Bismarck are her two companion ships returning to Bordeaux from the Faeroes Gap through the Bay of Biscay. The RN rolled an 8 when a 2 was needed. The Admiralty and, especially, PM Churchill are not happy!

By the way, I had to edit the file to disorganize the RN BB Royal Sovereign who was used to initiate the intercept attempt.




Attachment (1)

_____________________________

Ronnie

(in reply to rkr1958)
Post #: 1006
RE: Pat vs Ronnie GW AAR - 9/7/2016 1:13:37 AM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline

quote:

ORIGINAL: ashkpa

quote:

This move allows us to continue our game with the French DB-7 and her crew in a state of limbo in the Niger desert.

Wait a few turns. I'll overrun the unit before too long
So there is hope for the crew that they'll be rescued.


_____________________________

Ronnie

(in reply to ashkpa)
Post #: 1007
RE: Pat vs Ronnie GW AAR - 9/7/2016 1:41:44 AM   
ashkpa


Posts: 1507
Joined: 1/16/2014
Status: offline
JF41 EOT: Here it the axis oil usage.




Attachment (1)

(in reply to rkr1958)
Post #: 1008
RE: Pat vs Ronnie GW AAR - 9/7/2016 2:07:28 AM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline
Turn 9. Jan/Feb 1941. End of Turn. Use Oil. Allies (at War).




Attachment (1)

_____________________________

Ronnie

(in reply to ashkpa)
Post #: 1009
RE: Pat vs Ronnie GW AAR - 9/7/2016 2:08:10 AM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline
Turn 9. Jan/Feb 1941. End of Turn. Use Oil. Allies (Neutral).




Attachment (1)

_____________________________

Ronnie

(in reply to rkr1958)
Post #: 1010
RE: Pat vs Ronnie GW AAR - 9/7/2016 2:10:09 AM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline
Turn 9. Jan/Feb 1941. End of Turn. Destroyed Pool.




Attachment (1)

_____________________________

Ronnie

(in reply to rkr1958)
Post #: 1011
RE: Pat vs Ronnie GW AAR - 9/7/2016 2:10:32 AM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline
Turn 9. Jan/Feb 1941. End of Turn. Victory Totals.




Attachment (1)

_____________________________

Ronnie

(in reply to rkr1958)
Post #: 1012
RE: Pat vs Ronnie GW AAR - 9/7/2016 2:34:25 AM   
ashkpa


Posts: 1507
Joined: 1/16/2014
Status: offline
JF41 EOT:
Corp breakdown. The Japanese are the only power that broke down a corp.




Attachment (1)

(in reply to rkr1958)
Post #: 1013
RE: Pat vs Ronnie GW AAR - 9/7/2016 2:35:05 AM   
ashkpa


Posts: 1507
Joined: 1/16/2014
Status: offline
JF41 EOT: Axis Final Production Plans




Attachment (1)

(in reply to ashkpa)
Post #: 1014
RE: Pat vs Ronnie GW AAR - 9/7/2016 10:59:35 PM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline
Turn 9. Jan/Feb 1941. End of Turn. Final Production. Allies (at war).




Attachment (1)

_____________________________

Ronnie

(in reply to ashkpa)
Post #: 1015
RE: Pat vs Ronnie GW AAR - 9/7/2016 11:00:08 PM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline
Turn 9. Jan/Feb 1941. End of Turn. Final Production. Allies (neutral).




Attachment (1)

_____________________________

Ronnie

(in reply to rkr1958)
Post #: 1016
RE: Pat vs Ronnie GW AAR - 9/8/2016 2:42:30 AM   
ashkpa


Posts: 1507
Joined: 1/16/2014
Status: offline
JF41 EOT: Axis Builds




Attachment (1)

(in reply to rkr1958)
Post #: 1017
RE: Pat vs Ronnie GW AAR - 9/8/2016 3:23:39 AM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline
Turn 9. Jan/Feb 1941. End of Turn. Allied Builds.

China (1 BP): BP Save x 1

CW (22 BPs): FTR(3), NAV(3), Pilot(2) x 2, CP(1) x 6, CA 2nd (1) x 2, GAR(2), Terr(2)

FRA (0 BPs):

USA (10 BPs): NAV(2), CVP(1) x 2, Pilot(2), CV 1st (2), CA 1st (1) x 2

USSR (15 BPs): INF HQ(5), INF(3), Pilot(2), FTR(3), BP Save x 2




Attachment (1)

_____________________________

Ronnie

(in reply to ashkpa)
Post #: 1018
RE: Pat vs Ronnie GW AAR - 9/8/2016 3:24:36 AM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline
Turn 9. Jan/Feb 1941. End of Turn. Conquests.

Surrender China? NO!




Attachment (1)

_____________________________

Ronnie

(in reply to rkr1958)
Post #: 1019
RE: Pat vs Ronnie GW AAR - 9/8/2016 3:25:06 AM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline
Turn 9. Jan/Feb 1941. End of Turn. Global Map.




Attachment (1)

_____________________________

Ronnie

(in reply to rkr1958)
Post #: 1020
Page:   <<   < prev  32 33 [34] 35 36   next >   >>
All Forums >> [New Releases from Matrix Games] >> World in Flames >> After Action Report >> RE: Pat vs Ronnie GW AAR Page: <<   < prev  32 33 [34] 35 36   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.922