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Spratly spat Lua errors

 
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Spratly spat Lua errors - 9/27/2016 2:24:58 PM   
mahuja

 

Posts: 107
Joined: 3/9/2016
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Event action "PLAN Retreat"

if ScenEdit_GetUnit {Side='PLAN', Name="PLAN Jingmen'}) ~= nil then
if ScenEdit_GetUnit {Side='PLAN', Name="PLAN Suqian'}) ~= nil

- There's a " ' mismatch in the name parameter.
- Either add a ( or remove the )
- missing "then" in the latter line
Post #: 1
RE: Spratly spat Lua errors - 9/27/2016 5:16:33 PM   
mikmykWS

 

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Joined: 3/22/2005
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Thanks. Added to our list.

Mike

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(in reply to mahuja)
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