adarbrauner
Posts: 1496
Joined: 11/3/2016 From: Zichron Yaaqov, Israel; Before, Treviso, Italy Status: offline
|
quote:
There is a period of WWII that screams out to be war gamed. A game that is genuinely winnable by both sides without having to insert faux balancing items, a game that could appeal to the naval war gamer, the air man and the land war devotee in equal measure. One problem. The War in the Mediterranean is not the Battle of the Bulge, The Soviet / German war or any of the other 'staples' that cost conscious developers need to concentrate on. As was pointed out the other day in the DC:B forum, if it doesn't sell in the US then forget it, the returns are just not there. That would be, WOULD stressed, Hearts of Iron III and its development; a game with a huge, huge potential, no more exploited; hoping someone with vision shall bring it forth and further develope it as it deserves, because Paradox has sold himself to the "wider accessibilty and much money now" logic. I've studied and reviewed gameplays of Decisiive Campaign; the underlying ideas and structure of the game range from very good to excellent or superlative, but I cannot comply with its lack of greater detail , i.e. in the combat model and resolution - childish. TOAW has become unplayable to me; besides, its air and naval campaign (and the graphic)...mmm., not exactly a treat. quote:
I had Field of Glory for ages sat on my hard drive Is that strategic, grand vision?
|