Hubert Cater
Posts: 5199
Joined: 7/22/2013 Status: offline
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Hi Fintilgin, Thanks for the post and yes most of these items are still on our radar and for most we did truly want to include in the initial release, but as it goes with any development cycle, some items get crossed off the list due to design decision changes, some items change, and sometimes the focus on the development goes elsewhere. Much of the redesign over the last few years went into some new features such as the FoW shroud, dynamic movement, dynamic frontline display, new zone of control rules, hexes, new unit types and interface design, expanded AI control and switching of sides (to name a few) but mostly into improving the overall game experience with deeper Decision events and a much improved AI all of which have taken a tremendous amount of time and effort. Unfortunately we are a small team and the game is now wrapped up for an official release, but we remain ambitious and we will continue to add and develop as much as we can as move forward just as we've always done in the past. Hubert
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