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[WAD] Error in contact emissions v1.11SR7(B906.21)

 
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[WAD] Error in contact emissions v1.11SR7(B906.21) - 2/27/2017 10:33:49 AM   
eleos


Posts: 72
Joined: 3/21/2016
From: Mesoropi, Macedonia, Greece
Status: offline
Not all SAM's and Radars have emissions when I choose the "all" choise from the relevant dropdown menu.
So, it is difficult to deploy SEAD missions with ARM missiles


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< Message edited by Sunburn -- 3/3/2017 9:06:45 PM >
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RE: Error in contact emissions v1.11SR7(B906.21) - 2/27/2017 6:04:50 PM   
Schr75


Posts: 803
Joined: 7/18/2014
From: Denmark
Status: offline
Hi Eleos

You need to turn on "all contacts" as well as all emissions. Then you will see all detected radar emissions.

Søren




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< Message edited by Schr75 -- 2/27/2017 6:41:29 PM >

(in reply to eleos)
Post #: 2
RE: Error in contact emissions v1.11SR7(B906.21) - 2/27/2017 6:19:40 PM   
eleos


Posts: 72
Joined: 3/21/2016
From: Mesoropi, Macedonia, Greece
Status: offline
Hi dude.
I use the setup that you have in the picture but stil some SAM's and Radars, usually those that are fully identified by my side, refuse to show their contact emissions.

(in reply to Schr75)
Post #: 3
RE: Error in contact emissions v1.11SR7(B906.21) - 2/27/2017 6:22:36 PM   
eleos


Posts: 72
Joined: 3/21/2016
From: Mesoropi, Macedonia, Greece
Status: offline
not to mention that airbases that are not single-unit are shown as individual units and not as groups as they used to until now.

(in reply to eleos)
Post #: 4
RE: Error in contact emissions v1.11SR7(B906.21) - 2/27/2017 6:45:13 PM   
Schr75


Posts: 803
Joined: 7/18/2014
From: Denmark
Status: offline
Hi

If you don´t see any emissions, that´s because they are not emitting or that you haven´t detected the emissions yet.

Regarding the group/unit view. This is being fixed.
http://www.matrixgames.com/forums/tm.asp?m=4238630

Søren

(in reply to eleos)
Post #: 5
RE: Error in contact emissions v1.11SR7(B906.21) - 3/3/2017 9:06:29 PM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
Status: offline
1) As Soren said.

2) This has been fixed in v1.11 SR7 Final (B906.24).

Thanks!

_____________________________


(in reply to Schr75)
Post #: 6
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