BBfanboy
Posts: 18046
Joined: 8/4/2010 From: Winnipeg, MB Status: offline
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quote:
ORIGINAL: Anthropoid The key point: mines do not have to BE in a port for them to be loaded into a TF, they simply have to BE in the "pool," and then they are available to any port that has the capacity to load mines. "Supply" in this instance abstracts "mines," but it also abstracts a lot of other things, including: "torpedoes, bombs, av gas, bullets, artillery shells, beans, hot sauce, medicine, spare radio batteries, toilet paper, tents, etc., etc." Think of "1" unit of supply as one ton including: a proportional quantities of anything that might be needed by a WWII era military force (either naval, air or land) and which is not otherwise represented as a resource that must be moved around the map. ADDIT: also, not sure about Allies but for Japanese there are quite a few different ships that can load mines and deploy them there is a table in the manual that seems fairly accurate. Best thing I've found is to just fiddle around and see which ones I can get to load up mines in the larger ports with plenty of supply. Or you can just look at the individual ship screen and if it has a weapon slot for mines it can carry at least one type. The Rearm table for mines (amongst other things):
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