CaptCarnage
Posts: 335
Joined: 5/24/2011 Status: offline
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Oh wait... I think I get it now! As the German economy is already damaged at the start, you get points for that in the first logistic phase that you play. This is about 180 points. In my graph based on subsequent turns we see the VPs getting less: this is the German economy slowly being restored! And unless you bomb the hell out of it, you will get less VPs. But in that case, there is an offset in scoring... Isn't it possible to substract VPs every turn? In principle the first time a score is calculated, this 186 for pre-Turn1 damage should be substracted from whatever you bomb and how many planes you lose. This is the true score what YOU do in Turn 1. I think the goal should be to damage more than can be repaired, and that should be reflected in the scoring. Then the Strategic Damage that is calculated after Turn 1 and what you start Turn 2 with should be substracted from whatever damage you make and planes you lose and what they repair during their Turn 2 logistic phase, and that is the true score of Turn 2 etc. etc. So then to win the scenario you need to do more damage than they can repair, plus don't lose too much planes while you are at it. But yeah, I checked the editor - it is not so easy to do that... However, you should be able to make a new Victory Metrics graph that reflects this, right? And for an air war, just replace the VP calculation top Right with the correct Airwar VP calculation.
< Message edited by Skyhigh -- 1/13/2017 12:03:41 AM >
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