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Questions about movements. - 2/16/2017 1:16:17 AM   
Liuzhichao

 

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1. Any way to see how far a unit can really move before you have moved it? Or any way to know how many movement points a unit has?
2.Can I cancel the movement after the unit has moved?
3. Why you cant move a leader twice even he has not used up his movement points? Example, firstly I moved a leader only 1 hex then I left him where he was and did something else, after that I cant move this specific leader any more. This didnt happen to any non-leader unit.

Thanks ahead.
Post #: 1
RE: Questions about movements. - 2/16/2017 3:27:48 PM   
Paullus

 

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1. No there isn't. They move approx. 4 hexes in Move mode. Different terrain may lower that rate. Use a training scenario to figure out how long you can move i different terrain.

2. No you can't cancel after movement. This is as we intended it to be.This way your own mistakes will be a part of the game.

3. You can move a leader later if you only moved it one hex earlier unless, you moved him directly into difficult terrain like up into a building on a higher level or you moved him in Assault mode.

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For my part, I shall do my duty as a general; I shall see to it that you are given the chance of a successful action. /Lucius Aemilius Paullus

(in reply to Liuzhichao)
Post #: 2
RE: Questions about movements. - 2/16/2017 3:36:52 PM   
Liuzhichao

 

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thx, the learning curve looks very steep to me.

(in reply to Paullus)
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RE: Questions about movements. - 2/16/2017 5:38:32 PM   
Paullus

 

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It is a complex game but it will reward you greatly. Ask any questions here and we will help you through it. There is a lot of players that will happily give you advice on gameplay.


_____________________________

For my part, I shall do my duty as a general; I shall see to it that you are given the chance of a successful action. /Lucius Aemilius Paullus

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Post #: 4
RE: Questions about movements. - 2/16/2017 7:17:13 PM   
scaz


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If I were to use ASL movement costs and movement allowances, would I be pretty accurate with determining how far a unit could move?

(in reply to Paullus)
Post #: 5
RE: Questions about movements. - 2/16/2017 7:44:36 PM   
Paullus

 

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Yes you would.

_____________________________

For my part, I shall do my duty as a general; I shall see to it that you are given the chance of a successful action. /Lucius Aemilius Paullus

(in reply to scaz)
Post #: 6
RE: Questions about movements. - 2/26/2017 8:15:16 PM   
BloodyBill76


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Is there any way to use transport vehicles to move your men? Maybe I am just not seeing it. I would like to move my men in their Hanomag to fight then disembark them.

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Post #: 7
RE: Questions about movements. - 2/26/2017 8:18:27 PM   
btd64


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Joined: 1/23/2010
From: Mass. USA. now in Lancaster, OHIO
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quote:

ORIGINAL: BloodyBill76

Is there any way to use transport vehicles to move your men? Maybe I am just not seeing it. I would like to move my men in their Hanomag to fight then disembark them.


That, my friend is a good question. Can troops ride on tanks?....GP

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AKA General Patton

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RE: Questions about movements. - 2/26/2017 8:45:30 PM   
Paullus

 

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No they can't.

_____________________________

For my part, I shall do my duty as a general; I shall see to it that you are given the chance of a successful action. /Lucius Aemilius Paullus

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Post #: 9
RE: Questions about movements. - 2/26/2017 8:46:47 PM   
btd64


Posts: 9973
Joined: 1/23/2010
From: Mass. USA. now in Lancaster, OHIO
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quote:

ORIGINAL: Paullus

No they can't.


Can it be added to your list? or better yet, I'll do it....GP

_____________________________

Intel i7 4.3GHz 10th Gen,16GB Ram,Nvidia GeForce MX330

AKA General Patton

WPO,WITP,WITPAE-Mod Designer/Tester
DWU-Beta Tester
TOAW4-Alpha/Beta Tester

"Do everything you ask of those you command"....Gen. George S. Patton

(in reply to Paullus)
Post #: 10
RE: Questions about movements. - 2/26/2017 9:30:57 PM   
BloodyBill76


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Joined: 4/14/2015
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I would love to have my men ride into combat on tanks or other transports.

(in reply to btd64)
Post #: 11
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