MechFO
Posts: 669
Joined: 6/1/2007 Status: offline
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quote:
ORIGINAL: darbymcd We focus a lot on historical vs non for soviet forces, but for me it would be a bigger improvement to allow more flexibility for the Axis. MT's point was that one side can optimize more than the other, which is a totally fair point. But doesn't it make sense to allow both to optimize? Really, the Axis most likely won't be able to build new armor divs, but if they play really well and have low losses, why not? At least be able to have flexibility over support units at least, the ability to raise a few more Tiger Bns if you are playing well would be helpful. It is also possible to react to a Sov player that is more focused than historical, ie if they go crazy with armor, you can raise more AT bns, but if they try to save trucks and so focus on inf, you can raise Art bns. MT is right that it is kind of weird to have very exacting historical accuracy for one side, but allow the other to react to the flow of the game. Indeed, however one must also pay attention to not overloading the abstract production system. An extra tiger bn IMO wouldn't be a problem, because there is a finite number of tigers. With artillery etc. the case is much less clear cut and this working would depend on the devs getting the Armament points just right, which is very difficult to do, since there are no easy controlling metrics.
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