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RE: Rook749 vs Lam0ttePicquet (DBB028-C)

 
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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 10/29/2016 8:59:27 PM   
Jorge_Stanbury


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From: Toronto and Lima
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quote:

ORIGINAL: rook749

CV Indomitable
Port Level 1(94%) of 3 with one AR now on-site and two more ~fifteen days outs. Dropped the # of Day to repair from 201 to 98. This might be doable.......



98 is the number of days it will take you to repair system and minor float/ engine... still higher than the days you have left before withdrawal

you should think about expending all your PP points before you get the hit

(in reply to rook749)
Post #: 241
RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 10/29/2016 9:30:46 PM   
rook749


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quote:

ORIGINAL: Jorge_Stanbury
98 is the number of days it will take you to repair system and minor float/ engine... still higher than the days you have left before withdrawal

you should think about expending all your PP points before you get the hit


Jorge,

100% agree the hope is in ~20 days we can move the ship to Sidney and speed the process along faster with 200+ Naval Support and a Level 9 port. Plus by then I should have three AR's. But to your point I have though a lot about how to burn my 1100 PP in storage just in case.

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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 10/29/2016 10:44:43 PM   
Bullwinkle58


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48. Gameplay Change: Allow ship withdrawals at any on map level-9 port and some smaller ports with no enemy nearby. Ships can always be withdrawn from any off- map port or from any TF that is currently off map. Ships that are not badly damaged can be withdrawn from some on-map ports or from TFs in certain on-map regions. For on map, ship may not be on fire, total damage may not exceed 99 and no individual damage type (system, floatation, engine) may exceed 50. Ships may not be withdrawn from any on-map location where the enemy has air superiority. The
intent is to prevent withdrawal as a method of saving a ship that stands a good chance of being lost or further damaged. On map withdrawal ports are set based on the historical exit locations for ships leaving the Pacific:

1. Any level 9 port.

2. National home ports of the United States, Canada, India, Australia, and New
Zealand (with no port level requirement)

3. Any level 7 or larger port on the US or Canadian West Coast.

4. Any level 7 or larger Indian port East of Ceylon (including Ceylon itself)

5. Any level 7 or larger port in South Eastern Australia, plus Perth.

6. Any level 7 or larger port in New Zealand.



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The Moose

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Post #: 243
RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 10/29/2016 11:21:36 PM   
rook749


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quote:

ORIGINAL: Bullwinkle58

48. Gameplay Change: Allow ship withdrawals at any on map level-9 port and some smaller ports with no enemy nearby. Ships can always be withdrawn from any off- map port or from any TF that is currently off map. Ships that are not badly damaged can be withdrawn from some on-map ports or from TFs in certain on-map regions. For on map, ship may not be on fire, total damage may not exceed 99 and no individual damage type (system, floatation, engine) may exceed 50. Ships may not be withdrawn from any on-map location where the enemy has air superiority. The
intent is to prevent withdrawal as a method of saving a ship that stands a good chance of being lost or further damaged. On map withdrawal ports are set based on the historical exit locations for ships leaving the Pacific:

1. Any level 9 port.

2. National home ports of the United States, Canada, India, Australia, and New
Zealand (with no port level requirement)

3. Any level 7 or larger port on the US or Canadian West Coast.

4. Any level 7 or larger Indian port East of Ceylon (including Ceylon itself)

5. Any level 7 or larger port in South Eastern Australia, plus Perth.

6. Any level 7 or larger port in New Zealand.


Thanks Bullwinkle58!!!!

So I have 191 points of damage that needs to be removed to include 6 major Flotation damage. Say it takes ten days to reach Sydney. There are 55 days left, 25 days to get the speed back up to ten and 10 days to get Sydney -- this leave 20 days in port fix the rest of the damage.

If I put the ship in "shipyard mode" does it fix the major Flotation Damage or Engine Damage 1st?

If I get to Sydney and fix the six points of major damage with the shipyard. With the LVL 9 Port, 200 Naval support and three ARs using preside & critical I could only run over a couple of days getting the total damage down under 100. But Does Flotation or Engine Major Damage get repair 1st?

If I run over ten days (call it a reserve) that would cost me 500 PP if I drain the pool to zero points. How many political points does everyone feel another CV in 1944 is worth plus denying him a couple 100 VPS????

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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 10/29/2016 11:50:47 PM   
BBfanboy


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From Alfred's Ship Repair 101, item 14:


14. What the repair manager actually does

What cannot be changed by the player and is fully under the control of the “repair manager” is the order in which the individual IR is undertaken. The “repair manager” prioritises the RW and the expenditure of IRP on the basis of damaged area and degree of the damage.

The first priority of the “repair manager” is to work, in descending order on:

• Flotation
• Engine
• System

The second priority is to work until damage in an area is reduced to a commensurate damage level in the other areas. This work is done within the following bands.

• 90+
• 75-89
• 60-74
• 45-59
• 30-44
• 15-29
• 8-14
• 4-7
• 2-3
• 1

In practice this means that a ship with 77 flotation, 48 engine and 17 system damage will see the “repair manager” directing the RW to work on the flotation damage until it is reduced to 45 at which point the RW are redirected to work on the engine damage until it is reduced to 45. At that point the RW restart work on flotation until it is reduced to 30, then switch over to work again on engine until it is reduced to 30. At that point the process starts over again with the RW on flotation until it is reduced to 15, then engine until it is reduced to 15 and only now do the RW start to work on reducing the system damage down from 17 to 15. When that is accomplished the RW again work on reducing flotation to 8, engine to 8, system to 8 and so on.



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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 10/30/2016 12:09:33 AM   
Jorge_Stanbury


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The cost you will pay is in USA divisions, air groups, etc you won't be able to purchase for use in 1942, when they are critical.

In exchange for victory points and a British carrier back in 1944 or even 1945, as it will take additional days to repair damage accrued; as most likely you will withdraw it as soon as you can (meaning still in a heavy damaged state).

By the time it returns you will already be operating at least a dozen of Essex and Independence class carriers, this against an already significantly diminished KB

< Message edited by Jorge_Stanbury -- 10/30/2016 12:11:15 AM >

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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 10/30/2016 12:29:13 AM   
Jorge_Stanbury


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That being said....
I remember in my own Allied game, I had a carrier in relatively similar conditions:

If you look at my AAR: Jorge's(A) crusade to the fabled kingdom of PresterJohn(J) DBB-C --- A
pages 23 - 24 you will get the idea;

but thing is, I was able to withdraw a British carrier under heavy damage; certainly more than 50 combined.

So my suggestion would be to take it to Sydney at least;

EDIT: Do you have a naval HQ at Raoul? if not you should move some ASAP

< Message edited by Jorge_Stanbury -- 10/30/2016 12:34:25 AM >

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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 10/30/2016 3:58:43 AM   
rook749


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quote:

ORIGINAL: Jorge_Stanbury

That being said....
I remember in my own Allied game, I had a carrier in relatively similar conditions:

If you look at my AAR: Jorge's(A) crusade to the fabled kingdom of PresterJohn(J) DBB-C --- A
pages 23 - 24 you will get the idea;

but thing is, I was able to withdraw a British carrier under heavy damage; certainly more than 50 combined.

So my suggestion would be to take it to Sydney at least;

EDIT: Do you have a naval HQ at Raoul? if not you should move some ASAP


All sound advice, the plan is to move the Carrier to Sydney and play it by ear. I have the Asiatic Fleet set to arrive(rebuilt) in 7 Days and the Eastern Fleet in Ceylon. No other Naval HQ's can be moved. Plan's are underway to move the Eastern Fleet to Sydney but this will take a long time.....


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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 10/30/2016 4:26:44 AM   
Jorge_Stanbury


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Then find the closest BF with "rich" naval support content.

Key is to eliminate all minor float and engine damage as quickly as possible. With ARs and naval support you might be able to reduce multiple points in a day. If you saw my AAR, there were days in which my damaged carrier reduced 10+ points of minor float. Once all minor float and engine are taken care I recommend you start the journey, assuming of course speed is within reason

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Post #: 249
RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 10/30/2016 7:22:04 PM   
rook749


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From
CIC-SWPAC
to
CIC-PAC


Operation Hound in underway, after the Japanese withdrew overnight from their positions at Townsville. Our best estimate is they plan on pulling back and either -

1) Pulling out of Australia.
2) Falling back to Cairns to established fortified positions.

Neither of these can be allowed, I know the plan was to coordinate this offensive with the Operation Ironhide but the opportunity to eliminate the Japanese in the open is too great to pass up. All forces that were held in reserve (as to avoid tipping off the operation) at Brisbane are loading trains now and will move to their jump off positions. All forces at the front (Left, Center and Right) have all of their artillery, engineer and anti-air eliminated in place. The "left" wing has the AUS Armor and 19th UK Infantry Division in route and the "right" wing is still missing two US Infantry Divisions.

There is a low probability that this is a trap, but it is possible. To Counter this possibility four Australian Mounted Infantry Regiments were detached from the left wing and will move to Brisbane to act as a mobile reserve. Should the need arise we may need the Carrier Fleet to sortie from Auckland and take any landing forces from the flank.

The order of the day is to "Advance without Regard to the Rear or Flanks". The forces at Brisbane will simply have to catch up to the advancing army.




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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 10/31/2016 10:33:10 PM   
rook749


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quote:

ORIGINAL: Jorge_Stanbury

Then find the closest BF with "rich" naval support content.

Key is to eliminate all minor float and engine damage as quickly as possible. With ARs and naval support you might be able to reduce multiple points in a day. If you saw my AAR, there were days in which my damaged carrier reduced 10+ points of minor float. Once all minor float and engine are taken care I recommend you start the journey, assuming of course speed is within reason

Jorge_Stanbury,

You are very correct starting turn 172 you can see me removing 11 points of Minor Float per day, this is the day the first AR arrived and the port when to level 2. The question is how fast can I fix minor Engine Damage? Is it slower than ten points a day or the same basic rate? Speed is up from 1(0) to 5(1) after fixing the minor float damage.




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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 10/31/2016 10:47:54 PM   
Jorge_Stanbury


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Should be as quick... as long as it is minor

System will need ~1 turn per point, which is why it might be better to send it as soon as you eliminate all minor damage


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Post #: 252
RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 10/31/2016 11:00:01 PM   
rook749


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quote:

ORIGINAL: Jorge_Stanbury

Should be as quick... as long as it is minor

System will need ~1 turn per point, which is why it might be better to send it as soon as you eliminate all minor damage


Thanks for all of the information!!! I have 146 Naval Support and growing at Sydney. I am also in the process of clearing out all of the submarines between Raoul and Sydney.

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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 11/8/2016 1:05:16 AM   
rook749


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From
CIC-SWPAC
to
CIC-PAC


Operation Hound in underway, while the advance north has stalled with only two attacks the flanking movement is well underway. If the "Left" wing is successful it is possible the Japanese will not realize the 18th UK Division is on the left flank and that a third US Infantry Division is ready to reinforce the "right" wing. I understand additional air forces are in route to reinforce the two B-26, one B-25 and three Hudson air units in theater, do we know when they will arrive? The current bomber forces simply are having no real effect on the Japanese forces.

In the Attached Appendices please find summary for the engagements to date.....




Attachment (1)

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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 11/8/2016 1:08:14 AM   
rook749


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Ground combat at 91,143 (near Townsville)

May 30th, Allied Deliberate attack
Attacking force 30543 troops, 538 guns, 657 vehicles, Assault Value = 1004

Defending force 32555 troops, 325 guns, 314 vehicles, Assault Value = 942
Allied adjusted assault: 480
Japanese adjusted defense: 2473

Allied assault odds: 1 to 5

Combat modifiers
Defender: terrain(+), leaders(+)
Attacker:

Japanese ground losses:
884 casualties reported
Squads: 1 destroyed, 15 disabled
Non Combat: 2 destroyed, 23 disabled
Engineers: 1 destroyed, 32 disabled
Vehicles lost 80 (35 destroyed, 45 disabled)

Allied ground losses:
2105 casualties reported
Squads: 36 destroyed, 119 disabled
Non Combat: 67 destroyed, 39 disabled
Engineers: 29 destroyed, 9 disabled
Guns lost 27 (12 destroyed, 15 disabled)
Vehicles lost 125 (37 destroyed, 88 disabled)
Units destroyed 1

Assaulting units:
2/1st Pioneer Battalion
754th Tank Battalion
25th Cav Recce Regiment
15th Australian Brigade
8th Cav Recce Regiment
6th Cav Recce Regiment
6th Australian Brigade
2/11th A/Car Regiment
102nd Cmbt Engineer Regiment
2nd Cav Recce Regiment
Americal Infantry Division
11th Australian Brigade
22nd Fld RAA Regiment
21st Fld RAA Regiment
16th Fld RAA Regiment
13th Fld RAA Regiment
2nd RAA Med Arty Regiment
70th Coast AA Regiment
204th Coast AA Regiment
198th Field Artillery Battalion
New Guinea Force
SW Pacific Theater
21/22 Field Arty Regiment

Defending units:
2nd Tank Regiment
2nd Engineer Regiment
38th Division
16th Infantry Regiment
8th Tank Regiment
146th Infantry Regiment
24th Infantry Regiment
44th Field AA Battalion
16th Army
2nd Field Artillery Regiment
17th Medium Field Artillery Regiment
10th Ind. Mountain Gun Regiment
11th RF Gun Battalion

-----------------
June 9th, Allied Deliberate attack

Attacking force 42608 troops, 767 guns, 852 vehicles, Assault Value = 1339
Defending force 28558 troops, 299 guns, 277 vehicles, Assault Value = 787

Allied adjusted assault: 651
Japanese adjusted defense: 1509

Allied assault odds: 1 to 2

Combat modifiers
Defender: terrain(+)
Attacker:

Japanese ground losses:
621 casualties reported
Squads: 1 destroyed, 19 disabled
Non Combat: 46 destroyed, 20 disabled
Engineers: 1 destroyed, 52 disabled
Guns lost 10 (1 destroyed, 9 disabled)
Vehicles lost 78 (40 destroyed, 38 disabled)
Units destroyed 1

Allied ground losses:
2328 casualties reported
Squads: 27 destroyed, 168 disabled
Non Combat: 9 destroyed, 140 disabled
Engineers: 2 destroyed, 22 disabled
Guns lost 41 (20 destroyed, 21 disabled)
Vehicles lost 177 (90 destroyed, 87 disabled)

Assaulting units:
754th Tank Battalion
25th Cav Recce Regiment
8th Cav Recce Regiment
2/2nd Ind Coy
6th Australian Brigade
2/11th A/Car Regiment
2/7th Cav/Cdo Battalion
6th Cav Recce Regiment
193rd Tank Battalion
27th Infantry Division
Americal Infantry Division
2nd Cav Recce Regiment
102nd Cmbt Engineer Regiment
15th Australian Brigade
11th Australian Brigade
16th Fld RAA Regiment
70th Coast AA Regiment
Aus II Corps
168th Field Artillery Battalion
63rd Coast AA Regiment
204th Coast AA Regiment
21st Fld RAA Regiment
1st RAA Med Arty Regiment
2nd RAA Med Arty Regiment
New Guinea Force
13th Fld RAA Regiment
22nd Fld RAA Regiment
SW Pacific Theater
4th Field Artillery Battalion
198th Field Artillery Battalion
21/22 Field Arty Regiment

Defending units:
2nd Tank Regiment
8th Tank Regiment
2nd Engineer Regiment
146th Infantry Regiment
38th Division
16th Infantry Regiment
2nd Field Artillery Regiment
44th Field AA Battalion
10th Ind. Mountain Gun Regiment
16th Army
17th Medium Field Artillery Regiment
11th RF Gun Battalion


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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 11/8/2016 1:11:32 AM   
rook749


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CV Indomitable
The good news is that Major Float damage was worked off at 10 points a day and most of the Engine damage at 4 points a day. The bad news is that is taking 2/3 days to work off the system damage. As a result she will set sail for Sydney this turn 43 hexes away. Their will be three AR at this port and 350 Naval support at the level 9 port. The shipyard is a 30 point yard.




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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 11/8/2016 1:22:42 AM   
rook749


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The "Left" Wing of Operation Hound

June 9th, Ground combat at 90,141 (near Cairns)

Allied Deliberate attack

Attacking force 4041 troops, 78 guns, 60 vehicles, Assault Value = 133
Defending force 920 troops, 4 guns, 42 vehicles, Assault Value = 38

Allied adjusted assault: 118
Japanese adjusted defense: 106

Allied assault odds: 1 to 1

Combat modifiers
Defender: terrain(+)
Attacker: leaders(+)

Japanese ground losses:
62 casualties reported
Squads: 0 destroyed, 6 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
25 casualties reported
Squads: 0 destroyed, 10 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
19th Australian Brigade

Defending units:
2nd Recon Regiment

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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 11/8/2016 3:03:56 AM   
BBfanboy


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quote:

ORIGINAL: rook749

CV Indomitable
The good news is that Major Float damage was worked off at 10 points a day and most of the Engine damage at 4 points a day. The bad news is that is taking 2/3 days to work off the system damage. As a result she will set sail for Sydney this turn 43 hexes away. Their will be three AR at this port and 350 Naval support at the level 9 port. The shipyard is a 30 point yard.




You must make a choice between the shipyard or the Port + NS + ARs. I don't think the SY repair points can help the port and vice versa.
Looks like the ship should go in the SY to get at least 7 major float damage removed and then switch out to the port to remove enough points to get her below 99. At that point you can simply withdraw the CV at Sydney.

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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 11/8/2016 1:21:03 PM   
Jorge_Stanbury


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I would not move it from Raoul until I get all minor engine damage repaired.
This because you might get better speeds with less damage

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Post #: 259
RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 11/12/2016 11:22:19 AM   
rook749


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quote:

ORIGINAL: BBfanboy
You must make a choice between the shipyard or the Port + NS + ARs. I don't think the SY repair points can help the port and vice versa.
Looks like the ship should go in the SY to get at least 7 major float damage removed and then switch out to the port to remove enough points to get her below 99. At that point you can simply withdraw the CV at Sydney.


That is the plan, all we need now is to avoid the submarines.

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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 11/12/2016 11:23:44 AM   
rook749


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quote:

ORIGINAL: Jorge_Stanbury

I would not move it from Raoul until I get all minor engine damage repaired.
This because you might get better speeds with less damage


That is was the original plan. For some reason it changed from fixing the minor engine damage to system damage and it is taking 1 - 3 days to clear the system damage where 4 points of minor engine was being cleared per day....

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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 11/12/2016 11:30:28 AM   
rook749


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From VADM James Somerville
to Office of the Prime Minister


Japanese forces have recently being probing and attempting flanking maneuvers in Burma to cut our forces off in Rangoon. The fist attempt at Prome was repulsed with an Allied counter attack. Details in the attached summary.....

Ground combat at Prome (55,50)

Allied Deliberate attack

Attacking force 5447 troops, 93 guns, 75 vehicles, Assault Value = 147
Defending force 2090 troops, 5 guns, 66 vehicles, Assault Value = 92

Allied adjusted assault: 112
Japanese adjusted defense: 50

Allied assault odds: 2 to 1

Combat modifiers
Defender: preparation(-)
Attacker: op mode(-)

Japanese ground losses:
566 casualties reported
Squads: 14 destroyed, 13 disabled
Non Combat: 15 destroyed, 15 disabled
Engineers: 1 destroyed, 2 disabled
Vehicles lost 31 (9 destroyed, 22 disabled)
Units retreated 2

Allied ground losses:
144 casualties reported
Squads: 4 destroyed, 11 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 6 disabled

Defeated Japanese Units Retreating!

Assaulting units:
16th Australian Brigade
4th Burma Rifles Battalion
107th RAF Base Force

Defending units:
8th Recon Regiment
1st Raiding Regiment





Attachment (1)

< Message edited by rook749 -- 11/24/2016 1:37:57 PM >


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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 11/21/2016 12:07:17 AM   
rook749


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Operation Ironhide

From
CICPAC
to
POTUS


Operation Ironhide Phase 1 is underway and the forces should be landing at Tanna and Mare' in the next eight hours. The only losses to date was the Yorktown taking two torpedoes from a Japanese submarine, the carrier is fully capable of flight operations but has been diverted to Sydney for repair.

To date Japanese losses are two xAX and one PB.





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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 11/21/2016 12:23:24 AM   
rook749


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Operation Hound
SWPAC
to
CICPAC


The "Left" wing advanced to the gates of Cairns, and should breath through soon after several attacks at 1:2, without the arrival of the 18th UK Infantry Division. The 18th UK Division should arrive in the next 24 hours and provide the punch to breakthrough.

The "Right" wing has been held in place by the forces of the Japanese forces, however the last 24 hours the Japanese have fallen back towards Cairns. We suspect the Japanese are concerned with their lines of retreat.

------
Ground combat at 91,140 (near Cairns)
Allied Deliberate attack

Attacking force 16897 troops, 124 guns, 805 vehicles, Assault Value = 573
Defending force 7558 troops, 90 guns, 108 vehicles, Assault Value = 189

Allied adjusted assault: 265
Japanese adjusted defense: 229
Allied assault odds: 1 to 1

Combat modifiers
Defender: terrain(+)
Attacker:

Japanese ground losses:
693 casualties reported
Squads: 7 destroyed, 104 disabled
Non Combat: 5 destroyed, 18 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 11 (3 destroyed, 8 disabled)
Vehicles lost 28 (11 destroyed, 17 disabled)

Allied ground losses:
254 casualties reported
Squads: 2 destroyed, 9 disabled
Non Combat: 2 destroyed, 33 disabled
Engineers: 3 destroyed, 2 disabled
Vehicles lost 73 (16 destroyed, 57 disabled)

Assaulting units:
2/9th Armoured Regiment
2/8th Armoured Regiment
3rd Tank Battalion
5th Australian Brigade
2/5th Armoured Regiment
2/6th Armoured Regiment
2/7th Armoured Regiment
2nd Tank Battalion
2/10th Armoured Regiment
1st Tank Battalion
19th Australian Brigade
13th Armoured Regiment
Australia Command
2nd Australian Army
Aus I Corps

Defending units:
24th Infantry Regiment
2nd Recon Regiment
8th Tank Regiment
Yokosuka 1st SNLF
Yokosuka 3rd SNLF
Yokosuka 4th SNLF
10th Ind. Mountain Gun Regiment




Attachment (1)

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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 11/21/2016 6:45:29 PM   
rook749


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Sorry for the delays in the updates, but work has been crazy and I took the wife and three boys to see my parents out of state. We have been running around the Boston doing things for the boys

However, we took the family to see the USS Massachusetts at Battleship Cove and we had a blast.




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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 11/21/2016 6:54:41 PM   
rook749


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Joined: 12/21/2006
Status: offline
From VADM James Somerville
to Office of the Prime Minister


Japanese forces in Burma have begun working to outflank out positions in Rangoon. As additional forces are not available to reinforce the area --- a tactical withdraw to the Indian boarder may be required. We were able to drive them out of Prome on the 9th of June but they have returned in greater force. We are shuffling forces around to hold the line, but unless additional forces become available we will need to examine the "Rangoon" question if for no other reason than to shorten the line.

9th of June
-----------

Ground combat at Prome (55,50)
Allied Deliberate attack
Attacking force 5447 troops, 93 guns, 75 vehicles, Assault Value = 147
Defending force 2090 troops, 5 guns, 66 vehicles, Assault Value = 92

Allied adjusted assault: 112
Japanese adjusted defense: 50
Allied assault odds: 2 to 1

Combat modifiers
Defender: preparation(-)
Attacker: op mode(-)

Japanese ground losses:
566 casualties reported
Squads: 14 destroyed, 13 disabled
Non Combat: 15 destroyed, 15 disabled
Engineers: 1 destroyed, 2 disabled
Vehicles lost 31 (9 destroyed, 22 disabled)
Units retreated 2

Allied ground losses:
144 casualties reported
Squads: 4 destroyed, 11 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 6 disabled

Defeated Japanese Units Retreating!

Assaulting units:
16th Australian Brigade
4th Burma Rifles Battalion
107th RAF Base Force

Defending units:
8th Recon Regiment
1st Raiding Regiment


22nd of June
-----------

Ground combat at Prome (55,50)
Allied Bombardment attack

Attacking force 7308 troops, 114 guns, 75 vehicles, Assault Value = 231
Defending force 6836 troops, 79 guns, 63 vehicles, Assault Value = 215

Japanese ground losses:
19 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 1 (1 destroyed, 0 disabled)

Allied ground losses:
Guns lost 1 (1 destroyed, 0 disabled)

Assaulting units:
4th Burma Rifles Battalion
16th Australian Brigade
1st Burma/A Division
107th RAF Base Force
22nd Light AA Regiment

Defending units:
8th Recon Regiment
17th Infantry Regiment
1st Raiding Regiment
8th Mountain Gun Regiment

< Message edited by rook749 -- 11/24/2016 1:38:18 PM >


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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 11/21/2016 7:02:15 PM   
rook749


Posts: 1105
Joined: 12/21/2006
Status: offline
From VADM James Somerville
to Office of the Prime Minister


Summary of Forces

(1)
Tenasserim BAF Battalion
6th Burma Rifles Battalion
Rangoon BAF Battalion
17th Indian Division
35th Light AA Regiment
100th RAF Base Force
221 Group RAF
108th RAF Base Force
85th British AT Gun Regiment
51st Base Group
Burma Corps
103rd RN Base Force
106th RAF Base Force
48th Light AA Regiment
222 RAF Base Force

(2)
100th RN Base Force
104th RAF Base Force
3th Burma Rifles Battalion

(3)
4th Burma Rifles Battalion
16th Australian Brigade
1st Burma/A Division
107th RAF Base Force
22nd Light AA Regiment

(4)
17th Australian Brigade

(5)
1st Burma/B Division





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< Message edited by rook749 -- 11/24/2016 1:36:33 PM >


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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 11/21/2016 7:09:25 PM   
rook749


Posts: 1105
Joined: 12/21/2006
Status: offline
From VADM James Somerville
to Office of the Prime Minister


Localized counter attack to cut the road and supply to enemy forces in Prome. The 7th Armored Brigade, the 1st Burma/C Division and 44th Cavalry Regiment will lead the way. If required these forces and also "plug" any future gaps that may develop.





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< Message edited by rook749 -- 11/24/2016 1:38:46 PM >


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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 11/21/2016 7:12:27 PM   
rook749


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Joined: 12/21/2006
Status: offline
CV Indomitable Update
A thanks to everyone's advice and input on the CV Indomitable. The CV is three days from port and will withdraw in 28 days. We have 3 AR's, 359 Naval support, Level 30 shipyard and a level 9 port at Sydney. We should just make it under the deadline.




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RE: Rook749 vs Lam0ttePicquet (DBB028-C) - 11/21/2016 7:20:06 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
Out of curiousity, is your esteemed Admiral meant to be this guy?

https://en.wikipedia.org/wiki/James_Somerville

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No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

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