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CEG 3 Relentless

 
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CEG 3 Relentless - 4/3/2017 2:24:24 AM   
Stimpak


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On April 9th (Sunday) at 1800 Zulu, I streamed a custom scenario made for Flashpoint Campaigns: Red Storm.

This scenario is currently named NL_WGS Krise Punkt, a custom scenario featuring a Soviet division attempting to forcefully capture a Weser River crossing in the 3rd Combined Arms Army sector. The scenario is large in size, with a full spectrum of infantry, tanks, artillery, helicopters, and fixed wing aircraft all in the mix. This scenario also takes place on fcrs_Nienburg, a custom map made using QGIS and paint.net.

This was an Interactive stream, where even players without a copy could participate. We played from the West German side.
"Players" in the twitch chat directed me as I ordered the units in the scenario, allowing them to direct the course of the game through Twitch.

Video archives and future potential streams can be found at https://www.twitch.tv/stimpak2112. I will keep the thread updated in the event future updates are planned.

< Message edited by Stimpak -- 2/25/2018 3:30:33 PM >
Post #: 1
RE: Interactive Twitch Stream - 4/3/2017 5:02:59 PM   
niemand303


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Sounds fun, I guess someone will have to play the role of a comissar?

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RE: Interactive Twitch Stream - 4/3/2017 5:32:13 PM   
niemand303


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quote:

We will be playing from the West German side.


Oh, now I see. Still, looking forward towards it.

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Post #: 3
RE: Interactive Twitch Stream - 4/7/2017 9:43:20 PM   
Stimpak


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Test streams may run at various times between today and tomorrow, leading up to the event stream.

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RE: Interactive Twitch Stream - 4/8/2017 1:16:48 AM   
CapnDarwin


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I will check it out tonight

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

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Post #: 5
RE: Interactive Twitch Stream - 4/9/2017 1:36:56 PM   
Stimpak


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Ran into some real life difficulties last night, but I should be good to go now. Expect more test streams leading up to the event, and I'm now in the chat for discussion.

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Post #: 6
RE: Interactive Twitch Stream - 4/9/2017 7:55:52 PM   
Stimpak


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From: BC, Canada
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Taking a short break until 2130 UTC

Things are heating up!

< Message edited by Stimpak -- 4/9/2017 8:44:30 PM >

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RE: Interactive Twitch Stream - 4/10/2017 12:04:48 AM   
Stimpak


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Thanks for watching, I will probably continue this next weekend at an unspecified time. I have switched from Shadowplay to OBS so there is some testing to do there.

< Message edited by Stimpak -- 4/11/2017 4:42:42 AM >

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RE: Interactive Twitch Stream - 4/14/2017 4:05:53 PM   
Stimpak


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Busy weekend. New day job. Might only be able to stream Saturday or Sunday, and at late evenings (my time).

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Post #: 9
RE: Interactive Twitch Stream - 4/16/2017 7:03:07 PM   
Stimpak


Posts: 632
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I'll probably start today around 1500 or 1600 PDT (2200 or 2300 UTC).
We'll spend the first part of the stream recapping what happened in the first third of the match, explaining things to any new "players" who show up, then finally getting back into the game.

I don't have much time either though, busy Easter weekend so I have to balance between hobbies, family, and preparing for work. Eitherway I'll try and make things happen.

< Message edited by Stimpak -- 4/16/2017 7:13:57 PM >

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Post #: 10
RE: Interactive Twitch Stream - 4/17/2017 2:22:00 AM   
Stimpak


Posts: 632
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Had to cut it short because I'm tired and it's Easter. Thanks for watching though!

Current situation @ 1024 hours (H+0554):


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Post #: 11
RE: Interactive Twitch Stream - 4/30/2017 9:56:53 PM   
Stimpak


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I apologize that the stream hasn't been up recently - I have been very busy.
I will be away from home (and thus my computer) all of next week on business. When I return next Sunday (May 7th), the stream will be back up starting at around 1400 or 1500 PDT.

In the meantime, I am dropping the scenario file, NL_WGS Krise Punkt, here for players to use themselves. Enjoy!

< Message edited by Stimpak -- 4/30/2017 9:57:23 PM >

(in reply to Stimpak)
Post #: 12
RE: Interactive Twitch Stream - 5/7/2017 11:26:44 PM   
Stimpak


Posts: 632
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From: BC, Canada
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The stream is complete and the scenario is over. All in all we claimed an 87% rating - a decisive success.

The scenario is now publicly available and a youtube video archiving this test playthrough is also being uploaded. With that, this concludes the "Interactive Stream" project, which was only really interactive in the initial phases.

Final Unit dispositions:


Staff Summary report:


The OP will later be edited to include every youtube video of the scenario, and the thread can now safely be moved to the After Action Reports subforum.

EDIT: Turns out that the last recording did not record my microphone at all and was otherwise of very poor quality. The videos have been deleted and I will have to do a restream next weekend when I have time.

< Message edited by Stimpak -- 5/8/2017 4:25:17 AM >

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Post #: 13
RE: Interactive Twitch Stream - 2/23/2018 6:35:00 PM   
Stimpak


Posts: 632
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Will be re-attempting the CEG 3 stream on Sunday, February 25th at 10:00 PDT / 13:00 EDT / 18:00 GMT.
See you soon, meine Genossen!

_____________________________


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Post #: 14
RE: Interactive Twitch Stream - 2/25/2018 3:30:53 PM   
Stimpak


Posts: 632
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From: BC, Canada
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Stream will be going ahead as planned. See you there!

_____________________________


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Post #: 15
RE: Interactive Twitch Stream - 2/25/2018 3:40:52 PM   
CapnDarwin


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From: Newark, OH
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Happy hunting!

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to Stimpak)
Post #: 16
RE: Interactive Twitch Stream - 2/25/2018 6:41:14 PM   
Stimpak


Posts: 632
Joined: 8/23/2015
From: BC, Canada
Status: offline
Ran into technical issues again, but nothing too serious. I will be continuing the stream again, same time tomorrow.

_____________________________


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Post #: 17
RE: Interactive Twitch Stream - 2/26/2018 6:39:43 PM   
Stimpak


Posts: 632
Joined: 8/23/2015
From: BC, Canada
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Well that could have gone better, but a loss is a loss. I'll have the videos up on Youtube this week.

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Post #: 18
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