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New Scenario Akragas LNL

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Lock ‘n Load: Heroes of Stalingrad >> Mods and Scenarios >> New Scenario Akragas LNL Page: [1]
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New Scenario Akragas LNL - 3/7/2017 6:21:04 PM   
rico21


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Thanks to MaitreBongo for his great mod "Cry Havoc"(Install it if not!)
C:\Matrix Games\Lock n Load Heroes of Stalingrad\maps---->Akragas.map
C:\Matrix Games\Lock n Load Heroes of Stalingrad\art\maps---->Akragas.bmp

Akragas 406 BC

Syracusan ---> <--- Carthaginian

Scenario Length: 7 Game Turns

Scenario designer: Command and Colors


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< Message edited by rico21 -- 3/7/2017 6:24:09 PM >
Post #: 1
RE: New Scenario Akragas LNL - 3/8/2017 6:11:51 AM   
t341

 

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Joined: 5/21/2007
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Hi,

Is this just the map or is there a scenario with units somewhere?

Thanks!

(in reply to rico21)
Post #: 2
RE: New Scenario Akragas LNL - 3/8/2017 9:50:53 AM   
rico21


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If MaitreBongo give us Romans, I break the cabane!






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< Message edited by rico21 -- 3/8/2017 9:53:00 AM >

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RE: New Scenario Akragas LNL - 3/8/2017 10:13:52 PM   
t341

 

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Joined: 5/21/2007
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Hi,

Downloaded the scenario. Put it in the proper MOD folder. Started the game. The units appeared but they were on a HOS map. The Akragas.map does not have the CH0_ number extension. I tried adding CH07 to the Akragas file but that did not work. Any ideas?


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< Message edited by hsarnoff -- 3/8/2017 11:34:04 PM >

(in reply to rico21)
Post #: 4
RE: New Scenario Akragas LNL - 3/9/2017 1:21:49 AM   
rico21


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(in reply to rico21)
Post #: 5
RE: New Scenario Akragas LNL - 3/9/2017 1:36:14 AM   
t341

 

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Joined: 5/21/2007
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still using a HOS map, am I doing something wrong?

Attachment (1)

(in reply to rico21)
Post #: 6
RE: New Scenario Akragas LNL - 3/9/2017 2:46:03 AM   
rico21


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Yes, miss .bmp (Akragas.bmp)




Attachment (1)

(in reply to rico21)
Post #: 7
RE: New Scenario Akragas LNL - 3/9/2017 4:43:02 AM   
t341

 

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Joined: 5/21/2007
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still did not work, another one of your cold war scenarios has the same problem. What does your Boards folder look like? Your scenario map and bmp files looks different then the others in the boards folder.

I do not mean to be a pest so if this is getting tedious just forget it.

(in reply to rico21)
Post #: 8
RE: New Scenario Akragas LNL - 3/9/2017 4:47:22 AM   
t341

 

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when I unzip your attachment there is no bmp after Akragas. I have unzipped it several times and the bmp never appears. Adding it, renaming, does not appear to do any good.

(in reply to t341)
Post #: 9
RE: New Scenario Akragas LNL - 3/9/2017 7:30:31 AM   
rico21


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I think
1- my files .bmp converted by paintnet are in 8 bits (easy to zip), original in 24 bits
2- Maybe your pc system does not like
3- Try to convert my 8bits .bmp files into 24bits
4- I join file with 24bits .bmp, try this.

Attachment (1)

(in reply to rico21)
Post #: 10
RE: New Scenario Akragas LNL - 3/9/2017 11:23:02 PM   
t341

 

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any chanced you could post the original 24 bit versions?

(in reply to rico21)
Post #: 11
RE: New Scenario Akragas LNL - 3/10/2017 9:15:43 AM   
rico21


Posts: 2990
Joined: 3/11/2016
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I think
1- my files .bmp converted by paintnet are in 8 bits (easy to zip), original in 24 bits
2- Maybe your pc system does not like
3- Try to convert my 8bits .bmp files into 24bits
4- I join file with 24bits .bmp, try this.

Attachment (1)<-------- any chanced you could post the original 24 bit versions?



(in reply to t341)
Post #: 12
RE: New Scenario Akragas LNL - 3/10/2017 3:48:02 PM   
TomBombadil711


Posts: 342
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From: Germany
Status: offline
Hi Rico,

sorry, but I still cannot get your scenarios to work with maitrebongos modules. I have recently tried with Pegasus Bridge, can see and start the scenario but with a wrong map, regardless where I save the bmp-file. Any hints? Thanks in advance.

Tom

(in reply to rico21)
Post #: 13
RE: New Scenario Akragas LNL - 3/10/2017 10:42:34 PM   
dox44

 

Posts: 668
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From: the woodlands, texas
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just checked. they work for me which doesn't help you much but i haven't
done anything extra.

i'm not sure. does folder look like mine (picture attached)

sometimes 'map' folder in HOS main folder regenerates. has happened several times.

strange. is it the beginning map doubled over?





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(in reply to TomBombadil711)
Post #: 14
RE: New Scenario Akragas LNL - 3/10/2017 11:06:38 PM   
t341

 

Posts: 63
Joined: 5/21/2007
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I only get a HOS map, the units are correct but the map for all his scenarios are the same HOS map.

(in reply to dox44)
Post #: 15
RE: New Scenario Akragas LNL - 3/11/2017 12:26:27 AM   
rico21


Posts: 2990
Joined: 3/11/2016
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try this please.
create a folder in your mod
put my files
open the editor
load the scenario
tab
map info beginning00/map
change
search file.bmp(Akragas.bmp)
return
save file.scn(ex Akragas.scn)
Anyway the path between file.mpp and file.bmp is the key
Good luck!

(in reply to rico21)
Post #: 16
RE: New Scenario Akragas LNL - 3/11/2017 2:51:13 AM   
t341

 

Posts: 63
Joined: 5/21/2007
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Thanks so much. Tried it many times with no result. The editor does not see your map. it does see the other maps from the other scenarios. I did uncheck a few things as it was blocking the maps but that did not help. Don't spend any more time on this. It might be something with my computer a setting somewhere.

Thanks again,,,,I do enjoy all you TOTH scenarios!

Herschel

(in reply to rico21)
Post #: 17
RE: New Scenario Akragas LNL - 3/11/2017 8:22:58 AM   
rico21


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Put the next file here!




Attachment (1)

(in reply to rico21)
Post #: 18
RE: New Scenario Akragas LNL - 3/11/2017 8:24:01 AM   
rico21


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The next file : (with used Cry havoc Mod)

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< Message edited by rico21 -- 3/11/2017 8:25:45 AM >

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