obvert
Posts: 14050
Joined: 1/17/2011 From: PDX (and now) London, UK Status: offline
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This is a good post by Lowpe, but frankly this is the Japanese game from the beginning. I didn't know most of this in my first game that went late, and it's really only through being there in 45 that you see the importance of these things. If you now want to keep up the best possible economic situation from where you are, Lowpe's list is a great places to start. You have to take a look at everything you do, all of the supply and fuel you use, and say, "do I really need to do this to slow the Allied advance? Or am I just doing this to do something? Will this generate a positive VP balance for the Japanese?" (anything better than 1:2). It's not less fun, just a different kind of fun. Often not acting is the best response to certain well-planned and executed Allied moves. You just have to be ready to pounce when he leaves something hanging. quote:
ORIGINAL: John 3rd Needs to doublecheck his TOE looking for upgrades. Find those heavy IJA divisions, the ones with 43 squads, and get them at key positions. Every defensive position against the non Chinese Allies needs: IJA 43 squads, 15cm or better artillery, at least one AA unit, x2 or x3 terrain (preferably off base). All coastal hexes on the HI needs forts 5. Forts five on the two bases that don't have a rail connection. He needs to ultimately be thinking he has to counter a 5 division invasion on the HI or Hokkaido which means you have to hold the beach for two days while you SR in troops. Where are the Tank Divisions...they are gold! I have two TK Divisions. One is in China and the other is in Java. Get the Java tanks to Singers and rail them to Indochina, then possibly on to China. You can't get them to the PI now based on Allied control of the SW DEI and PI. quote:
Need a Command HQ to upgrade squads. Will begin looking at the ID currently deployed. Don't forget about the naval HQ command usually at Ominato. It starts as 5th Fleet and is now changed to Northeast Area Fleet (I think). quote:
Forts are all going up and most are 6 in the Home Islands. Will begin a systematic Home Islands survey as to creating a strong reserve force as well as an appropriate beach defense. Finally, Japan needs to figure out a comprehensive AA policy for protecting: Home Island, Industry & Resource Protection, Ports and Airfields, VP farming on the HI, Radar sets and Night Fighter concentrations, HQa distribution and leadership, Daytime fighter concentrations and at what distance from Allied bases to put your Fighter Bombers, obsolete fighters with cannons, Rufes and Rexes on CAP to. Will work on my AA unit allocation. Some of the destroyed units from Burma will be useful here. Buy back all AA!! It's cheap and in the HI is incredibly useful late. Pile them into Tokyo and Osaka. Also make sure Hiroshima/Kure and Yokohama have upgraded their static forts to get the huge amount of AA guns they have in place. The Army have some regiments that upgrade to the 12cm guns and these are invaluable. The 88s are okay too. But it's really numbers in the end. quote:
What do you mean by 'VP Farming?' Strat bombing. You will be bled dry for supply, factories crushed and lots of VPs gained for the Allies when he gets the beasties rolling. B-29s bombing manpower in Tokyo and Osaka, plus targeted factory strikes, will start turning the VP balance quickly. You'll need a lot of NF and a lot of AA in important industrial centres to slow the process. You can't stop it, but you can attrit and slow the behemoths. quote:
The HQ comment needs to be thoroughly examined. Great note there. Have roughly 2/3 of my Fighters set to train on the Home Islands. All bases from Hiroshima south have fighters set on 30% CAP, 20% LRCAP, 30% Training, and 20% Rest. Understand that ANY Fighter flying defense is useful! Kind of, but not really. Nates are not useful. Anything without armor is not useful. Those not having 20mm or CL 13.2mm MG are not good against 4E or 3rd Gen Allied fighters. You should upgrade even the training groups to pools of 2nd generation fighters. Your N1K1-2, Tony Id, even Oscar III and A6M5c. I'd train 100% with some groups to get more pilots through. I'd then have other groups on 70-80% CAP to get them from 50/68 to 65/72 with the benefit of having good rear CAP. Also, train good pilots for your NF. Train them in daylight and only put them in the active NF groups flying 60% night CAP (or 40% CAP 20-30% LR CAP at 2-3 hexes to cover areas with interlocking) when fully trained. They train much slower at night due to only having one phase. To further help with economy we would need to know current global stats for: Supply Fuel Oil Armament Points Vehicle Points HI points
< Message edited by obvert -- 3/2/2017 12:28:57 PM >
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"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
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