itkotw2000
Posts: 30
Joined: 8/27/2005 Status: offline
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Yes, this sort of "every town is a supplied fort" could be changed, or maybe reduce the supply for encircled cities to 1 supply (I think that would be a good first step). And units should not be able to reinforce while encircled. There needs to be some sort of attrition or wearing down for units that are constantly fighting, but "out of supply". As of now, a unit "in supply" has no chance 1 on 1 against a unit "out of supply" in a cut off town, no matter how long you attack. Historically, very few totally surrounded towns held out for very long. Especially with the unit sizes we are using, corps and armies. It is hard to forage for an modern, army sized unit. When people think of surrounded cities, they often think of Leningrad that was sieged for 872 days. But Leningrad was a huge city, fortified ahead of time, and was supplied over Lake Ladoga. Or we could look at the capture of a city like Minsk. Doing a quick search I see Minsk was "occupied" around June 26. Considering the Germans started the invasion on June 22, that is some good progress. The Germans were not sieging every city for weeks or months. I would say that if a city has fortifications built, it should last longer that an unfortified city. If the game wants to represent fortified cities, they need to build fortifications. Changing this would be a hard pill to swallow, because the AI relies on "every town is a fort", and if we changed it, the game would become easier. We would have to balance that out in another way. As for the a units strength not taking into account some sort of man power, that is just wrong, or it shows the state of the game. If you build a unit with 10 strength and it is reduced to 1 strength, and then it is "reinforced" to 10 strength (the in-game term is "reinforce"). It would be reasonable to assume that raising a unit up to its exact previous fighting strength involves additional manpower. The strength number does not factor combat readiness, morale, experience, or unit upgrades, we already have separate numbers for those.
< Message edited by itkotw -- 12/2/2016 5:43:35 PM >
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