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RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 3:27:47 PM   
zuluhour


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"So here question:

Emperor nephew not-ah find enough Japan-mens to expand Ha-34. What-ah do now?

--"Invite" more Korea-mens ovah?
--"Invite" British-mens ovah from Burma>
--Stop pachinko machine production"

This cause Zulu san to spill coffee

(in reply to Cap Mandrake)
Post #: 2821
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 3:49:46 PM   
Cap Mandrake


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quote:

ORIGINAL: zuluhour

"So here question:

Emperor nephew not-ah find enough Japan-mens to expand Ha-34. What-ah do now?

--"Invite" more Korea-mens ovah?
--"Invite" British-mens ovah from Burma>
--Stop pachinko machine production"

This cause Zulu san to spill coffee


Hai! Japan-mens have prenty coffee aftah Admirarh SPrior-san capture most of Java. What-ah need more Ha-34 motors.

(in reply to zuluhour)
Post #: 2822
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 3:59:28 PM   
Cap Mandrake


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Someone have to exprain Mandarake-san. Brirriant industrarists Mandarake-san and SPrior-san turn off arr of crappy engines but some idiot stir make them?

Hory crap! Not-ah need any more Ha-31 POS. Isrand turn ovah sink if make that many Dinah or crappy Topsy. Not enough paratroops or recon pirots to use arr of dman things.




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< Message edited by Cap Mandrake -- 3/5/2017 4:00:36 PM >

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Post #: 2823
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 4:17:57 PM   
Cap Mandrake


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Broody compricated. Give Mandarake-san headache right eat too much umami or drink 10 shots sake and not-ah drink any watah. Rike that.

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Post #: 2824
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 4:23:29 PM   
Cap Mandrake


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**********Office Tojo-san, Tokyo*************

Tojo-san in 2 inch heers: Maybe guy just PRETEND retarded? Who care about name of rousy Snow Monkeys anyway? Find Hata-guy and bring Tojo-san....




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< Message edited by Cap Mandrake -- 3/5/2017 4:40:42 PM >

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Post #: 2825
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 4:46:35 PM   
Cap Mandrake


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**********Office Tojo-san, Tokyo*************

Tojo-san: <after further discussion> Wait, Yamamoto-san mean arready know how wah end?

Adm. Yamamoto-san: Oh, no. Different every time. Except for f****** P-38.

Tojo-san: Yamamoto-san know what-ah hahppen Tojo-san?

Adm. Yamamoto-san: No, not-ah rearry but probabry good idea not-ah put too much in 401-K

< Message edited by Cap Mandrake -- 3/5/2017 4:52:55 PM >

(in reply to Cap Mandrake)
Post #: 2826
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 4:50:00 PM   
Chickenboy


Posts: 24520
Joined: 6/29/2002
From: San Antonio, TX
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What-ah herr?

Rooking at Mandrake-san's production makey Chickenboy-san cry. Can't bereive eyes. What-ah herr?

Where to begin?

Arr right:

(for berow, prease assume Chickenboy-san mispronounce arr future "L" sounds accordingry)

You've way overexpanded most of your engine and airframe settings. For example, you're trying to produce 220 G4M1 Betty aircraft a month. You're only able to repair one point of production per turn, so you're only actually producing 106 per month at this point. The other 114 points of "damaged" factory represent the production that-over the next 3.5 months will revert to repaired and contribute to production. Of course, each point of repaired factory requires precious HI to expand and 1000 supply to repair. So you've committed to overproducing 220 Betties per month and are willing to spend gobs of HI to get there and ****loads of supply to repair to that absurd level.

You probably need no more than 30-40 G4M1s / month.

You're also producing (or trying to) 224 Kates / month (probably need ~25-35), 424 A6M2s (probably need 60-75), 263 Ki-21-IIa (maybe need 40), 96 D3A1 (need 20-30) and so forth. Way, way way too much.

You're overproducing most of your engines and have grossly overexpanded production in these as well. Same story. You don't need monthly production of 746 Ha-35s, because you don't need the hundreds upon hundreds of superfluous Ha-35 receiving aircraft that these will go into every month.

You're at risk of running your production into the ground by January 1, 1943.

You can at least stem the bleeding somewhat.

You've got to shut down expansion on all of the aforementioned aircraft engine factories. Not production (yet), but expansion. You will need to shut down production in a month or so after you've rebuilt your pools of engines.

You've got to shut down both expansion of and production of all aircraft production factories for the time being. There aren't any airframes being built for now anyways (largely because you're out of the most popular engines like Ha-35 and Ha-32).

You can continue a few of the airframes for which their engine supply is current (e.g., Ki-49-1a / Ha-34 current), but be prepared to turn these off when you have sufficient airframes in the pool. With the Helen, you've overexpanded that production as well-probably double what you need.

There *is* a bright lining here, believe it or not. Your production of Ki-45, Ki-46-II Dinah and E13A1 Jakes are about right. You must not have touched these from their defaults.

Lastly, most people convert the unnecessary Hitachi Amakaze, Nakajima Kotobuki and Hitachi (early) engine factories to something more useful instead of running them for 7 months. With everything else going on in your production, I'd say just turn them off and leave them off until you can get a handle on everything else.



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Post #: 2827
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 4:58:33 PM   
Chickenboy


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From: San Antonio, TX
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quote:

ORIGINAL: Cap Mandrake

Someone have to exprain Mandarake-san. Brirriant industrarists Mandarake-san and SPrior-san turn off arr of crappy engines but some idiot stir make them?


Those engine factories are currently turned off / non-existent. But being as it is June 15, the factory workers must have been orders from brilliant industrialists Mandrake-san and Sprior-san until a couple days ago. It appears as though these factories were then converted to something else and 'wiped' off the production slate, making them 0(0).

Sound about right?

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Post #: 2828
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 4:59:38 PM   
Chickenboy


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[Chickenboy-san put hand in face while asking]

How about screenshot of grobar HI production from Industry screen? Domo.

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Post #: 2829
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 5:13:30 PM   
Cap Mandrake


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Hory crap! Mandarake-san have Van Morrison buzz from Pandaora and then arr of sudden feer rike eat big jar of umami paste AND IRS guy show up outside Seaside Virra!

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Post #: 2830
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 5:25:52 PM   
Cap Mandrake


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From: Southern California
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quote:

ORIGINAL: Chickenboy


quote:

ORIGINAL: Cap Mandrake

Someone have to exprain Mandarake-san. Brirriant industrarists Mandarake-san and SPrior-san turn off arr of crappy engines but some idiot stir make them?


Those engine factories are currently turned off / non-existent. But being as it is June 15, the factory workers must have been orders from brilliant industrialists Mandrake-san and Sprior-san until a couple days ago. It appears as though these factories were then converted to something else and 'wiped' off the production slate, making them 0(0).

Sound about right?


Mandarake-san berieve most-ah converted to othah engines many months ago, probabry Dec 41 or January 42..or at reast TRY to convert.


< Message edited by Cap Mandrake -- 3/5/2017 5:26:27 PM >

(in reply to Chickenboy)
Post #: 2831
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 5:35:08 PM   
Cap Mandrake


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For eg. Here "former" Amakze prant at Yokahama




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RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 5:43:39 PM   
Cap Mandrake


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Here are the former Kokobuki (or whateveah carred) and Hitachi prants at Tokyo






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Post #: 2833
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 5:53:33 PM   
Chickenboy


Posts: 24520
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From: San Antonio, TX
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quote:

ORIGINAL: Cap Mandrake

For eg. Here "former" Amakze prant at Yokahama





That-ah button turn off future repair of overexpanded / overproduced engine factory at Yokohama. Not convert any more dreaded parenthesis numbah into non-parenthesis numbah. If change to 'off', engine factory stay at (131)x45 forever: bad joss. Good joss: It-ah not cost you 131,000 suppry to repair all overexpanded factories. 'Off' is way to go for now.

Don't even get Chickenboy-san started on rationare for Toko Rocket or NE Turbojet research. It-ah bad joss from day one.

_____________________________


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Post #: 2834
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 6:00:27 PM   
Cap Mandrake


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From: Southern California
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quote:

ORIGINAL: Chickenboy


quote:

ORIGINAL: Cap Mandrake

For eg. Here "former" Amakze prant at Yokahama





That-ah button turn off future repair of overexpanded / overproduced engine factory at Yokohama. Not convert any more dreaded parenthesis numbah into non-parenthesis numbah. If change to 'off', engine factory stay at (131)x45 forever: bad joss. Good joss: It-ah not cost you 131,000 suppry to repair all overexpanded factories. 'Off' is way to go for now.

Don't even get Chickenboy-san started on rationare for Toko Rocket or NE Turbojet research. It-ah bad joss from day one.



Hai, understand point about excess cost but Ha-35 needed so can't turn off everything. Perhaps turn off some of Ha-35 factories with most parentheses.

Is not turbojet research arready turned off? Arso not-ah understand where ord engines come from if prant converted?

(in reply to Chickenboy)
Post #: 2835
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 6:26:09 PM   
Chickenboy


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From: San Antonio, TX
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quote:

ORIGINAL: Cap Mandrake

Here are the former Kokobuki (or whateveah carred) and Hitachi prants at Tokyo







Rather than use the city by city review of production, I strongly recommend using the "Industry" button on the main menu. You can sort by relevant engine types at the column top rather than going city by city and ferreting out what is being done where. Besides that, one can increase production ("expand") incrementally on the industry menu, whereas selecting 'expand' from the city menu will double production with one click.

On this screen, you should turn production OFF and expand OFF on that second Ha-35 factory you've listed-the (148)x52 factory. The Expand OFF and production OFF should also be set on this Ha-32 factory.

< Message edited by Chickenboy -- 3/5/2017 6:29:09 PM >


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Post #: 2836
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 6:27:18 PM   
Cap Mandrake


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Engarish transrator come in to herp.

Good suggestion.

So here is Ha-35 production. If we just turn off production on the two or 3 least "efficient" plants we still have 280 Ha-35 a month. Which might be enough now that Oscar production is turned off.




Attachment (1)

< Message edited by Cap Mandrake -- 3/5/2017 6:36:45 PM >

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Post #: 2837
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 6:38:43 PM   
Cap Mandrake


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We can't turn off production at Maebeshi Ha-34 because we need the engines. We can shut down Helens for a while and concentrate on Tojos.

(in reply to Cap Mandrake)
Post #: 2838
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 6:41:40 PM   
Chickenboy


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From: San Antonio, TX
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quote:

ORIGINAL: Cap Mandrake

Hai, understand point about excess cost but Ha-35 needed so can't turn off everything. Perhaps turn off some of Ha-35 factories with most parentheses.

With your Tokyo Ha-35 production, you're probably producing ample engines there for a while. Until you get your industry in order, it's probably wise to limit the damage to your HI pools. Certainly turn OFF repair on this factory.

Is not turbojet research arready turned off? Arso not-ah understand where ord engines come from if prant converted?

Yes, the turbojet research is turned off. But that's irrelevant, as you are so far from the entry of this engine that there is no effective research being done on this engine type anyways. The algorithm is such that the farther you are from implementation date and the fewer production of research, the less points are allocated to the research 'pool' anyways.

Yes. You are producing two research units per month for this engine type. In fifty months, you will have produced the requisite amount of research to bring forward production implementation by one month. In the meantime, you have scant engine research factories. Using a pipe dream aircraft engine research factory to not make any effective difference in engine research comes at the expense of possibly identifying a more 'actionable' engine to research and possibly expanding research into this.

For example, mid-late war Georges (not looking at production, going off memory) need an engine to be researched for them in order to bring them 'forward' in the production queue. You could 'convert' this useless engine research factory to a more useful aircraft engine research factory and expand it's research production to bring this to life.

This is the trade off that IJN players face. They *could* have rocket planes in the last 3 months of the war if they go balls-to-the-wall on that aspect of engine and airframe production OR they could make some of the later war propeller driven aircraft an earlier war reality (e.g., Shinjen, Ki-100-II) by converting and expanding these fantasy engine types.




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Post #: 2839
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 6:46:22 PM   
Chickenboy


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quote:

ORIGINAL: Cap Mandrake

Engarish transrator come in to herp.

Good suggestion.

So here is Ha-35 production. If we just turn off production on the two or 3 least "efficient" plants we still have 280 Ha-35 a month. Which might be enough now that Oscar production is turned off.





Hai. These factories have been overexpanded and are awaiting repairs. That shouldn't have happened. REPAIR should be turned off on those right away, lest you eat supplies. PRODUCTION may be kept on or off depending on the Ha-35 need.

This screen also shows that the Utsonomiya Ha-32 factory is awaiting repairs post-expansion. Those repairs won't happen so long as there are less than 11,000 supply present. Use the 'supply' arrows on the city page to bring demand up to a baseline of about 14,000 or so. 3-5 'clicks' is usually sufficient. Don't overdo it.

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RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 6:48:17 PM   
zuluhour


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(bows deepry) Chicken san rikery rite. (never seen those screens)..... this $%#$ needs to get some air time on NBC.

ps, watching baritmore oriorohs on TV, how Zulu san get hooked on opioids? sounds fun. &^%$ giant brick and enjoy stupid news broadcasts.

< Message edited by zuluhour -- 3/5/2017 6:50:19 PM >

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Post #: 2841
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 6:52:41 PM   
Chickenboy


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quote:

ORIGINAL: Cap Mandrake

We can't turn off production at Maebeshi Ha-34 because we need the engines. We can shut down Helens for a while and concentrate on Tojos.


Yes, you can't turn off that production if you want Helens and Tojos. Assuming that this is the only Ha-34 factory? If that's the case, and you don't want to do *more* factory conversion (e.g, change that rocket research factory to Ha-34 PRODUCTION factory) then you'll have to keep PRODUCTION on.

Repair on or off depending on the damage to your HI pools and need for more than 92 Ha-34 engines per month. My gut tells me you'll want MORE than 92 Ha-34/month, so you'll probably elect to REPAIR ON until the parenthesis numbers become fixed production values.

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RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 6:57:24 PM   
Cap Mandrake


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So the REPAIR button on the industry-wide display is
DIFFERENT from the REPAIR button on the individual city level???? <umami headache comes back>

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Post #: 2843
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 6:58:09 PM   
Chickenboy


Posts: 24520
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From: San Antonio, TX
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quote:

ORIGINAL: Cap Mandrake

So the REPAIR button on the industry-wide display is
DIFFERENT from the REPAIR button on the individual city level???? <umami headache comes back>

No. They are the same.

The EXPAND buttons function differently.

ETA: Don't use the city production buttons. Just don't.

< Message edited by Chickenboy -- 3/5/2017 7:01:38 PM >


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Post #: 2844
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 7:00:58 PM   
Chickenboy


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From: San Antonio, TX
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Chickenboy-san raff at umami headache Mandrake-san craims to have. Chickenboy-san has to go to niece's 4th birthday pahty. At kiddie pahk. With 3,000 other kiddies running around spreading norovirus and staphyrococcus. With no sake or Hendrick's to be found.

Chickenboy-san outsmart niece's parents. He bring wakazachi for when pain becomes too unbearabre.

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Post #: 2845
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 7:06:46 PM   
Cap Mandrake


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From: Southern California
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Even from existing Helen and Tojo production alone we need 173 Ha-34 a month.

Seems like we will have to shut down one Helen line and favor the Tojo.
We can certainly turn off repair on the Zero and Kate and Val and Sally plants as we building small inventories.

(in reply to Cap Mandrake)
Post #: 2846
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 7:09:04 PM   
Cap Mandrake


Posts: 23184
Joined: 11/15/2002
From: Southern California
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quote:

ORIGINAL: Chickenboy

Chickenboy-san raff at umami headache Mandrake-san craims to have. Chickenboy-san has to go to niece's 4th birthday pahty. At kiddie pahk. With 3,000 other kiddies running around spreading norovirus and staphyrococcus. With no sake or Hendrick's to be found.

Chickenboy-san outsmart niece's parents. He bring wakazachi for when pain becomes too unbearabre.


Mandarake-san suggest hip frask Wird Turkey 101 and pretend drinking Coke. Norovirus arr ovah prace. Onry eat something arready in package.

(in reply to Chickenboy)
Post #: 2847
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 11:07:27 PM   
Chickenboy


Posts: 24520
Joined: 6/29/2002
From: San Antonio, TX
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quote:

ORIGINAL: Cap Mandrake
Mandarake-san suggest hip frask Wird Turkey 101 and pretend drinking Coke. Norovirus arr ovah prace. Onry eat something arready in package.


Good suggestion, hai. Howevah, Chickenboy-san rive in so-carred 'bibre bert'. Apparentry it-ah not appropriate to serr ricker on-ah Sunday. So no Wird Turkey 101 or 80. No Jim-ah Beam-san. No Cap Morgan. No-ah nothing rike that.

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Post #: 2848
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 11:10:04 PM   
Chickenboy


Posts: 24520
Joined: 6/29/2002
From: San Antonio, TX
Status: offline

quote:

ORIGINAL: Cap Mandrake

Even from existing Helen and Tojo production alone we need 173 Ha-34 a month.

Seems like we will have to shut down one Helen line and favor the Tojo.
We can certainly turn off repair on the Zero and Kate and Val and Sally plants as we building small inventories.

Given choice between Heren and-ah Tojo, Chickenboy-san recommend shut down Heren. Sarry IIa / b neary as good as Heren and use diffahent engine type.

[winces] Has Cap Mandrake-san thought about how many engines and airframes to produce for-ah Mavis and Emiry transport and-ah scout aircraft? Don't forget that each one needs four engines.

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Post #: 2849
RE: Aran Hata, Srightarry Retarded Detective - 3/5/2017 11:38:27 PM   
Lowpe


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Just go ahead and make 700 Ha35 engines a month. One way to use them is to convert several Army bomber squadrons to the Lilly divebomber. 9 Hex normal range, 11 extended good for ASW and nailing Fletchers with decent range. The Oscar IV, when you get it, is a decent plane and you need numbers. All zeroes up to the A6m8 use the ha35...700 a month is on the high side but not outrageous. Other interesting planes with good performance are Nick A; and the kamikaze Tsurugi but that one is so far away...

It is hard for me to see, but how many Ha45 factories do yo have...just the one sized 30? If so you can convert the worthless rocket factory to size 30 for the Ha45 and perhaps another one. Engine factories repair one point a day, so you can have a fully repaired and researching size 30 factory in 30 days. 3 size 30 factories basically will accelerate the engine 9/10ths of a month each month.

You will need a ton of Ha45s.

Don't worry about HI, worry about supply. Tokyo at 330,000 is beyond worrisome. So spend supply very carefully.

The Ha31 will eventually be used in two good planes the C and D Nicks. Not worthless at all. By converting some of your light bomber units over to fighter bombers you will add depth to your air defenses.

With regard to plane research every Japanese players needs the Frank A; the Sam; and either the George or Jack (or production for those split evenly between them). George for offense and Jack for defense. Tojo, Oscar and Zero are good, they evolve, but they turn into special mission planes eventually but are useful for the entire game.

One thing to be cautious about is overproducing early planes at the cost of not enough supply/hi for the third generation planes. The second thing to worry about, and this catches almost every one by surprise is the huge Army fighter expansion in 1944. All of a sudden you need 2 to 3 times the production of Army fighters than you need for the Navy.










(in reply to Chickenboy)
Post #: 2850
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