Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Fratricide

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Flashpoint Campaigns Series >> Fratricide Page: [1]
Login
Message << Older Topic   Newer Topic >>
Fratricide - 10/29/2016 4:31:33 AM   
JohnOsb


Posts: 245
Joined: 12/18/2014
From: Colorado Sprins, CO
Status: offline
I just witness my first fratricide, playing AI vs AI no damaged to any vehicles.

Has anybody witness a fratricide with any damaged results?
Post #: 1
RE: Fratricide - 10/29/2016 4:56:00 AM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
I've seen it happen to both sides.

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to JohnOsb)
Post #: 2
RE: Fratricide - 10/29/2016 11:37:34 AM   
cbelva


Posts: 1843
Joined: 3/26/2005
Status: offline
I have seen it quite a few times with arty and air strikes

(in reply to CapnDarwin)
Post #: 3
RE: Fratricide - 10/30/2016 2:14:58 AM   
Stimpak


Posts: 632
Joined: 8/23/2015
From: BC, Canada
Status: offline
Only seen it with arty and air strikes.

It should be more plentiful among ground units, however. The odd friendly fire incident will happen here and there as it historically has, although some things can increase the chance of a friendly fire incident happening. Low morale, cut off from communication, thermal sights...

(in reply to cbelva)
Post #: 4
RE: Fratricide - 10/30/2016 3:14:57 AM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
Direct fire does not target friends. Just the way the that code works in Red Storm. Good chance that might change in Southern Storm.

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to Stimpak)
Post #: 5
RE: Fratricide - 10/30/2016 3:30:24 AM   
Stimpak


Posts: 632
Joined: 8/23/2015
From: BC, Canada
Status: offline
There is one question I have though - when a "danger close" artillery or air mission is called, does it still target all units in the same hex equally, or does the friendly unit that is "calling the coordinates" have some sort of protective factor?

I've called in arty strikes on swarmed platoons that would take no losses despite the companies on top of them losing bunches of units on each hit. However, I just chalk this up to the larger units having a bigger chance of getting hit.

(in reply to CapnDarwin)
Post #: 6
RE: Fratricide - 10/31/2016 3:24:21 PM   
Mad Russian


Posts: 13256
Joined: 3/16/2008
From: Texas
Status: offline
It should have a higher rate of incidence at night or in low visibility.

Good Hunting.

MR

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Stimpak)
Post #: 7
RE: Fratricide - 11/3/2016 1:43:26 AM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
Status: offline
Well for added realism there should be a high probability of US bombing UK troops....ahem...;)

A saying from WW2 went like this..When the British shoot the Germans duck, When the Germans shoot the British and Americans duck, when the Americans shoot everyone ducks. Sorry for that:) I'm only pulling your chain. All said in jest.

_____________________________


(in reply to Mad Russian)
Post #: 8
RE: Fratricide - 11/15/2016 5:58:22 PM   
Ginetto

 

Posts: 170
Joined: 10/17/2013
Status: offline
I remember at least once when a Russian stack was assaulting a mech infantry platoon (therefore both sides were stacked together on the same hex). I was playing on the mech inf side and the Russians were under AI. A Russian Arty strike landed on our hex, apparently as support for the assault, but one of the Russian platoons got zonked instead.
That's what I like about this game. Lots of unexpected realism. Congrats.

_____________________________

Gino

(in reply to cbelva)
Post #: 9
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Flashpoint Campaigns Series >> Fratricide Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.031