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At Start Understrength Units

 
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At Start Understrength Units - 4/2/2017 10:42:17 PM   
SteveD64

 

Posts: 570
Joined: 10/26/2006
From: Shaker Hts, Ohio, USA
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At the start of my scenario I have several units that I would like to place on the map in an understrength condition, what is the best way to go about creating them? I'm mainly worried that if I create a new historical model of understrength units then they won't receive replacements to get them up to full strength- the game doesn't know they aren't at full strength. Am I correct in my thinking here?

< Message edited by CLEVELAND -- 4/2/2017 11:56:50 PM >
Post #: 1
RE: At Start Understrength Units - 4/3/2017 6:26:33 AM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
Hi,

Nothing like that. Much easier.

Use the 'scramble table' in the VR basic library. You can see an example of its use in the Volkov scenario where the Soviet armies start reduced in strength.

The same 'scramble table' can also be used to randomize equipment and troops.

Best wishes,
Vic

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(in reply to SteveD64)
Post #: 2
RE: At Start Understrength Units - 4/7/2017 9:09:28 PM   
SteveD64

 

Posts: 570
Joined: 10/26/2006
From: Shaker Hts, Ohio, USA
Status: offline
I've been trying to use the scramble table to randomize equipment and troops. I've got two Panzer Grenadier divisions that I want to start at reduced strength. All the scramble table does is remove their trucks, all of them in both divisions. It happens every time I start the scenario. What should the table look like to randomize all the equipment and troops? This is what my table looks like:



< Message edited by CLEVELAND -- 4/7/2017 9:11:20 PM >

(in reply to Vic)
Post #: 3
RE: At Start Understrength Units - 4/7/2017 9:10:21 PM   
SteveD64

 

Posts: 570
Joined: 10/26/2006
From: Shaker Hts, Ohio, USA
Status: offline
oops, here we go:






Attachment (1)

(in reply to SteveD64)
Post #: 4
RE: At Start Understrength Units - 4/8/2017 8:53:19 AM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
Hi there,

It seems something might indeed be off here. I'll give it a check up as soon as possible. The latest upcoming monday.

Thanks for notifying me.

Best wishes,
Vic

_____________________________

Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics


(in reply to SteveD64)
Post #: 5
RE: At Start Understrength Units - 4/8/2017 12:46:27 PM   
SteveD64

 

Posts: 570
Joined: 10/26/2006
From: Shaker Hts, Ohio, USA
Status: offline
Thanks Vic, I'm in no hurry. Also, I think it should be "To" instead of "Too" as long as you're changing things.

(in reply to Vic)
Post #: 6
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