PaxMondo
Matrix Legion of Merit

Posts: 9750
Joined: 6/6/2008 Status: offline
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To expand upon Alfred's notes from Ian, some more RL operational data that Ian would know and potentially use in the model. The US typically spec'd fighter range as distance + 30 mins combat where the 30 mins of combat would include the climb out to 'normal' operating altitude. Other air forces used other, and sometimes not consistent metrics. However, given other examples, I suspect the devs would have treated all of the ranges this way (another easter egg for the IJ, one of many). As others have noted, dropping tanks before entering combat is SOP. Once tanks were dropped , if they had reached the target as planned, the pilot had been breifed on fuel required to RTB. In this era, it was up to the pilot to make a mental calculations as to the fuel required to RTB to account for deviations from the plan. There were absolutely rules of thumb to use, but some people are better at math than others, some would forget to do so when arriving at target, some would forget to monitor while engaged; all of this leading up to higher than normal Ops losses. If you do the geometry and the math, here's an interesting outcome. Due to the size of the drop tanks (many times 50% => 80% of on board fuel) once the fuel tanks drop, because of the high fuel use in combat mode, the amount of time over target in combat mode doesn't change that much even if the target is within normal range. At emergency combat boost, you can burn 60 minutes of fuel in 3 minutes ... (yeah, about 20x your most fuel efficient engine setting in a multi-speed, multi-stage, twin charger like late model fighters P47/P51) ...
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Pax
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