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Allied Cdo not working in 1.01.56

 
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Allied Cdo not working in 1.01.56 - 3/18/2017 12:44:04 AM   
Rynok

 

Posts: 17
Joined: 9/17/2010
From: Seattle, WA, USA
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The following occurs in 1.01.56. Checking old games from 1.01.48 it was happening there too. This is recreatable on a fresh install of 1.00.00 + 1.01.56 from the start of the 1943-45 Campaign BETA scenario by executing the preset landings without change.

1. Commando brigades/rgts neither go ashore in empty hexes nor attack from Amph TFs.

2. The turn after the landing they are found attached to an Army level HQ, not the TF they were embarked on. The Army HQ selected is either the closest by distance or the closest by chain of command.

3. When returned to the Army HQ they are in the form of a brigade/rgt-sized support unit.

4. They can be reassigned between HQs (including Amph TFs) in this state. I have not attempted a landing with a bde/rgt-sized commando unit assigned to a TF.
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RE: Allied Cdo not working in 1.01.56 - 3/20/2017 5:17:19 PM   
Joel Billings


Posts: 32265
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
Thanks for the report. Gary has made a fix and assuming it checks out it will be in the next public beta version.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to Rynok)
Post #: 2
RE: Allied Cdo not working in 1.01.56 - 3/20/2017 5:42:37 PM   
Rynok

 

Posts: 17
Joined: 9/17/2010
From: Seattle, WA, USA
Status: offline
Thank you, sir. Amazing support. I hope this stuff is taught in CS schools.

(in reply to Joel Billings)
Post #: 3
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