BillRunacre
Posts: 4945
Joined: 7/22/2013 Status: offline
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quote:
ORIGINAL: warspite1 I know this is a strategic level game, but in terms of some degree of historical accuracy that is a real disappointment The main positive for Germany in persuading Spain to come aboard is Gibraltar - and its difficult (if not impossible) to see how Gibraltar would have survived. However, there would have been a cost to Germany. In this game the Germans have to spend points on diplomacy so perhaps that covers the cost to a degree, but there would have potentially been all sorts of problems with Vichy and Italy if the Spanish came in. Okay, gloss over those issues for the sake of simplicity, but to also have a strong - 'near German quality' Spanish army? That is just too ahistorical. After 3-years of Civil War this country was understandably on its knees... Indeed. Their armed forces can be increased but the cost is not small as their upgrades cost 25% more than German ones, and Franco is not a highly rated HQ, having a base command rating of 4. They do have a Light Tank unit, but like many Spanish units, it starts at half strength and is a weakling compared to German Panzer units. It also cannot be replaced if destroyed. One problem with Spain is that if the armed forces are too weak then in my experience from previous games in this series, Axis players will just invade the country in 1940 and finish it off in no time. For that reason their units in Barcelona and Oviedo are at strength 8 so they can provide some resistance to an invader. In terms of the navy, it may be that their two ships should be at lower strength, I'll look into that. As to complications with Italy and Vichy, they are very difficult to replicate in game. The problem being that there are multiple routes through which Spain and Vichy could join the Axis, so what might work for one route won't necessarily work for the other. For instance, the use of diplomacy to bring a country in isn't the same as if the Allies declare war on it, but we currently have no way in the engine to tell the scripts that diplomacy was used, i.e. to trigger different events from if the country was declared war upon.
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