Orm
Posts: 22154
Joined: 5/3/2008 From: Sweden Status: offline
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1) If you want to have combat in a sea area you need a unit to activate the combat and searches in that sea area. Edit: If you have no such unit then you can not initiate sea combat in that sea area. For example: If you have only one sub in a sea area then you can only search in that sea area once. Unless additional resources are sent to the sea area. 2) RAC (Rules as Coded): 11.5.2 Initiating a combat 3) A ships, or air unit, that you do not need for another activity. Like shore bombardment, or CV missions, or debarking a unit from. This since a the unit becomes disorganized and hence not available for other missions later in the turn. Note that disorganized ships can not voluntary leave the sea area with a naval move later on. Although it can abort as a result of combat or a voluntary abort after combat. I usually use my worst ship first. 4) Yes. Cut from RAC: 11.5.2 Initiating a combat To initiate a combat, pick a sea area where you have an organized (non-convoy) unit at war with another major power, and announce that you will initiate combat there. If you have no organized units in the area (except convoys), you can’t initiate a combat there. If you chose an air action, the unit chosen must be an air unit. [Examples cut out] The unit you choose is the combat initiation unit and it becomes disorganized. You only need to designate a unit to initiate the combat, not to fight each round in the combat. You can’t choose a cargo unit on a ship, but you can choose a ship carrying cargo. And if you choose the latter, its cargo becomes disorganized as well. You can designate a SUB as the combat initiation unit, even if you don’t intend to commit SUBs to the combat. CVPiF/SiF option 56: You may not designate a carrier plane as the combat initiation unit. If you designate a CV, then its carrier plane becomes disorganized as well. You don’t need to have moved a unit into the sea area in the impulse to initiate combat. And you can initiate combat in a sea area even if you fought an interception combat there.
< Message edited by Orm -- 3/18/2017 9:12:41 PM >
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
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