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Chaudron - Counterforce, 2020

 
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Chaudron - Counterforce, 2020 - 1/10/2017 7:14:10 PM   
Kushan04


Posts: 683
Joined: 6/29/2005
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quote:


Eleven days ago carriers in the north sea began an operation to reopen the baltic shipping lanes to Gdansk, Poland by launching airstrikes against european union air and naval bases in northern Germany.

As expected they encountered heavy enemy fighter resistance along with land based cruise and ballistic missiles. what was not expected was that some of the cruise missiles were armed with nuclear warheads. The majority of the fleet survived but lost several escorts and aircraft in the battle.

Political and civilian opinion is mixed. opinions range from disengaging completely from the current conflict to launching a full nuclear counterattack with global strike command and united kingdom ballistic missile submarines.

Global Strike Command is at DEFCON 2 and United Kingdom ballistic missile submarines have received warning orders to retarget their missiles on the European Union.

After several heated discussions the president along with the prime ministers of the United Kingdom and Norway have agreed that the European Union nuclear forces must be completely neutralized using conventional forces.


Its been awhile but this is the second scenario in my Chaudron, 2020 series. US/UK air strikes on the EU (French) nuclear forces.

Both sides have a good amount of force randomization.

Look forward comments and suggestions.


Change Log

v1.1

Deleted excess units
Revised mission briefing

v1.0

Initial Release

Attachment (1)

< Message edited by Kushan -- 1/16/2017 12:32:32 AM >
Post #: 1
RE: Chaudron - Counterforce, 2020 - 1/10/2017 8:57:02 PM   
Excroat3

 

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Joined: 1/24/2015
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Does the force randomization lie in the planes that US/UK have available to them? Not sure if I just had a bad roll, but more that 50% of my planes are not available to me, including all of my F-35As and F-22s.

EDIT: unless they become ready at a later date, and I just missed that part in the briefing

< Message edited by Excroat3 -- 1/10/2017 8:58:58 PM >

(in reply to Kushan04)
Post #: 2
RE: Chaudron - Counterforce, 2020 - 1/11/2017 2:21:54 PM   
Kushan04


Posts: 683
Joined: 6/29/2005
Status: offline

quote:

ORIGINAL: Excroat3

Does the force randomization lie in the planes that US/UK have available to them? Not sure if I just had a bad roll, but more that 50% of my planes are not available to me, including all of my F-35As and F-22s.

EDIT: unless they become ready at a later date, and I just missed that part in the briefing


Yes. Depending on how the rolls work out, different planes will be activated for the players side. However there are a lot of fighters that are not used. The original design for this was a much larger scenario but I cut it down but never deleted the unused fighters. If its to much of a distraction I can get rid of them.

For the AI, the randomization lies is whether the AI gets more Rafales (replaces some mirage units) and how many units get assigned to the various missions.

(in reply to Excroat3)
Post #: 3
RE: Chaudron - Counterforce, 2020 - 1/11/2017 3:59:21 PM   
Excroat3

 

Posts: 436
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It's up to you what you want to do with the extra planes. I would, at the very least, add a tidbit about how those planes aren't under the player's command for some reason, just so the player doesn't wonder why they can't use all of those aircraft.

(in reply to Kushan04)
Post #: 4
RE: Chaudron - Counterforce, 2020 - 1/12/2017 4:11:55 AM   
Kushan04


Posts: 683
Joined: 6/29/2005
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That wouldn't be hard to add. I could also add a few pop up messages telling the player what units where activated at what bases.

(in reply to Excroat3)
Post #: 5
RE: Chaudron - Counterforce, 2020 - 1/14/2017 4:35:08 PM   
MichaelJCuozzo

 

Posts: 118
Joined: 8/14/2014
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quote:

ORIGINAL: Kushan

That wouldn't be hard to add. I could also add a few pop up messages telling the player what units where activated at what bases.

That's a good idea. I would do that.

(in reply to Kushan04)
Post #: 6
RE: Chaudron - Counterforce, 2020 - 1/16/2017 12:35:04 AM   
Kushan04


Posts: 683
Joined: 6/29/2005
Status: offline
Updated the link in first post to v1.1.

Removed all of the completely unused aircraft. There will still be some unused RAF fighters at RAF Marham or RAF Coningsby depending on how the rolls go. Also revised the mission briefing to make it clearer where your assets are based at.

< Message edited by Kushan -- 1/16/2017 12:38:43 AM >

(in reply to MichaelJCuozzo)
Post #: 7
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