TheBattlefield
Posts: 507
Joined: 6/11/2016 Status: offline
|
quote:
ORIGINAL: sPzAbt653 Select the Tank unit and plot it to move to Poznan.
-1 I think I can understand your stomach pain in this area of the game mechanics quite well. But I guess this "problem" has more to do with a seeming contradiction of "expectation of a result" and "visible result" than with an actual weakness of the move mechanics. I feel like you are unconsciously expecting the battalion behavior of an Panzergeneral. But precisely in the movement behavior of the land units and Especially in your example, I see no real problems. In your example (I mean here an average span of 7 days/turn) you give your tank group in the abstraction of an SC3 following command: Day 1, Tank Group march to the Hexfeld Poznan and take this strategic goal. Resistance is theoretically possible but an active reconnaissance is deliberately omitted. Attack, where a will is, is also a victory! Results at the end of the first day: Fighting with an existing Polish army, presumably even with the advantage of a "prepared attack" on the side of the opponent. (The expression "surprise" I find here actually somewhat misleading, it is actually rather a calculated risk) So, command has been executed. Target not reached. But: result as expected in the case of a not "empty" city! In the following, you give a completely different (but at this abstraction level and without renouncing targeted area reconnaissance) very meaningful command: Day 1, armor group move slowly forward, take a safe position and clear from there the environment within your possibilities. Day 2-7, move forward, take an attack position and attack the recognized defenders of the city of Poznan. Command has been (successfully) executet. Goal achieved. Result as expected in the (superior) attack on a defended city. Now, at my age, I may already be subject to a weakening will to change, but in this area, especially in this example, I still lack a real necessity of an intervention. Ok, the concept of a surprise attack should actually be abandoned as long as there is no active command (with the associated behavioral routines) to prepare a "ambush" for a unit. What does not mean that there are no "exciters" in the behavior of units in other areas. In the case of the submarines: Prevention of emergency dive through encirclement by naval vessels!)
< Message edited by TheBattlefield -- 2/14/2017 12:28:36 PM >
|