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Let's Play Beyond Extended Universe mod (A 0.62) as the Ergreagds

 
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Let's Play Beyond Extended Universe mod (A 0.62) as the... - 9/17/2016 4:19:14 AM   
johanwanderer

 

Posts: 209
Joined: 6/28/2014
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With the XHuman Authority series concluded and Troxean Confederacy series on pause, I'm going to start a new Let's Play series. This time we are playing the Ergreagds from the Beyond Extended Universe (A 0.62) mod.

Mods:
- Beyond Extended Universe (Alpha 0.62) by Blackstork: http://www.matrixgames.com/forums/tm.asp?m=3657646
- Resources mods by Sirian: http://stephan.gestalter.at/html/page_179_2.html
- Green messages mod by Buio: http://www.matrixgames.com/forums/fb.asp?m=3339522
- Nullsound alarm by Shark7: http://www.matrixgames.com/forums/tm.asp?m=2479146&mpage=1
- Sea of Stars -- Ship symbols: http://www.matrixgames.com/forums/tm.asp?m=4084687

The game is set at very hard difficulty and no pirates, and given that this is my first time playing an "AI Improved" derived mod, I plan to min/max many aspects of the game to make sure that I can keep pace.

I also plan to release about one video a day, time permitting, with minimal prerecording, so if you have ideas and suggestions, please comment on the videos and I will try to incorporate them.


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RE: Let's Play Beyond Extended Universe mod (A 0.62) as... - 9/19/2016 7:21:13 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
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I will try to be vigilant about watching this.

(in reply to johanwanderer)
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RE: Let's Play Beyond Extended Universe mod (A 0.62) as... - 9/21/2016 6:22:27 AM   
johanwanderer

 

Posts: 209
Joined: 6/28/2014
Status: offline

quote:

ORIGINAL: Twigster

I will try to be vigilant about watching this.


Thank you! Any suggestions you have are welcome! I have published up to episode 5, with #6 and #7 pre-recorded. It seems my hope for early peace (in a chaotic, faction-ed galaxy) was a bit unfounded.

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RE: Let's Play Beyond Extended Universe mod (A 0.62) as... - 9/24/2016 11:33:44 PM   
Twigster

 

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Joined: 1/13/2015
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OK, I am caught up to Episode #8. A couple of things:

* Might you be trading Zentabia to too many other races?

*I like to sort my colonies by Revenue... may I suggest adjusting tax rates so that your cash flow can improve?

Other than that, I am enjoying watching it and hope you continue.

(in reply to johanwanderer)
Post #: 4
RE: Let's Play Beyond Extended Universe mod (A 0.62) as... - 9/25/2016 6:04:21 AM   
johanwanderer

 

Posts: 209
Joined: 6/28/2014
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quote:

ORIGINAL: Twigster

OK, I am caught up to Episode #8. A couple of things:

* Might you be trading Zentabia to too many other races?

*I like to sort my colonies by Revenue... may I suggest adjusting tax rates so that your cash flow can improve?

Other than that, I am enjoying watching it and hope you continue.


Thank you for the feedback!

I think the Zentabia issue is moot right now, as the Boskar (? the green empire below us) controls it. Early on, I was using it to improve relations within the pact, but as time move on, I will eventually slow those trades down.

As for the money, I completely forgot about taxing the other colonies. I simply assumed that they were not fully grown, and was just letting them grow without taxes. The cashflow situation isn't bad, but I will definitely start taxing the bigger colonies.

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RE: Let's Play Beyond Extended Universe mod (A 0.62) as... - 9/27/2016 4:52:29 AM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
I see, ok. Good luck! I like watching your play-through in part because I am completely unfamiliar with that mod. For that reason I am a little hesitant about commenting too much.

(in reply to johanwanderer)
Post #: 6
RE: Let's Play Beyond Extended Universe mod (A 0.62) as... - 12/30/2016 6:05:10 PM   
gazdadude

 

Posts: 28
Joined: 7/22/2014
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loving the series

(in reply to Twigster)
Post #: 7
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