Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Sides in game

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII War in Europe >> Sides in game Page: [1]
Login
Message << Older Topic   Newer Topic >>
Sides in game - 11/5/2016 6:49:39 PM   
Hexagon


Posts: 1133
Joined: 6/14/2009
Status: offline
A little question, like in the old titles is going to be only 2 playable sides (allies VS axis) OR is possible split them and have like in the AGEOD WWI title west allies+east allies VS central powers??? to play a "team game" is possible simple move your troops and pass file to your allied but in "solo play" or a multi where you only want play as soviet for example and you dont want control the other allies... i dont know how hard could be in the actual engine give player the chance to select what nations control and what leave for AI.

Thanks.

Post #: 1
RE: Sides in game - 11/6/2016 1:00:17 PM   
Hubert Cater

 

Posts: 5199
Joined: 7/22/2013
Status: offline
Currently the game is still only 2 playable sides but you could of course play a Hotseat game and send the file to other players to mimic the playing of different factions with more than 2 players. Also, one new feature we have for AI games is to allow the AI to control factions on your side and this has been very well received in testing so far. However, this option is currently only set for AI games but something we are considering to add for Multiplayer games if there is enough demand for that type of feature.

(in reply to Hexagon)
Post #: 2
RE: Sides in game - 11/6/2016 3:56:16 PM   
ILCK

 

Posts: 422
Joined: 6/26/2004
Status: offline

quote:

ORIGINAL: Hubert Cater

Currently the game is still only 2 playable sides but you could of course play a Hotseat game and send the file to other players to mimic the playing of different factions with more than 2 players. Also, one new feature we have for AI games is to allow the AI to control factions on your side and this has been very well received in testing so far. However, this option is currently only set for AI games but something we are considering to add for Multiplayer games if there is enough demand for that type of feature.


My current plan is to let my son play the Italians. He hasn't really played this sort of game so i suspect he will be quite good at mimicking Italian incompetence.

(in reply to Hubert Cater)
Post #: 3
RE: Sides in game - 11/6/2016 4:31:10 PM   
Hexagon


Posts: 1133
Joined: 6/14/2009
Status: offline
If is possible give AI the control of one of the nations (i asume the circles with nation flag are the one avaliable to give AI the control) for me is perfect, i am interested in play solo one of the main powers, specially soviets in this title and well, in future titles like in a new WWI game center in play one of the main powers.

Thanks for the reply.

(in reply to ILCK)
Post #: 4
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII War in Europe >> Sides in game Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.203