Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Let's Play Beyond Extended Universe mod (A 0.62) as the Ergreagds

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> After Action Reports >> Let's Play Beyond Extended Universe mod (A 0.62) as the Ergreagds Page: [1]
Login
Message << Older Topic   Newer Topic >>
Let's Play Beyond Extended Universe mod (A 0.62) as the... - 9/17/2016 4:19:14 AM   
johanwanderer

 

Posts: 209
Joined: 6/28/2014
Status: offline
With the XHuman Authority series concluded and Troxean Confederacy series on pause, I'm going to start a new Let's Play series. This time we are playing the Ergreagds from the Beyond Extended Universe (A 0.62) mod.

Mods:
- Beyond Extended Universe (Alpha 0.62) by Blackstork: http://www.matrixgames.com/forums/tm.asp?m=3657646
- Resources mods by Sirian: http://stephan.gestalter.at/html/page_179_2.html
- Green messages mod by Buio: http://www.matrixgames.com/forums/fb.asp?m=3339522
- Nullsound alarm by Shark7: http://www.matrixgames.com/forums/tm.asp?m=2479146&mpage=1
- Sea of Stars -- Ship symbols: http://www.matrixgames.com/forums/tm.asp?m=4084687

The game is set at very hard difficulty and no pirates, and given that this is my first time playing an "AI Improved" derived mod, I plan to min/max many aspects of the game to make sure that I can keep pace.

I also plan to release about one video a day, time permitting, with minimal prerecording, so if you have ideas and suggestions, please comment on the videos and I will try to incorporate them.


_____________________________

Post #: 1
RE: Let's Play Beyond Extended Universe mod (A 0.62) as... - 9/19/2016 7:21:13 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
I will try to be vigilant about watching this.

(in reply to johanwanderer)
Post #: 2
RE: Let's Play Beyond Extended Universe mod (A 0.62) as... - 9/21/2016 6:22:27 AM   
johanwanderer

 

Posts: 209
Joined: 6/28/2014
Status: offline

quote:

ORIGINAL: Twigster

I will try to be vigilant about watching this.


Thank you! Any suggestions you have are welcome! I have published up to episode 5, with #6 and #7 pre-recorded. It seems my hope for early peace (in a chaotic, faction-ed galaxy) was a bit unfounded.

_____________________________


(in reply to Twigster)
Post #: 3
RE: Let's Play Beyond Extended Universe mod (A 0.62) as... - 9/24/2016 11:33:44 PM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
OK, I am caught up to Episode #8. A couple of things:

* Might you be trading Zentabia to too many other races?

*I like to sort my colonies by Revenue... may I suggest adjusting tax rates so that your cash flow can improve?

Other than that, I am enjoying watching it and hope you continue.

(in reply to johanwanderer)
Post #: 4
RE: Let's Play Beyond Extended Universe mod (A 0.62) as... - 9/25/2016 6:04:21 AM   
johanwanderer

 

Posts: 209
Joined: 6/28/2014
Status: offline
quote:

ORIGINAL: Twigster

OK, I am caught up to Episode #8. A couple of things:

* Might you be trading Zentabia to too many other races?

*I like to sort my colonies by Revenue... may I suggest adjusting tax rates so that your cash flow can improve?

Other than that, I am enjoying watching it and hope you continue.


Thank you for the feedback!

I think the Zentabia issue is moot right now, as the Boskar (? the green empire below us) controls it. Early on, I was using it to improve relations within the pact, but as time move on, I will eventually slow those trades down.

As for the money, I completely forgot about taxing the other colonies. I simply assumed that they were not fully grown, and was just letting them grow without taxes. The cashflow situation isn't bad, but I will definitely start taxing the bigger colonies.

_____________________________


(in reply to Twigster)
Post #: 5
RE: Let's Play Beyond Extended Universe mod (A 0.62) as... - 9/27/2016 4:52:29 AM   
Twigster

 

Posts: 1023
Joined: 1/13/2015
Status: offline
I see, ok. Good luck! I like watching your play-through in part because I am completely unfamiliar with that mod. For that reason I am a little hesitant about commenting too much.

(in reply to johanwanderer)
Post #: 6
RE: Let's Play Beyond Extended Universe mod (A 0.62) as... - 12/30/2016 6:05:10 PM   
gazdadude

 

Posts: 28
Joined: 7/22/2014
Status: offline
loving the series

(in reply to Twigster)
Post #: 7
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> After Action Reports >> Let's Play Beyond Extended Universe mod (A 0.62) as the Ergreagds Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.703