Irinami
Posts: 746
Joined: 9/4/2002 From: Florida, USA Status: offline
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I don't get what you're saying, Buzzard45. Sights allow you to better determine where your shot is going to go when you point the gun in a certain place. If a target is far away, you aim high. You arc the bullet, indirect fire like artillery, if it's very far away. Now, since at such ranges the smallest deviation results in the bullet falling far away from the target, you want sights that have very fine adjustments for that sort of range. You also have to consider winds, too. If you have sights that can only move in 2-degree increments, you're in trouble shooting very far. If you have ones that can adjust to the minute of a degree, you're going to have much better results. If your sights are fixed, you're just screwed. You may as well not even try shooting at targets past 100m, because you just plain won't hit it. Remember, the "maximum range" on these weapons in the game is not the maximum distance the round can travel. Otherwise, every **** rifleman could fire at targets a couple kilometers out. Sure, they wouldn't hit... their rounds would stray by several hexes. The range given to weapons is apparently the maximum range they can be fired with anything resembling accuracy. MP40: 8/3. Means it's accurate out to 150m, but can engage targets out to 400m with some wild hope of hitting a target. Sten: 4/3. Means it's accurate out to 150m, but can engage targets out to 200m. Anything beyond 200m is, either due to poor sights, wide tolerances (if the weapon parts move around a lot like the AK47), super-light weapon, low pressure, or some other reason, something that's just not going to happen within the realm of reason. The Sten can throw rounds out to 400m, sure. But not with any reasonable expectation of anything resembling accuracy. ... and no, no, no, NO!!!!! You are NOT!!! just spraying rounds around, Hollywood be damned. Weapon ratings are based on standard usage. Sure, when you're pinned down, you might just spray 'em... thus one reason for the lower hit chances with higher suppression.
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